Player Matchup

Fenrir
Fenrir
WarMyths
Fenrir
Level 18
God Stats
9W - 8L
1,596 SR
Queue Stats
16W - 14L
1,503 Elo+
Party 2
Cupid
Cupid
iNoooTh
Cupid
Level 11
God Stats
1W - 3L
1,495 SR
Queue Stats
4W - 4L
1,464 Elo+
Party 2
Bacchus
Bacchus
philanselmo234
Bacchus
Level 22
God Stats
2W - 1L
1,491 SR
Queue Stats
113W - 121L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
snub_hornbill0
Gilgamesh
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 42L
1,399 Elo+
Solo
Hera
Hera
valcobain
Hera
Level 21
God Stats
3W - 0L
1,774 SR
Queue Stats
5W - 2L
1,380 Elo+
Solo
Team Averages
Level 17
1,571 SR
1,423 Elo+

VS

Team Averages
Level 16
1,546 SR
1,457 Elo+
Danzaburou
Danzaburou
THIAGOMV2114
Danzaburou
Level 26
God Stats
5W - 3L
1,455 SR
Queue Stats
34W - 29L
1,340 Elo+
Party 1
Agni
Agni
TwoBitsGames
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,669 Elo+
Solo
Cu Chulainn
Cu Chulainn
lucasctorce12
Cu Chulainn
Level 25
God Stats
27W - 23L
1,631 SR
Queue Stats
103W - 136L
1,392 Elo+
Party 1
Tsukuyomi
Tsukuyomi
paup2014
Tsukuyomi
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ares
Ares
walterio8818
Ares
Level 17
God Stats
4W - 2L
1,646 SR
Queue Stats
20W - 31L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
WarMyths
Fenrir
19
6 / 5 / 4
12,226
532
6,715
18,387
12,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
iNoooTh
Cupid
15
2 / 4 / 12
10,624
462
11,169
14,882
5,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
7 / 2 / 12
11,130
484
8,181
10,361
10,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
snub_hornbill0
Gilgamesh
20
20 / 1 / 6
14,719
640
23,658
23,716
16,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
20
11 / 1 / 10
14,790
643
23,998
11,598
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
THIAGOMV2114
Danzaburou
16
7 / 8 / 0
10,922
475
10,507
16,784
5,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 13 / 2
7,506
326
4,688
14,166
4,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
lucasctorce12
Cu Chulainn
18
4 / 11 / 0
11,208
487
13,095
26,858
20,550
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
paup2014
Tsukuyomi
13
0 / 9 / 2
8,968
390
5,076
17,467
8,186
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
1 / 5 / 4
9,031
393
5,763
19,159
15,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
46
Kills
12
13
Deaths
46
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
THIAGOMV2114
Danzaburou
7
8
0
0.88
L
0
13
2
0.08
W
Fenrir
WarMyths
Fenrir
6
5
4
1.6
W
Cupid
iNoooTh
Cupid
2
4
12
2
L
Cu Chulainn
lucasctorce12
Cu Chulainn
4
11
0
0.36
L
Tsukuyomi
paup2014
Tsukuyomi
0
9
2
0.11
W
7
2
12
6.5
W
Gilgamesh
snub_hornbill0
Gilgamesh
20
1
6
23
W
Hera
11
1
10
16
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,721
Damage
39,129
78,944
Taken
94,434
49,884
Mitigated
54,415
27,252
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
THIAGOMV2114
Danzaburou
10,507
5,227
0
1,069
16,784
5,909
684
6,796
9,988
0
46,833
L
4,688
857
0
275
14,166
4,471
0
8,006
6,160
25,598
0
W
Fenrir
WarMyths
Fenrir
6,715
1,307
0
7,056
18,387
12,290
1,377
1,027
17,360
0
94,835
W
Cupid
iNoooTh
Cupid
11,169
6,971
572
3,415
14,882
5,778
2,433
3,573
11,309
0
51,242
L
Cu Chulainn
lucasctorce12
Cu Chulainn
13,095
2,539
0
5,917
26,858
20,550
937
5,830
21,028
11,029
63,484
L
Tsukuyomi
paup2014
Tsukuyomi
5,076
1,171
0
2,535
17,467
8,186
0
4,212
13,255
0
54,670
W
8,181
356
0
153
10,361
10,365
904
2,540
7,821
23,460
0
W
Gilgamesh
snub_hornbill0
Gilgamesh
23,658
8,466
0
10,872
23,716
16,313
1,452
2,085
21,631
0
104,771
W
Hera
23,998
6,604
340
4,844
11,598
5,138
8,779
3,316
8,282
131,286
0
L
5,763
509
0
5,822
19,159
15,299
63
7,335
11,824
20,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,489
Gold Earned
47,635
634
Minions Killed
319
0
Camps Cleared
0
2,241,965
Distance Traveled
1,890,325
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,922
475
68
3
0
360,133
2
L
Agni
7,506
326
31
1
0
300,681
2
W
Fenrir
12,226
532
135
6
0
450,279
1
W
Cupid
10,624
462
91
4
0
392,061
1
L
Cu Chulainn
11,208
487
121
5
0
416,341
2
L
Tsukuyomi
8,968
390
78
3
0
379,504
0
W
Bacchus
11,130
484
22
1
0
495,466
1
W
Gilgamesh
14,719
640
141
6
0
447,808
5
W
Hera
14,790
643
245
11
0
456,351
0
L
Ares
9,031
393
21
1
0
433,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role