Player Matchup

Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CrimsonDrago99
Kali
Level 24
God Stats
4W - 1L
1,727 SR
Queue Stats
23W - 26L
1,598 Elo+
Solo
Chernobog
Chernobog
MamaMonty
Chernobog
Level 19
God Stats
1W - 11L
1,343 SR
Queue Stats
131W - 195L
1,311 Elo+
Party 1
Ares
Ares
iMustang23
Ares
Level 5
God Stats
1W - 0L
1,231 SR
Queue Stats
3W - 1L
1,514 Elo+
Party 1
Izanami
Izanami
rakowL
Izanami
Level 4
God Stats
20W - 3L
1,872 SR
Queue Stats
35W - 22L
1,831 Elo+
Solo
Team Averages
Level 16
1,535 SR
1,551 Elo+

VS

Team Averages
Level 4
1,550 SR
1,541 Elo+
Loki
Loki
 
Loki
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Biwwix
Xbalanque
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,754 Elo+
Solo
Ganesha
Ganesha
MichuTheMonk
Ganesha
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 9L
1,165 Elo+
Solo
Sun Wukong
Sun Wukong
Mrozskrat
Sun Wukong
Level 6
God Stats
5W - 3L
1,752 SR
Queue Stats
109W - 112L
1,611 Elo+
Solo
Cthulhu
Cthulhu
Skopcraft
Cthulhu
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
44W - 46L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
10 / 3 / 0
12,544
660
9,211
11,446
4,267
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 4
11,903
626
5,670
14,532
6,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
MamaMonty
Chernobog
14
1 / 1 / 4
9,962
524
5,395
10,616
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 3
10,457
550
8,016
14,757
15,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
rakowL
Izanami
20
12 / 2 / 2
14,360
756
25,678
22,273
11,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
8 / 4 / 0
10,527
554
8,975
14,944
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Biwwix
Xbalanque
13
3 / 9 / 1
8,142
429
8,559
12,670
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
MichuTheMonk
Ganesha
13
2 / 5 / 3
7,572
399
8,920
17,450
16,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Mrozskrat
Sun Wukong
14
1 / 4 / 5
8,324
438
7,126
12,866
12,415
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Skopcraft
Cthulhu
11
0 / 6 / 1
6,754
355
3,682
13,960
10,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
28
Kills
14
14
Deaths
28
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
3
0
3.33
L
Loki
 
Loki
8
4
0
2
L
Xbalanque
Biwwix
Xbalanque
3
9
1
0.39
W
4
4
4
1.5
W
Chernobog
MamaMonty
Chernobog
1
1
4
3
L
Ganesha
MichuTheMonk
Ganesha
2
5
3
0.7
L
Sun Wukong
Mrozskrat
Sun Wukong
1
4
5
0.88
L
Cthulhu
Skopcraft
Cthulhu
0
6
1
0.08
W
1
4
3
0.63
W
Izanami
rakowL
Izanami
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,970
Damage
37,262
73,624
Taken
71,890
41,663
Mitigated
50,275
32,602
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,211
674
183
3,633
11,446
4,267
1,046
1,500
9,676
71,659
0
L
Loki
 
Loki
8,975
2,185
0
4,389
14,944
5,591
0
3,205
11,739
0
70,373
L
Xbalanque
Biwwix
Xbalanque
8,559
4,971
0
228
12,670
4,988
298
4,666
8,004
0
31,804
W
5,670
3,539
0
7,769
14,532
6,119
263
1,212
13,230
0
54,600
W
Chernobog
MamaMonty
Chernobog
5,395
2,898
0
3,852
10,616
4,378
3,233
3,974
6,582
0
37,717
L
Ganesha
MichuTheMonk
Ganesha
8,920
1,992
0
1,188
17,450
16,922
0
4,330
13,120
27,944
0
L
Sun Wukong
Mrozskrat
Sun Wukong
7,126
1,687
0
3,715
12,866
12,415
0
2,378
10,488
0
29,366
L
Cthulhu
Skopcraft
Cthulhu
3,682
758
0
976
13,960
10,359
0
2,648
11,312
26,667
0
W
8,016
1,867
0
4,286
14,757
15,297
534
2,562
11,864
31,400
0
W
Izanami
rakowL
Izanami
25,678
19,160
0
12,879
22,273
11,602
9,877
3,644
17,969
0
150,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,226
Gold Earned
41,319
523
Minions Killed
301
0
Camps Cleared
0
1,762,816
Distance Traveled
1,598,060
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,544
660
128
7
0
420,568
2
L
Loki
10,527
554
133
7
0
344,231
0
L
Xbalanque
8,142
429
45
2
0
315,217
3
W
Kali
11,903
626
92
5
0
344,630
1
W
Chernobog
9,962
524
70
4
0
293,025
3
L
Ganesha
7,572
399
26
1
0
309,750
1
L
Sun Wukong
8,324
438
51
3
0
328,284
4
L
Cthulhu
6,754
355
46
2
0
300,578
0
W
Ares
10,457
550
47
2
0
369,173
1
W
Izanami
14,360
756
186
10
0
335,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role