Player Matchup

Hades
Hades
Donte-The-Ace
Hades
Level 14
God Stats
7W - 11L
1,574 SR
Queue Stats
103W - 126L
1,312 Elo+
Party 1
Nike
Nike
OnlyFansVibes
Nike
Level 14
God Stats
61W - 39L
1,751 SR
Queue Stats
85W - 63L
1,470 Elo+
Solo
Bakasura
Bakasura
youremadimblack
Bakasura
Level 27
God Stats
16W - 19L
1,392 SR
Queue Stats
195W - 272L
1,266 Elo+
Party 1
Team Averages
Level 18
1,572 SR
1,349 Elo+

VS

Team Averages
Level 19
1,388 SR
1,314 Elo+
Vulcan
Vulcan
SIlverAutrocity
Vulcan
Level 20
God Stats
1W - 1L
1,656 SR
Queue Stats
1W - 5L
1,346 Elo+
Party 2
Da Ji
Da Ji
Sober Anesth
Da Ji
Level 22
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 6L
1,311 Elo+
Party 2
Artemis
Artemis
conconbredu54
Artemis
Level 14
God Stats
0W - 3L
1,233 SR
Queue Stats
4W - 10L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 18
9,869
759
6,406
12,920
6,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
11 / 3 / 7
10,701
823
10,636
10,679
8,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
16
12 / 1 / 7
11,243
865
8,071
10,735
4,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 5
8,498
654
10,655
10,331
3,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 9 / 5
9,160
705
7,820
10,795
4,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
10
2 / 10 / 5
7,757
597
5,663
11,617
3,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
25
Kills
10
10
Deaths
27
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
6
18
1.83
W
11
3
7
4.83
L
3
8
5
0.69
L
5
9
5
0.83
L
Artemis
2
10
5
0.45
W
Bakasura
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,113
Damage
24,138
34,334
Taken
32,743
19,666
Mitigated
11,542
6,202
Healing
1,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,406
1,744
294
3,163
12,920
6,144
423
3,933
8,987
32,281
0
W
10,636
2,462
0
570
10,679
8,923
547
3,238
7,441
0
33,834
L
10,655
4,194
51
1,017
10,331
3,540
0
703
9,148
32,374
0
L
7,820
2,597
0
190
10,795
4,165
69
1,997
8,356
0
13,664
L
Artemis
5,663
3,284
0
660
11,617
3,837
480
3,706
7,316
0
15,600
W
Bakasura
8,071
6,595
0
2,175
10,735
4,599
1,153
3,484
7,251
0
33,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,813
Gold Earned
25,415
154
Minions Killed
86
0
Camps Cleared
0
703,981
Distance Traveled
545,304
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,869
759
46
4
0
193,208
0
W
Nike
10,701
823
44
3
0
219,041
0
L
Vulcan
8,498
654
57
4
0
197,801
2
L
Da Ji
9,160
705
9
1
0
202,712
1
L
Artemis
7,757
597
20
2
0
144,791
0
W
Bakasura
11,243
865
64
5
0
291,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role