Player Matchup

Da Ji
Da Ji
Einhorn-aileen
Da Ji
Level 28
God Stats
2W - 4L
1,349 SR
Queue Stats
48W - 50L
1,454 Elo+
Solo
Bastet
Bastet
Hejci1
Bastet
Level 17
God Stats
4W - 2L
1,735 SR
Queue Stats
64W - 58L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Oo_Crona_oO
Nu Wa
Level 29
God Stats
14W - 7L
1,475 SR
Queue Stats
155W - 188L
1,376 Elo+
Solo
Izanami
Izanami
WHITE_WiiiiDoW
Izanami
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Merlin
Merlin
luiswillie
Merlin
Level 22
God Stats
37W - 44L
1,426 SR
Queue Stats
78W - 90L
1,340 Elo+
Solo
Team Averages
Level 25
1,497 SR
1,417 Elo+

VS

Team Averages
Level 20
1,454 SR
1,352 Elo+
Zeus
Zeus
Alyza420
Zeus
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
315W - 316L
1,410 Elo+
Solo
Jing Wei
Jing Wei
Quand_Gout_Roux
Jing Wei
Level 29
God Stats
0W - 1L
1,268 SR
Queue Stats
53W - 58L
1,402 Elo+
Party 1
Terra
Terra
XTreng
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,395 Elo+
Party 1
Bacchus
Bacchus
meatcurry
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,445 Elo+
Solo
Neith
Neith
qwertyking07
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 15
15,665
1,205
15,034
15,897
10,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
Hejci1
Bastet
20
10 / 4 / 18
14,609
1,124
18,333
15,416
5,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 2 / 24
15,339
1,180
28,789
14,222
4,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 6 / 19
15,012
1,155
31,475
23,327
8,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
luiswillie
Merlin
20
1 / 5 / 18
12,649
973
13,777
10,705
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
5 / 13 / 8
13,770
1,059
16,182
25,179
8,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
20
10 / 10 / 7
15,139
1,165
21,385
25,634
7,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Terra
XTreng
Terra
20
2 / 7 / 16
12,948
996
8,271
24,189
36,859
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
meatcurry
Bacchus
19
5 / 7 / 9
13,121
1,009
17,382
23,146
30,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 7 / 11
11,730
902
9,735
17,670
7,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
73
43
Kills
22
22
Deaths
44
94
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
13
8
0.69
W
12
5
15
3.9
W
Bastet
Hejci1
Bastet
10
4
18
4.75
W
10
2
24
11
L
Jing Wei
10
10
7
1.35
W
10
6
19
3.25
L
Terra
XTreng
Terra
2
7
16
1.43
W
Merlin
luiswillie
Merlin
1
5
18
2
L
Bacchus
meatcurry
Bacchus
5
7
9
1.36
L
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,408
Damage
72,955
79,567
Taken
115,818
31,829
Mitigated
90,351
9,215
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
16,182
1,576
0
442
25,179
8,027
0
7,519
17,660
57,636
0
W
15,034
3,333
0
0
15,897
10,464
0
6,895
9,002
0
30,549
W
Bastet
Hejci1
Bastet
18,333
2,425
0
0
15,416
5,324
0
8,570
6,846
0
33,650
W
28,789
4,989
0
977
14,222
4,171
0
6,563
7,659
41,940
0
L
Jing Wei
21,385
17,968
1,002
3,952
25,634
7,901
0
11,396
14,238
0
71,535
W
31,475
23,315
0
8,140
23,327
8,158
0
12,910
10,417
0
73,523
L
Terra
XTreng
Terra
8,271
1,962
4,720
4,326
24,189
36,859
0
9,520
14,669
18,071
0
W
Merlin
luiswillie
Merlin
13,777
215
0
98
10,705
3,712
0
6,897
3,808
42,780
0
L
Bacchus
meatcurry
Bacchus
17,382
1,249
0
0
23,146
30,346
0
7,248
15,898
28,392
0
L
9,735
4,892
0
621
17,670
7,218
0
6,883
10,787
0
27,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,274
Gold Earned
66,708
255
Minions Killed
279
10
Camps Cleared
3
1,166,587
Distance Traveled
1,097,664
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,770
1,059
102
8
0
187,152
3
W
Da Ji
15,665
1,205
21
2
6
240,676
0
W
Bastet
14,609
1,124
49
4
0
260,193
0
W
Nu Wa
15,339
1,180
32
2
2
249,378
0
L
Jing Wei
15,139
1,165
89
7
1
215,125
0
W
Izanami
15,012
1,155
95
7
1
190,658
0
L
Terra
12,948
996
18
1
0
206,121
0
W
Merlin
12,649
973
58
4
1
225,682
0
L
Bacchus
13,121
1,009
22
2
0
277,335
0
L
Neith
11,730
902
48
4
2
211,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role