Player Matchup

Sol
Sol
Gold III
HumanFinn
Sol
Gold III
Level 43
God Stats
94W - 82L
1,588 SR
Queue Stats
127W - 118L
1,430 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 43
1,588 SR
1,430 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 40
1,285 SR
1,069 MMR
Mulan
Mulan
Silver III
xmumXslayax
Mulan
Silver III
Level 40
God Stats
0W - 1L
1,285 SR
Queue Stats
11W - 18L
1,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 0
11,534
887
10,031
12,163
5,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ah Muzen CabAnubisAphroditeHadesKali

VS

Bans
IzanamiOsirisSkadiTiamatGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
8,619
663
6,504
15,168
14,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,031
Damage
6,504
12,163
Taken
15,168
5,266
Mitigated
14,714
6,592
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,031
3,693
0
6,592
12,163
5,266
2,158
0
11,713
78,087
0
L
6,504
1,357
0
4,782
15,168
14,714
0
10,031
5,137
0
47,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,534
Gold Earned
8,619
154
Minions Killed
77
0
Camps Cleared
0
242,369
Distance Traveled
210,557
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,534
887
154
12
0
242,369
2
L
Mulan
8,619
663
77
6
0
210,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role