Player Matchup

Ao Kuang
Ao Kuang
Gold IV
BFMV_Talent
Ao Kuang
Gold IV
Level 160
God Stats
6W - 8L
1,625 SR
Queue Stats
261W - 251L
1,482 MMR
Party 1
Medusa
Medusa
Gold III
Doenis91
Medusa
Gold III
Level 155
God Stats
1W - 7L
1,336 SR
Queue Stats
60W - 57L
1,471 MMR
Party 1
Nemesis
Nemesis
Silver IV
SantanBelacan
Nemesis
Silver IV
Level 46
God Stats
0W - 1L
1,077 SR
Queue Stats
8W - 17L
1,309 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
ScareCraw20
Cu Chulainn
Silver II
Level 49
God Stats
0W - 1L
1,278 SR
Queue Stats
7W - 6L
1,544 MMR
Solo
Xing Tian
Xing Tian
Gold IV
xjzke
Xing Tian
Gold IV
Level 99
God Stats
7W - 11L
1,536 SR
Queue Stats
288W - 279L
1,419 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,370 SR
1,445 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,546 SR
1,445 MMR
Hera
Hera
Bronze III
DarkBraska
Hera
Bronze III
Level 84
God Stats
65W - 77L
1,575 SR
Queue Stats
243W - 264L
1,465 MMR
Solo
Arachne
Arachne
Gold V
Doui_Master
Arachne
Gold V
Level 89
God Stats
13W - 10L
1,536 SR
Queue Stats
52W - 54L
1,300 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Jonnysmtr
Zhong Kui
Gold IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 152L
1,417 MMR
Solo
Neith
Neith
Bronze III
semijah94
Neith
Bronze III
Level 109
God Stats
9W - 11L
1,459 SR
Queue Stats
27W - 39L
1,495 MMR
Solo
Ymir
Ymir
Platinum III
xX_TKD-Gamer_Xx
Ymir
Platinum III
Level 147
God Stats
21W - 10L
1,657 SR
Queue Stats
301W - 294L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BFMV_Talent
Ao Kuang
18
8 / 4 / 2
11,596
527
13,772
27,853
10,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Doenis91
Medusa
15
3 / 5 / 1
9,724
442
12,291
15,184
5,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
15
0 / 5 / 3
9,365
426
3,231
18,717
6,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
ScareCraw20
Cu Chulainn
15
1 / 5 / 1
9,414
428
10,880
25,123
20,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
xjzke
Xing Tian
12
0 / 7 / 5
9,298
423
6,983
22,352
15,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
King ArthurPersephoneAwilixTiamatSun Wukong

VS

Bans
AthenaSobekChironThothKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 11
11,577
526
18,571
11,293
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Doui_Master
Arachne
18
9 / 4 / 6
12,302
559
10,082
16,249
9,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Jonnysmtr
Zhong Kui
18
3 / 2 / 9
11,900
541
24,016
20,187
18,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
semijah94
Neith
17
9 / 2 / 10
12,188
554
22,454
13,626
7,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 1 / 17
12,522
569
10,661
19,544
21,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
12
Kills
26
26
Deaths
12
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BFMV_Talent
Ao Kuang
8
4
2
2.25
W
4
3
11
3.17
L
Medusa
Doenis91
Medusa
3
5
1
0.7
W
Arachne
Doui_Master
Arachne
9
4
6
3
W
Zhong Kui
Jonnysmtr
Zhong Kui
3
2
9
3.75
L
Nemesis
0
5
3
0.3
L
Cu Chulainn
ScareCraw20
Cu Chulainn
1
5
1
0.3
W
Neith
semijah94
Neith
9
2
10
7
W
1
1
17
9.5
L
Xing Tian
xjzke
Xing Tian
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,157
Damage
85,784
109,229
Taken
80,899
58,117
Mitigated
61,669
21,230
Healing
36,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BFMV_Talent
Ao Kuang
13,772
3,542
0
9,152
27,853
10,389
0
9,399
18,272
88,002
0
W
18,571
4,352
1,830
4,599
11,293
4,756
1,946
4,307
6,986
71,743
0
L
Medusa
Doenis91
Medusa
12,291
4,029
0
750
15,184
5,404
0
9,422
5,340
0
66,879
W
Arachne
Doui_Master
Arachne
10,082
6,986
0
5,320
16,249
9,893
2,383
4,280
11,969
0
75,624
W
Zhong Kui
Jonnysmtr
Zhong Kui
24,016
2,736
0
12,862
20,187
18,099
722
3,451
16,736
83,261
0
L
Nemesis
3,231
263
0
2,624
18,717
6,645
412
9,435
8,870
0
48,861
L
Cu Chulainn
ScareCraw20
Cu Chulainn
10,880
1,599
1,028
5,436
25,123
20,577
0
14,541
10,302
0
52,862
W
Neith
semijah94
Neith
22,454
10,177
0
5,611
13,626
7,910
8,131
5,313
8,313
0
79,294
W
10,661
1,437
0
6,230
19,544
21,011
1,030
5,505
14,039
46,757
0
L
Xing Tian
xjzke
Xing Tian
6,983
219
0
2,240
22,352
15,102
0
11,227
10,499
20,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,397
Gold Earned
60,489
481
Minions Killed
541
0
Camps Cleared
0
1,968,131
Distance Traveled
2,097,963
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,596
527
133
6
0
410,497
1
W
Hera
11,577
526
115
5
0
428,770
8
L
Medusa
9,724
442
126
6
0
411,456
8
W
Arachne
12,302
559
107
5
0
484,433
5
W
Zhong Kui
11,900
541
139
6
0
381,773
3
L
Nemesis
9,365
426
90
4
0
411,867
6
L
Cu Chulainn
9,414
428
111
5
0
364,939
4
W
Neith
12,188
554
108
5
0
377,590
5
W
Ymir
12,522
569
72
3
0
425,397
4
L
Xing Tian
9,298
423
21
1
0
369,372
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role