Player Matchup

Apollo
Apollo
 
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LoveLess1
Kukulkan
Level 13
God Stats
7W - 3L
1,543 SR
Queue Stats
34W - 46L
1,406 Elo+
Party 1
Ymir
Ymir
Mothubus
Ymir
Level 67
God Stats
8W - 6L
1,595 SR
Queue Stats
213W - 200L
1,445 Elo+
Party 1
Zhong Kui
Zhong Kui
magispore
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,385 Elo+
Party 1
Medusa
Medusa
nyashigga
Medusa
Level 14
God Stats
12W - 6L
1,423 SR
Queue Stats
46W - 45L
1,484 Elo+
Party 1
Team Averages
Level 47
1,512 SR
1,444 Elo+

VS

Team Averages
Level 22
1,438 SR
1,508 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ElCompi31
Morgan Le Fay
Level 26
God Stats
0W - 3L
1,270 SR
Queue Stats
28W - 28L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
ihateperry
Danzaburou
Level 18
God Stats
31W - 34L
1,551 SR
Queue Stats
66W - 78L
1,477 Elo+
Solo
Baba Yaga
Baba Yaga
joker2195
Baba Yaga
Level 29
God Stats
3W - 6L
1,236 SR
Queue Stats
149W - 138L
1,512 Elo+
Solo
Bacchus
Bacchus
stevejoebob
Bacchus
Level 18
God Stats
9W - 6L
1,635 SR
Queue Stats
26W - 26L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
13 / 1 / 2
11,119
695
15,459
12,694
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
LoveLess1
Kukulkan
13
1 / 1 / 4
8,407
525
5,250
4,225
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
13
6 / 1 / 6
9,476
592
4,417
8,543
5,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
magispore
Zhong Kui
14
0 / 1 / 4
8,094
506
3,074
9,656
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
nyashigga
Medusa
16
3 / 1 / 4
9,663
604
6,745
9,527
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 4 / 1
7,229
452
5,150
7,951
2,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
ElCompi31
Morgan Le Fay
11
0 / 5 / 2
7,080
443
5,069
8,952
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ihateperry
Danzaburou
13
3 / 6 / 0
8,149
509
5,100
11,871
4,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
joker2195
Baba Yaga
15
1 / 3 / 0
8,787
549
6,468
8,038
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
stevejoebob
Bacchus
9
0 / 5 / 1
6,938
434
3,117
11,258
5,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
23
Kills
5
5
Deaths
23
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
13
1
2
14
L
Nu Wa
 
Nu Wa
1
4
1
0.38
L
Morgan Le Fay
ElCompi31
Morgan Le Fay
0
5
2
0.2
W
Kukulkan
LoveLess1
Kukulkan
1
1
4
3
W
Ymir
6
1
6
9
L
Danzaburou
ihateperry
Danzaburou
3
6
0
0.5
L
Baba Yaga
joker2195
Baba Yaga
1
3
0
0.33
W
Zhong Kui
magispore
Zhong Kui
0
1
4
2
W
Medusa
nyashigga
Medusa
3
1
4
5
L
Bacchus
stevejoebob
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,945
Damage
24,904
44,645
Taken
48,070
23,728
Mitigated
19,367
9,145
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,459
9,100
0
1,652
12,694
4,817
853
5,797
6,897
0
97,259
L
Nu Wa
 
Nu Wa
5,150
1,405
0
217
7,951
2,661
0
2,587
5,364
31,176
0
L
Morgan Le Fay
ElCompi31
Morgan Le Fay
5,069
1,342
0
117
8,952
3,121
0
2,528
6,424
40,345
0
W
Kukulkan
LoveLess1
Kukulkan
5,250
585
0
81
4,225
1,548
546
3,325
900
58,423
0
W
Ymir
4,417
910
564
638
8,543
5,981
280
3,040
5,503
25,408
0
L
Danzaburou
ihateperry
Danzaburou
5,100
1,758
0
2,616
11,871
4,294
1,188
1,046
10,825
0
37,135
L
Baba Yaga
joker2195
Baba Yaga
6,468
663
0
2,774
8,038
3,349
0
2,782
4,964
59,035
0
W
Zhong Kui
magispore
Zhong Kui
3,074
376
0
2,801
9,656
7,816
150
6,034
3,622
34,993
0
W
Medusa
nyashigga
Medusa
6,745
3,054
0
3,409
9,527
3,566
1,538
1,608
7,919
0
69,953
L
Bacchus
stevejoebob
Bacchus
3,117
302
0
1,243
11,258
5,942
0
3,506
7,752
14,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,759
Gold Earned
38,183
519
Minions Killed
348
0
Camps Cleared
0
1,465,874
Distance Traveled
1,270,233
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,119
695
154
10
0
318,243
4
L
Nu Wa
7,229
452
62
4
0
239,719
2
L
Morgan Le Fay
7,080
443
79
5
0
228,059
0
W
Kukulkan
8,407
525
122
8
0
296,742
4
W
Ymir
9,476
592
38
2
0
307,602
2
L
Danzaburou
8,149
509
66
4
0
258,693
2
L
Baba Yaga
8,787
549
114
7
0
276,718
3
W
Zhong Kui
8,094
506
79
5
0
262,645
2
W
Medusa
9,663
604
126
8
0
280,642
2
L
Bacchus
6,938
434
27
2
0
267,044
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role