Player Matchup

Loki
Loki
Cain Dimmadome
Loki
Level 68
God Stats
0W - 2L
1,292 SR
Queue Stats
9W - 12L
1,503 Elo+
Party 1
Nike
Nike
DAD DIMMADOME
Nike
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
Kiwi Dimmadome
Gilgamesh
Level 109
God Stats
3W - 6L
1,526 SR
Queue Stats
125W - 93L
1,566 Elo+
Party 1
Sol
Sol
SIR DIMMADOME
Sol
Level 145
God Stats
4W - 11L
1,528 SR
Queue Stats
180W - 138L
1,552 Elo+
Party 1
Izanami
Izanami
eggrollsNextgen
Izanami
Level 127
God Stats
4W - 6L
1,541 SR
Queue Stats
131W - 96L
1,562 Elo+
Party 1
Team Averages
Level 118
1,477 SR
1,532 Elo+

VS

Team Averages
Level 127
1,577 SR
1,535 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Crimsyy
Raijin
Level 81
God Stats
4W - 1L
1,619 SR
Queue Stats
88W - 82L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
DieselBeast LV
Baron Samedi
Level 142
God Stats
3W - 6L
1,251 SR
Queue Stats
87W - 86L
1,548 Elo+
Party 2
Nemesis
Nemesis
MuspelNif
Nemesis
Level 149
God Stats
4W - 2L
1,876 SR
Queue Stats
271W - 256L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
flexinGiant
Gilgamesh
Level 155
God Stats
74W - 53L
1,638 SR
Queue Stats
195W - 186L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,221
411
3,288
13,878
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 7 / 0
8,584
429
4,552
14,633
8,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Kiwi Dimmadome
Gilgamesh
12
4 / 6 / 1
8,913
446
7,122
18,945
17,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 3 / 3
9,616
481
14,299
13,453
4,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 2 / 2
10,285
514
4,070
10,701
3,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 9
8,822
441
4,205
15,528
15,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Crimsyy
Raijin
16
1 / 2 / 10
9,804
490
9,647
10,843
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
DieselBeast LV
Baron Samedi
20
7 / 0 / 4
12,203
610
10,308
8,981
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
MuspelNif
Nemesis
17
8 / 1 / 6
11,058
553
14,739
12,424
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
flexinGiant
Gilgamesh
16
5 / 1 / 8
10,044
502
9,914
13,923
8,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
6
Kills
22
22
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
9
2.75
L
0
4
3
0.38
W
Raijin
Crimsyy
Raijin
1
2
10
3
L
0
7
0
0
W
Baron Samedi
DieselBeast LV
Baron Samedi
7
0
4
9
L
Gilgamesh
Kiwi Dimmadome
Gilgamesh
4
6
1
0.75
W
Nemesis
MuspelNif
Nemesis
8
1
6
11
L
1
3
3
0.83
L
1
2
2
1
W
Gilgamesh
flexinGiant
Gilgamesh
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,331
Damage
48,813
71,610
Taken
61,699
39,897
Mitigated
40,090
18,597
Healing
28,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,205
1,249
4,340
6,190
15,528
15,187
396
3,719
11,809
20,333
0
L
3,288
779
0
4,748
13,878
5,024
0
1,766
12,112
0
50,892
W
Raijin
Crimsyy
Raijin
9,647
1,088
0
4,141
10,843
4,592
981
4,386
6,457
74,431
0
L
4,552
231
0
648
14,633
8,614
0
6,494
8,139
0
45,723
W
Baron Samedi
DieselBeast LV
Baron Samedi
10,308
1,364
457
5,115
8,981
5,542
1,101
1,124
7,857
89,972
0
L
Gilgamesh
Kiwi Dimmadome
Gilgamesh
7,122
1,452
0
2,846
18,945
17,837
0
8,530
10,415
0
30,605
W
Nemesis
MuspelNif
Nemesis
14,739
7,746
0
3,950
12,424
6,197
1,705
1,934
10,490
0
63,886
L
14,299
3,216
0
6,454
13,453
4,596
0
5,727
7,726
90,509
0
L
4,070
2,600
0
3,901
10,701
3,826
1,368
1,643
9,058
0
79,638
W
Gilgamesh
flexinGiant
Gilgamesh
9,914
2,740
0
4,410
13,923
8,572
688
3,136
10,787
0
51,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,619
Gold Earned
51,931
576
Minions Killed
550
0
Camps Cleared
0
1,801,416
Distance Traveled
1,891,606
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,822
441
31
2
0
361,762
3
L
Loki
8,221
411
92
5
0
369,834
3
W
Raijin
9,804
490
138
7
0
349,701
5
L
Nike
8,584
429
101
5
0
370,999
0
W
Baron Samedi
12,203
610
178
9
0
337,968
6
L
Gilgamesh
8,913
446
54
3
0
354,824
3
W
Nemesis
11,058
553
106
5
0
415,927
4
L
Sol
9,616
481
162
8
0
359,301
0
L
Izanami
10,285
514
167
8
0
346,458
1
W
Gilgamesh
10,044
502
97
5
0
426,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role