Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AndyNocturne
Tsukuyomi
Level 47
God Stats
2W - 2L
1,414 SR
Queue Stats
93W - 106L
1,412 Elo+
Party 2
Xbalanque
Xbalanque
JxDiggyx94
Xbalanque
Level 40
God Stats
4W - 2L
1,631 SR
Queue Stats
32W - 50L
1,477 Elo+
Solo
Sol
Sol
MissesOliver
Sol
Level 149
God Stats
7W - 2L
1,674 SR
Queue Stats
192W - 178L
1,472 Elo+
Party 2
Osiris
Osiris
MulletLizard
Osiris
Level 120
God Stats
1W - 1L
1,202 SR
Queue Stats
70W - 80L
1,409 Elo+
Party 2
Team Averages
Level 103
1,484 SR
1,454 Elo+

VS

Team Averages
Level 73
1,448 SR
1,307 Elo+
Skadi
Skadi
KILLEM_W1T_AL0HA
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,171 Elo+
Party 3
Bakasura
Bakasura
TSE Lacky
Bakasura
Level 28
God Stats
6W - 12L
1,636 SR
Queue Stats
858W - 818L
1,387 Elo+
Party 1
Guan Yu
Guan Yu
TSE Omega
Guan Yu
Level 151
God Stats
28W - 41L
1,499 SR
Queue Stats
602W - 614L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
WATCHU_FAKA808
Sylvanus
Level 36
God Stats
0W - 5L
1,120 SR
Queue Stats
0W - 6L
1,072 Elo+
Party 3
Sol
Sol
meiyx
Sol
Level 119
God Stats
3W - 5L
1,485 SR
Queue Stats
276W - 260L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 8
6,866
572
4,554
9,186
4,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
AndyNocturne
Tsukuyomi
12
3 / 2 / 3
7,110
593
3,786
7,387
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
JxDiggyx94
Xbalanque
12
2 / 1 / 3
7,408
617
2,754
5,313
1,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
7 / 1 / 2
7,496
625
8,391
8,252
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
12
2 / 2 / 1
7,281
607
6,722
8,562
6,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,031
419
941
5,098
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
TSE Lacky
Bakasura
11
2 / 2 / 4
7,281
607
4,223
7,819
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
TSE Omega
Guan Yu
12
3 / 3 / 0
6,860
572
3,549
10,197
6,522
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
9
1 / 5 / 1
5,462
455
1,108
7,613
3,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
meiyx
Sol
8
1 / 3 / 0
5,528
461
4,000
4,867
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
7
8
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
8
2.5
W
Tsukuyomi
AndyNocturne
Tsukuyomi
3
2
3
2.25
W
Xbalanque
JxDiggyx94
Xbalanque
2
1
3
3.5
L
0
2
1
0.25
W
7
1
2
8
W
Osiris
2
2
1
1.25
L
Bakasura
TSE Lacky
Bakasura
2
2
4
2
L
Guan Yu
TSE Omega
Guan Yu
3
3
0
1
L
Sylvanus
1
5
1
0.3
L
Sol
meiyx
Sol
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,207
Damage
13,821
38,700
Taken
35,594
17,885
Mitigated
15,601
13,346
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,554
1,447
0
1,780
9,186
4,178
136
849
8,337
19,949
0
W
Tsukuyomi
AndyNocturne
Tsukuyomi
3,786
987
0
2,812
7,387
2,613
1,043
1,032
6,355
0
36,651
W
Xbalanque
JxDiggyx94
Xbalanque
2,754
871
0
2,059
5,313
1,796
1,178
204
5,075
0
46,542
L
941
661
0
0
5,098
1,577
360
3,427
1,549
0
17,211
W
8,391
2,977
0
4,098
8,252
2,777
1,975
3,023
4,954
45,906
0
W
Osiris
6,722
3,022
0
2,597
8,562
6,521
241
0
8,276
0
43,173
L
Bakasura
TSE Lacky
Bakasura
4,223
3,430
0
3,255
7,819
2,655
0
1,781
5,946
0
18,275
L
Guan Yu
TSE Omega
Guan Yu
3,549
543
70
4,755
10,197
6,522
0
0
10,197
0
27,994
L
Sylvanus
1,108
215
670
1,362
7,613
3,503
125
4,926
2,585
10,162
0
L
Sol
meiyx
Sol
4,000
703
0
1,599
4,867
1,344
0
2,337
2,372
28,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,161
Gold Earned
30,162
370
Minions Killed
223
0
Camps Cleared
0
1,187,219
Distance Traveled
1,076,680
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,866
572
34
3
0
226,932
6
W
Tsukuyomi
7,110
593
73
6
0
271,125
6
W
Xbalanque
7,408
617
93
8
0
221,727
3
L
Skadi
5,031
419
34
3
0
200,899
0
W
Sol
7,496
625
84
7
0
219,031
1
W
Osiris
7,281
607
86
7
0
248,404
0
L
Bakasura
7,281
607
60
5
0
271,818
1
L
Guan Yu
6,860
572
60
5
0
247,002
3
L
Sylvanus
5,462
455
19
2
0
216,240
2
L
Sol
5,528
461
50
4
0
140,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role