Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
jakke45
Cthulhu
Level 47
God Stats
1W - 1L
1,577 SR
Queue Stats
13W - 12L
1,430 Elo+
Solo
Medusa
Medusa
ziemniaki123
Medusa
Level 14
God Stats
2W - 2L
1,499 SR
Queue Stats
112W - 108L
1,494 Elo+
Solo
Team Averages
Level 74
1,526 SR
1,475 Elo+

VS

Team Averages
Level 59
1,472 SR
1,420 Elo+
Sylvanus
Sylvanus
HomeMan
Sylvanus
Level 32
God Stats
7W - 8L
1,501 SR
Queue Stats
163W - 149L
1,469 Elo+
Solo
Neith
Neith
Walinko
Neith
Level 128
God Stats
40W - 40L
1,618 SR
Queue Stats
66W - 78L
1,624 Elo+
Solo
Poseidon
Poseidon
几百块就不会
Poseidon
Level 18
God Stats
0W - 3L
1,295 SR
Queue Stats
1W - 7L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
10 / 4 / 15
14,189
747
24,254
12,404
6,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
jakke45
Cthulhu
18
6 / 2 / 16
12,911
680
11,520
29,572
27,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
17
13 / 4 / 11
13,925
733
21,408
15,372
5,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HomeMan
Sylvanus
16
3 / 8 / 7
13,226
696
10,662
25,932
33,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
Walinko
Neith
18
6 / 8 / 3
13,385
704
18,904
20,719
7,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 13 / 4
10,404
548
4,246
16,651
5,547
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
29
Kills
10
10
Deaths
29
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
4
15
4.38
L
Sylvanus
HomeMan
Sylvanus
3
8
7
0.81
L
Neith
Walinko
Neith
6
8
3
0.94
W
Cthulhu
jakke45
Cthulhu
6
2
16
7
W
Medusa
13
4
11
4.63
L
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,182
Damage
33,812
57,348
Taken
63,302
39,394
Mitigated
46,418
13,886
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
24,254
2,775
0
1,737
12,404
6,010
1,040
3,793
8,611
64,480
0
L
Sylvanus
HomeMan
Sylvanus
10,662
1,640
2,909
6,584
25,932
33,321
168
10,523
14,983
19,214
0
L
Neith
Walinko
Neith
18,904
8,230
0
4,745
20,719
7,550
902
13,559
6,860
0
80,134
W
Cthulhu
jakke45
Cthulhu
11,520
577
61
8,312
29,572
27,869
319
5,284
23,675
39,517
0
W
Medusa
21,408
13,839
0
3,776
15,372
5,515
1,280
5,218
10,154
0
56,958
L
4,246
459
0
328
16,651
5,547
0
10,596
5,685
17,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,025
Gold Earned
37,015
208
Minions Killed
159
0
Camps Cleared
0
978,785
Distance Traveled
865,103
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,189
747
78
4
0
294,892
1
L
Sylvanus
13,226
696
15
1
0
311,672
3
L
Neith
13,385
704
114
6
0
297,943
2
W
Cthulhu
12,911
680
51
3
0
361,748
1
W
Medusa
13,925
733
79
4
0
322,145
3
L
Poseidon
10,404
548
30
2
0
255,488
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role