Player Matchup

Janus
Janus
Glexo Slim Slum
Janus
Level 155
God Stats
2W - 2L
1,526 SR
Queue Stats
123W - 119L
1,568 Elo+
Party 1
Ravana
Ravana
JUMPING TACOS 2
Ravana
Level 153
God Stats
1W - 0L
1,786 SR
Queue Stats
193W - 152L
1,656 Elo+
Party 1
Sol
Sol
NovaStar_98
Sol
Level 61
God Stats
2W - 0L
1,687 SR
Queue Stats
86W - 95L
1,341 Elo+
Party 3
Yemoja
Yemoja
Oilmaster710
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 22L
1,595 Elo+
Party 1
Ah Puch
Ah Puch
deathcomesXD_
Ah Puch
Level 40
God Stats
4W - 0L
1,560 SR
Queue Stats
43W - 46L
1,295 Elo+
Party 3
Team Averages
Level 85
1,612 SR
1,491 Elo+

VS

Team Averages
Level 85
1,488 SR
1,441 Elo+
Hercules
Hercules
JosuesJorrible
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,432 Elo+
Party 2
Bastet
Bastet
LupesLacking
Bastet
Level 69
God Stats
2W - 3L
1,751 SR
Queue Stats
82W - 92L
1,474 Elo+
Party 2
Medusa
Medusa
SuperCheerio
Medusa
Level 129
God Stats
6W - 5L
1,425 SR
Queue Stats
287W - 316L
1,289 Elo+
Solo
Terra
Terra
ben4basketball2
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 2
Camazotz
Camazotz
xXYungxSavXx
Camazotz
Level 122
God Stats
1W - 2L
1,261 SR
Queue Stats
216W - 186L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 10
13,675
912
26,198
12,868
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 3 / 11
11,905
794
20,964
22,389
29,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 4 / 13
10,452
697
13,468
15,828
5,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
17
0 / 1 / 16
10,005
667
6,132
12,019
6,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
17
1 / 3 / 15
10,337
689
17,712
12,456
5,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
6 / 7 / 6
11,457
764
13,430
26,504
23,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
16
1 / 7 / 8
9,270
618
11,207
13,517
6,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
17
3 / 6 / 5
10,001
667
12,390
15,554
8,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
1 / 4 / 11
10,431
695
13,100
19,808
24,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
xXYungxSavXx
Camazotz
18
2 / 3 / 10
9,686
646
9,947
18,892
11,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
53
27
Kills
13
13
Deaths
27
65
Assists
40
Player
Kills
Deaths
Assists
KDA
W
15
2
10
10
W
8
3
11
4.5
L
Hercules
6
7
6
1.29
L
Bastet
1
7
8
0.71
W
3
4
13
2.38
W
Yemoja
0
1
16
8
L
Medusa
3
6
5
0.92
L
1
4
11
1.63
W
Ah Puch
1
3
15
2.83
L
Camazotz
xXYungxSavXx
Camazotz
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,474
Damage
60,074
75,560
Taken
94,275
53,675
Mitigated
75,214
49,616
Healing
39,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,198
1,332
1,412
3,149
12,868
6,391
148
1,483
11,385
52,225
0
W
20,964
6,193
2,325
5,901
22,389
29,639
1,962
3,023
19,366
0
34,770
L
Hercules
13,430
4,679
1,371
7,094
26,504
23,696
0
18,881
7,623
0
23,331
L
Bastet
11,207
2,258
787
498
13,517
6,879
14
10,047
3,470
0
17,774
W
13,468
3,660
3,728
4,028
15,828
5,537
1,689
3,385
12,443
26,458
0
W
Yemoja
6,132
2,775
18,949
5,291
12,019
6,502
1,348
3,658
8,361
11,971
0
L
Medusa
12,390
5,614
1,673
2,758
15,554
8,269
512
9,772
5,782
0
38,822
L
13,100
1,022
8,065
6,854
19,808
24,693
34
11,940
7,868
20,607
0
W
Ah Puch
17,712
1,046
1,462
3,371
12,456
5,606
855
1,551
10,905
35,987
0
L
Camazotz
xXYungxSavXx
Camazotz
9,947
1,869
888
9,990
18,892
11,677
360
12,870
6,022
0
17,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,374
Gold Earned
50,845
165
Minions Killed
163
0
Camps Cleared
0
1,342,651
Distance Traveled
1,249,408
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,675
912
67
4
0
282,080
0
W
Ravana
11,905
794
35
2
0
264,497
3
L
Hercules
11,457
764
27
2
0
232,860
0
L
Bastet
9,270
618
24
2
0
267,265
0
W
Sol
10,452
697
26
2
0
246,651
0
W
Yemoja
10,005
667
11
1
0
262,581
0
L
Medusa
10,001
667
76
5
0
206,260
1
L
Terra
10,431
695
13
1
0
262,973
0
W
Ah Puch
10,337
689
26
2
0
286,842
1
L
Camazotz
9,686
646
23
2
0
280,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role