Player Matchup

Ne Zha
Ne Zha
AdmiralBoopa
Ne Zha
Level 139
God Stats
6W - 7L
1,604 SR
Queue Stats
266W - 260L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
Bottomites
Baron Samedi
Level 141
God Stats
2W - 3L
1,515 SR
Queue Stats
164W - 156L
1,628 Elo+
Party 1
Bacchus
Bacchus
Creame_Pies
Bacchus
Level 89
God Stats
10W - 2L
1,500 SR
Queue Stats
233W - 228L
1,617 Elo+
Solo
Neith
Neith
MatchaMilkTea
Neith
Level 144
God Stats
9W - 4L
1,695 SR
Queue Stats
240W - 225L
1,633 Elo+
Party 1
Arachne
Arachne
mendaciousx
Arachne
Level 157
God Stats
3W - 7L
1,365 SR
Queue Stats
281W - 266L
1,624 Elo+
Party 1
Team Averages
Level 134
1,536 SR
1,622 Elo+

VS

Team Averages
Level 141
1,465 SR
1,581 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Eduar21yAkienNO
Bellona
Level 114
God Stats
1W - 3L
1,214 SR
Queue Stats
407W - 349L
1,656 Elo+
Solo
Fenrir
Fenrir
pilsenteen
Fenrir
Level 160
God Stats
18W - 27L
1,556 SR
Queue Stats
309W - 273L
1,648 Elo+
Solo
Athena
Athena
xFLYx JeT LiFe
Athena
Level 159
God Stats
10W - 10L
1,554 SR
Queue Stats
392W - 392L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 3 / 0
4,973
452
1,689
7,210
2,544
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Bottomites
Baron Samedi
9
0 / 4 / 1
5,240
476
3,656
7,007
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
Creame_Pies
Bacchus
10
1 / 1 / 2
6,275
570
2,836
7,299
4,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 0
6,199
564
4,864
4,967
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
mendaciousx
Arachne
8
0 / 4 / 0
4,887
444
2,099
6,904
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 1 / 3
6,393
581
5,920
5,181
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
 
Neith
11
0 / 0 / 1
5,851
532
2,043
4,079
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 2
6,860
624
5,851
5,774
3,364
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
pilsenteen
Fenrir
11
3 / 1 / 7
6,342
577
3,372
6,780
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 1 / 4
6,022
547
3,624
8,038
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
13
13
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
3
4.5
W
Neith
 
Neith
0
0
1
0.5
L
Ne Zha
0
3
0
0
L
Baron Samedi
Bottomites
Baron Samedi
0
4
1
0.13
L
Bacchus
Creame_Pies
Bacchus
1
1
2
2
W
4
0
2
5
L
2
1
0
2
L
Arachne
mendaciousx
Arachne
0
4
0
0
W
Fenrir
pilsenteen
Fenrir
3
1
7
6.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,144
Damage
20,810
33,387
Taken
29,852
14,581
Mitigated
12,066
10,564
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,920
397
0
1,257
5,181
2,054
0
2,931
2,106
40,214
0
W
Neith
 
Neith
2,043
935
0
2,754
4,079
886
0
162
3,917
0
39,842
L
Ne Zha
1,689
611
0
2,152
7,210
2,544
30
0
7,210
0
23,637
L
Baron Samedi
Bottomites
Baron Samedi
3,656
521
133
1,550
7,007
3,243
0
3,411
3,596
23,965
0
L
Bacchus
Creame_Pies
Bacchus
2,836
263
0
2,570
7,299
4,841
0
2,314
4,944
22,111
0
W
5,851
1,404
0
2,314
5,774
3,364
0
52
5,722
0
39,465
L
4,864
2,401
0
2,549
4,967
1,261
0
1,195
3,622
0
39,195
L
Arachne
mendaciousx
Arachne
2,099
1,362
0
1,610
6,904
2,692
0
2,433
4,471
0
24,906
W
Fenrir
pilsenteen
Fenrir
3,372
948
0
3,493
6,780
2,672
0
1,262
5,424
0
35,257
W
3,624
1,337
0
1,738
8,038
3,090
0
1,811
6,191
18,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,574
Gold Earned
31,468
279
Minions Killed
362
0
Camps Cleared
0
1,001,253
Distance Traveled
1,049,400
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,393
581
73
7
0
203,372
3
W
Neith
5,851
532
89
8
0
188,246
5
L
Ne Zha
4,973
452
58
5
0
215,087
3
L
Baron Samedi
5,240
476
50
5
0
172,688
7
L
Bacchus
6,275
570
37
3
0
219,666
4
W
Bellona
6,860
624
92
8
0
232,566
6
L
Neith
6,199
564
79
7
0
177,992
2
L
Arachne
4,887
444
55
5
0
215,820
2
W
Fenrir
6,342
577
74
7
0
203,699
0
W
Athena
6,022
547
34
3
0
221,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role