Player Matchup

Ares
Ares
Dante11DmC
Ares
Level 24
God Stats
1W - 1L
1,196 SR
Queue Stats
2W - 2L
1,444 Elo+
Party 2
Neith
Neith
TTIK
Neith
Level 24
God Stats
38W - 29L
1,596 SR
Queue Stats
81W - 90L
1,389 Elo+
Party 3
Sol
Sol
ThePotatoeJack
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
chelik_nice
Gilgamesh
Level 29
God Stats
2W - 9L
1,233 SR
Queue Stats
103W - 117L
1,479 Elo+
Party 3
Ra
Ra
razvan1999
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,459 Elo+
Party 2
Team Averages
Level 23
1,405 SR
1,454 Elo+

VS

Team Averages
Level 19
1,498 SR
1,404 Elo+
Nu Wa
Nu Wa
Apird
Nu Wa
Level 25
God Stats
3W - 3L
1,752 SR
Queue Stats
33W - 39L
1,400 Elo+
Solo
Neith
Neith
AsJiD
Neith
Level 15
God Stats
3W - 2L
1,485 SR
Queue Stats
49W - 37L
1,464 Elo+
Solo
Thor
Thor
KNHO
Thor
Level 6
God Stats
1W - 0L
1,164 SR
Queue Stats
2W - 6L
1,254 Elo+
Party 1
Sobek
Sobek
LogKeeper
Sobek
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,419 Elo+
Party 1
Heimdallr
Heimdallr
rivalnutria
Heimdallr
Level 29
God Stats
10W - 7L
1,591 SR
Queue Stats
240W - 290L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,039
370
3,188
10,339
8,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
TTIK
Neith
14
2 / 1 / 2
8,295
437
6,741
8,405
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 7 / 1
9,261
487
10,734
14,975
4,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
chelik_nice
Gilgamesh
15
9 / 3 / 3
10,317
543
8,206
15,625
10,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 8 / 2
9,866
519
7,104
12,232
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Apird
Nu Wa
17
3 / 3 / 8
10,204
537
8,217
7,805
2,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
AsJiD
Neith
18
9 / 4 / 3
10,811
569
12,743
14,486
5,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
KNHO
Thor
15
4 / 4 / 4
9,778
515
6,776
12,605
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
LogKeeper
Sobek
15
3 / 1 / 7
10,114
532
10,093
14,054
14,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
rivalnutria
Heimdallr
14
3 / 3 / 1
9,117
480
8,646
9,718
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
15
Kills
22
22
Deaths
15
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Apird
Nu Wa
3
3
8
2.33
W
Neith
AsJiD
Neith
9
4
3
2.63
L
0
3
2
0.33
W
Thor
KNHO
Thor
4
4
4
1.5
W
Sobek
LogKeeper
Sobek
3
1
7
6.5
L
Neith
TTIK
Neith
2
1
2
3
L
3
7
1
0.5
L
Gilgamesh
chelik_nice
Gilgamesh
9
3
3
3.5
L
1
8
2
0.25
W
Heimdallr
rivalnutria
Heimdallr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,973
Damage
46,475
61,576
Taken
58,668
33,634
Mitigated
32,795
12,244
Healing
19,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Apird
Nu Wa
8,217
1,441
0
1,565
7,805
2,924
61
3,343
4,462
64,771
0
W
Neith
AsJiD
Neith
12,743
7,667
0
6,079
14,486
5,837
1,735
5,900
8,586
0
78,189
L
3,188
360
0
1,724
10,339
8,523
117
4,547
5,792
13,341
0
W
Thor
KNHO
Thor
6,776
3,537
0
3,598
12,605
5,605
0
4,767
7,838
0
53,048
W
Sobek
LogKeeper
Sobek
10,093
997
0
5,374
14,054
14,340
0
5,596
8,458
39,776
0
L
Neith
TTIK
Neith
6,741
3,631
0
1,913
8,405
3,117
528
3,615
4,790
0
47,930
L
10,734
3,602
0
4,950
14,975
4,607
1,289
4,413
10,562
59,379
0
L
Gilgamesh
chelik_nice
Gilgamesh
8,206
2,254
0
1,149
15,625
10,991
144
3,296
12,329
0
56,751
L
7,104
1,218
125
2,383
12,232
6,396
2,318
2,439
9,793
58,890
0
W
Heimdallr
rivalnutria
Heimdallr
8,646
5,449
0
2,801
9,718
4,089
174
1,420
8,298
0
51,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
50,024
440
Minions Killed
466
0
Camps Cleared
0
1,685,194
Distance Traveled
1,736,414
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,204
537
124
7
0
300,265
4
W
Neith
10,811
569
123
6
0
322,375
1
L
Ares
7,039
370
17
1
0
345,230
2
W
Thor
9,778
515
82
4
0
410,979
0
W
Sobek
10,114
532
47
2
0
390,649
3
L
Neith
8,295
437
93
5
0
414,126
0
L
Sol
9,261
487
113
6
0
262,173
0
L
Gilgamesh
10,317
543
89
5
0
385,539
0
L
Ra
9,866
519
128
7
0
278,126
0
W
Heimdallr
9,117
480
90
5
0
312,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role