Player Matchup

Hachiman
Hachiman
Jknight10000
Hachiman
Level 128
God Stats
2W - 2L
1,652 SR
Queue Stats
99W - 89L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
King_Onionn
Ao Kuang
Level 29
God Stats
8W - 6L
1,530 SR
Queue Stats
178W - 200L
1,445 Elo+
Party 1
Izanami
Izanami
TajimaUchihaX66
Izanami
Level 22
God Stats
3W - 0L
1,890 SR
Queue Stats
66W - 61L
1,475 Elo+
Solo
Artemis
Artemis
Th3b3astS0ldi3r6
Artemis
Level 14
God Stats
3W - 0L
1,682 SR
Queue Stats
11W - 6L
1,591 Elo+
Party 1
Persephone
Persephone
brisingr13578
Persephone
Level 26
God Stats
2W - 1L
1,257 SR
Queue Stats
61W - 74L
1,479 Elo+
Party 1
Team Averages
Level 44
1,602 SR
1,493 Elo+

VS

Team Averages
Level 17
1,240 SR
1,376 Elo+
Kali
Kali
Arylious
Kali
Level 25
God Stats
3W - 7L
1,174 SR
Queue Stats
32W - 40L
1,453 Elo+
Party 3
King Arthur
King Arthur
Peace657
King Arthur
Level 28
God Stats
14W - 20L
1,262 SR
Queue Stats
111W - 116L
1,473 Elo+
Party 3
Nox
Nox
SpookyYuki3356
Nox
Level 27
God Stats
6W - 12L
1,199 SR
Queue Stats
114W - 117L
1,483 Elo+
Party 3
Bakasura
Bakasura
ThisGuysFriend
Bakasura
Level 3
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 2
Izanami
Izanami
cootie13
Izanami
Level 3
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jknight10000
Hachiman
18
9 / 3 / 9
11,902
626
15,285
16,599
6,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
King_Onionn
Ao Kuang
13
4 / 2 / 2
9,258
487
6,890
10,540
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
15 / 3 / 3
13,362
703
15,872
13,022
4,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
0 / 5 / 3
8,964
472
5,836
11,195
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
brisingr13578
Persephone
18
9 / 2 / 1
12,317
648
11,514
9,930
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
0 / 5 / 1
7,255
382
2,816
11,249
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Peace657
King Arthur
14
8 / 5 / 0
9,341
492
11,256
19,167
15,541
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 3
8,533
449
3,836
10,841
8,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
13
3 / 13 / 2
8,912
469
6,780
18,240
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
cootie13
Izanami
13
2 / 11 / 0
8,136
428
7,756
15,050
4,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
37
Kills
13
15
Deaths
38
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kali
0
5
1
0.1
W
Hachiman
Jknight10000
Hachiman
9
3
9
4.5
W
Ao Kuang
King_Onionn
Ao Kuang
4
2
2
2.5
L
King Arthur
Peace657
King Arthur
8
5
0
1.6
L
0
4
3
0.38
W
15
3
3
5.5
W
0
5
3
0.3
L
Bakasura
3
13
2
0.31
W
Persephone
brisingr13578
Persephone
9
2
1
4.75
L
Izanami
cootie13
Izanami
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,397
Damage
32,444
61,286
Taken
74,547
21,265
Mitigated
39,219
21,140
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
2,816
1,617
0
544
11,249
4,399
0
3,248
7,919
0
39,545
W
Hachiman
Jknight10000
Hachiman
15,285
8,714
0
8,116
16,599
6,200
7,266
320
15,961
0
81,038
W
Ao Kuang
King_Onionn
Ao Kuang
6,890
922
0
3,746
10,540
3,535
172
462
10,078
37,836
0
L
King Arthur
Peace657
King Arthur
11,256
1,816
0
1,290
19,167
15,541
705
3,199
15,757
0
42,535
L
3,836
415
0
0
10,841
8,143
805
3,173
7,490
22,582
0
W
15,872
11,513
0
3,020
13,022
4,625
7,172
516
12,366
0
78,163
W
5,836
2,743
0
1,371
11,195
3,778
1,425
2,538
8,657
0
30,395
L
Bakasura
6,780
4,469
0
3,339
18,240
6,880
165
6,553
11,687
0
16,865
W
Persephone
brisingr13578
Persephone
11,514
1,788
0
4,887
9,930
3,127
2,404
0
9,603
72,995
0
L
Izanami
cootie13
Izanami
7,756
4,773
0
1,649
15,050
4,256
1,144
1,676
13,290
0
44,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,803
Gold Earned
42,177
494
Minions Killed
288
0
Camps Cleared
0
1,645,134
Distance Traveled
1,536,452
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,255
382
65
3
0
266,975
0
W
Hachiman
11,902
626
135
7
0
318,608
3
W
Ao Kuang
9,258
487
59
3
0
364,556
2
L
King Arthur
9,341
492
59
3
0
357,452
1
L
Nox
8,533
449
45
2
0
336,137
2
W
Izanami
13,362
703
122
6
0
323,428
4
W
Artemis
8,964
472
60
3
0
307,075
0
L
Bakasura
8,912
469
39
2
0
316,982
0
W
Persephone
12,317
648
118
6
0
331,467
4
L
Izanami
8,136
428
80
4
0
258,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role