Player Matchup

Sol
Sol
EEZYQ
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 111L
1,565 Elo+
Solo
Neith
Neith
General_M1ttens
Neith
Level 3
God Stats
4W - 1L
1,720 SR
Queue Stats
5W - 3L
1,724 Elo+
Solo
Bellona
Bellona
Grzzly59
Bellona
Level 25
God Stats
5W - 2L
1,760 SR
Queue Stats
48W - 49L
1,561 Elo+
Solo
Da Ji
Da Ji
Nevada6470
Da Ji
Level 29
God Stats
15W - 6L
1,663 SR
Queue Stats
61W - 60L
1,560 Elo+
Solo
Ra
Ra
unshinesx
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 111L
1,457 Elo+
Solo
Team Averages
Level 22
1,629 SR
1,573 Elo+

VS

Team Averages
Level 32
1,329 SR
1,294 Elo+
Aphrodite
Aphrodite
CrazyCatLady1031
Aphrodite
Level 11
God Stats
2W - 11L
1,140 SR
Queue Stats
4W - 19L
1,121 Elo+
Party 1
Sol
Sol
PrincessAnsem
Sol
Level 44
God Stats
32W - 45L
1,315 SR
Queue Stats
56W - 76L
1,283 Elo+
Party 1
Vamana
Vamana
TypeGoated
Vamana
Level 29
God Stats
2W - 2L
1,669 SR
Queue Stats
154W - 137L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Typhloshaine666
Ah Muzen Cab
Level 16
God Stats
2W - 8L
1,157 SR
Queue Stats
7W - 20L
1,171 Elo+
Party 1
Thanatos
Thanatos
todie4u2
Thanatos
Level 62
God Stats
31W - 39L
1,363 SR
Queue Stats
67W - 84L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
EEZYQ
Sol
19
10 / 0 / 3
11,603
683
15,161
9,183
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 0 / 3
9,919
583
7,104
10,078
3,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Grzzly59
Bellona
16
6 / 3 / 3
9,545
561
8,101
11,782
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
17
7 / 1 / 0
10,449
615
9,886
11,102
11,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

3
0 / 2 / 0
5,187
305
320
1,907
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
0 / 5 / 0
7,266
427
429
7,376
2,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 5 / 1
8,787
517
9,524
10,805
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
TypeGoated
Vamana
15
2 / 5 / 0
8,805
518
6,433
14,749
6,645
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Typhloshaine666
Ah Muzen Cab
11
0 / 5 / 0
6,387
376
1,079
9,678
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
todie4u2
Thanatos
12
1 / 9 / 3
7,657
450
8,349
16,195
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
29
Kills
5
6
Deaths
29
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
0
5
0
0
W
Sol
EEZYQ
Sol
10
0
3
11.5
W
6
0
3
7.5
W
Bellona
Grzzly59
Bellona
6
3
3
2.5
W
Da Ji
7
1
0
7
L
2
5
1
0.5
L
Vamana
TypeGoated
Vamana
2
5
0
0.4
L
Ah Muzen Cab
Typhloshaine666
Ah Muzen Cab
0
5
0
0
L
Thanatos
todie4u2
Thanatos
1
9
3
0.28
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,572
Damage
25,814
44,052
Taken
58,803
24,628
Mitigated
20,127
16,958
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
429
219
571
802
7,376
2,640
38
5,921
1,455
10,265
0
W
Sol
EEZYQ
Sol
15,161
7,456
0
5,123
9,183
2,936
1,717
2,096
7,087
91,422
0
W
7,104
3,611
0
4,064
10,078
3,425
2,905
5,485
4,593
0
60,588
W
Bellona
Grzzly59
Bellona
8,101
4,406
0
5,024
11,782
6,780
0
2,331
9,451
0
61,575
W
Da Ji
9,886
2,354
0
2,392
11,102
11,154
342
0
11,102
0
59,024
L
9,524
1,644
0
2,935
10,805
3,306
856
1,078
9,727
60,390
0
L
Vamana
TypeGoated
Vamana
6,433
2,486
0
4,544
14,749
6,645
0
0
14,749
0
58,781
L
Ah Muzen Cab
Typhloshaine666
Ah Muzen Cab
1,079
556
0
3,169
9,678
2,835
0
5,372
4,306
0
27,044
L
Thanatos
todie4u2
Thanatos
8,349
3,706
0
7,189
16,195
4,701
0
3,110
13,085
0
50,434
W
320
140
0
355
1,907
333
0
41
1,866
5,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,703
Gold Earned
38,902
535
Minions Killed
389
0
Camps Cleared
0
1,289,447
Distance Traveled
1,468,431
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,266
427
26
2
0
229,096
3
W
Sol
11,603
683
160
9
0
293,630
2
W
Neith
9,919
583
128
8
0
326,293
4
W
Bellona
9,545
561
112
7
0
323,951
3
W
Da Ji
10,449
615
123
7
0
284,539
1
L
Sol
8,787
517
125
7
0
294,387
1
L
Vamana
8,805
518
112
7
0
330,605
1
L
Ah Muzen Cab
6,387
376
53
3
0
272,396
0
L
Thanatos
7,657
450
73
4
0
341,947
0
W
Ra
5,187
305
12
1
0
61,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role