Player Matchup

Bakasura
Bakasura
Mirror-_-image
Bakasura
Level 79
God Stats
7W - 4L
1,477 SR
Queue Stats
526W - 513L
1,450 Elo+
Party 1
Thoth
Thoth
TheGoonies55
Thoth
Level 36
God Stats
87W - 103L
1,442 SR
Queue Stats
296W - 286L
1,417 Elo+
Party 1
Hercules
Hercules
greenmoney916
Hercules
Level 48
God Stats
19W - 19L
1,566 SR
Queue Stats
174W - 156L
1,471 Elo+
Party 1
Team Averages
Level 54
1,495 SR
1,446 Elo+

VS

Team Averages
Level 12
1,481 SR
1,389 Elo+
Cthulhu
Cthulhu
Delta Fright
Cthulhu
Level 13
God Stats
14W - 10L
1,504 SR
Queue Stats
18W - 15L
1,426 Elo+
Party 2
Mercury
Mercury
Delta Ghxst
Mercury
Level 15
God Stats
27W - 9L
1,622 SR
Queue Stats
31W - 23L
1,534 Elo+
Party 2
Kukulkan
Kukulkan
Delta NeXuS2
Kukulkan
Level 8
God Stats
4W - 5L
1,316 SR
Queue Stats
6W - 12L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
11 / 1 / 4
11,272
805
16,141
17,483
7,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 7
10,145
725
9,452
8,031
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
greenmoney916
Hercules
14
4 / 0 / 13
10,991
785
10,082
16,762
15,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Delta Fright
Cthulhu
12
3 / 3 / 0
9,273
662
14,411
21,741
12,405
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Delta Ghxst
Mercury
9
0 / 11 / 0
7,549
539
4,626
12,714
3,307
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Delta NeXuS2
Kukulkan
12
0 / 5 / 0
7,954
568
4,723
8,532
2,792
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
19
Kills
3
3
Deaths
19
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Delta Fright
Cthulhu
3
3
0
1
L
Mercury
Delta Ghxst
Mercury
0
11
0
0
L
Kukulkan
Delta NeXuS2
Kukulkan
0
5
0
0
W
Bakasura
11
1
4
13
W
4
2
7
3.75
W
Hercules
greenmoney916
Hercules
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,675
Damage
23,760
42,276
Taken
42,987
26,802
Mitigated
18,504
14,349
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Delta Fright
Cthulhu
14,411
1,622
185
5,053
21,741
12,405
0
4,568
15,458
37,242
0
L
Mercury
Delta Ghxst
Mercury
4,626
2,533
0
0
12,714
3,307
0
1,873
9,294
0
17,003
L
Kukulkan
Delta NeXuS2
Kukulkan
4,723
900
0
0
8,532
2,792
200
2,270
5,388
27,400
0
W
Bakasura
16,141
11,997
0
6,326
17,483
7,896
779
7,535
9,948
0
43,514
W
9,452
353
0
1,905
8,031
3,032
1,238
3,012
5,019
41,260
0
W
Hercules
greenmoney916
Hercules
10,082
2,557
0
6,118
16,762
15,874
138
8,587
8,175
0
23,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,408
Gold Earned
24,776
166
Minions Killed
104
0
Camps Cleared
0
922,069
Distance Traveled
775,677
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,273
662
33
2
0
280,231
3
L
Mercury
7,549
539
23
2
0
266,047
0
L
Kukulkan
7,954
568
48
3
0
229,399
1
W
Bakasura
11,272
805
65
5
0
326,993
0
W
Thoth
10,145
725
80
6
0
285,190
2
W
Hercules
10,991
785
21
2
0
309,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role