Player Matchup

Chang'e
Chang'e
Box_Full_Of_Guts
Chang'e
Level 156
God Stats
47W - 22L
1,848 SR
Queue Stats
781W - 729L
1,595 Elo+
Party 2
Medusa
Medusa
Cfourr
Medusa
Level 22
God Stats
6W - 9L
1,622 SR
Queue Stats
7W - 11L
1,442 Elo+
Solo
Cthulhu
Cthulhu
LosTownGamer
Cthulhu
Level 47
God Stats
58W - 34L
1,744 SR
Queue Stats
924W - 862L
1,609 Elo+
Party 2
Team Averages
Level 75
1,738 SR
1,549 Elo+

VS

Team Averages
Level 136
1,490 SR
1,510 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cerveza37
Cthulhu
Level 111
God Stats
6W - 3L
1,469 SR
Queue Stats
69W - 63L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
7,196
720
5,533
9,069
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Cfourr
Medusa
8
1 / 7 / 2
6,218
622
2,215
6,994
2,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cthulhu
LosTownGamer
Cthulhu
10
1 / 2 / 1
6,594
659
4,222
7,725
4,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
9 / 2 / 5
8,606
861
8,078
7,178
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
 
Hou Yi
11
4 / 1 / 9
8,012
801
7,871
5,871
2,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
Cerveza37
Cthulhu
11
1 / 2 / 12
7,853
785
4,846
10,301
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
14
14
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
2
5
5.75
W
Hou Yi
 
Hou Yi
4
1
9
8.5
L
3
5
0
0.6
W
Cthulhu
Cerveza37
Cthulhu
1
2
12
3.5
L
Medusa
Cfourr
Medusa
1
7
2
0.29
L
Cthulhu
LosTownGamer
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,970
Damage
20,795
23,788
Taken
23,350
8,826
Mitigated
10,413
4,828
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,078
946
2,778
3,163
7,178
2,283
878
3,527
3,449
26,286
0
W
Hou Yi
 
Hou Yi
7,871
1,570
1,279
889
5,871
2,121
1,398
2,584
3,249
0
24,845
L
5,533
122
1,044
3,000
9,069
2,594
0
4,840
4,229
26,473
0
W
Cthulhu
Cerveza37
Cthulhu
4,846
184
315
1,018
10,301
6,009
166
3,055
6,897
16,008
0
L
Medusa
Cfourr
Medusa
2,215
857
0
0
6,994
2,000
0
4,570
2,424
0
6,233
L
Cthulhu
LosTownGamer
Cthulhu
4,222
0
54
730
7,725
4,232
0
3,514
4,211
17,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,008
Gold Earned
24,471
89
Minions Killed
101
0
Camps Cleared
0
445,542
Distance Traveled
558,856
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,606
861
35
4
0
198,580
0
W
Hou Yi
8,012
801
42
4
0
157,295
3
L
Chang'e
7,196
720
54
5
0
148,151
1
W
Cthulhu
7,853
785
24
2
0
202,981
0
L
Medusa
6,218
622
5
1
0
152,846
1
L
Cthulhu
6,594
659
30
3
0
144,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role