Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
WMangaka
Sol
Level 149
God Stats
6W - 3L
1,763 SR
Queue Stats
207W - 210L
1,612 Elo+
Solo
Loki
Loki
Zick100
Loki
Level 105
God Stats
8W - 1L
1,616 SR
Queue Stats
38W - 30L
1,560 Elo+
Solo
Team Averages
Level 134
1,576 SR
1,534 Elo+

VS

Team Averages
Level 99
1,654 SR
1,532 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Balio
Thor
Level 106
God Stats
4W - 3L
1,886 SR
Queue Stats
153W - 165L
1,517 Elo+
Solo
Sol
Sol
JOHNLOPES420
Sol
Level 49
God Stats
6W - 7L
1,449 SR
Queue Stats
15W - 24L
1,468 Elo+
Solo
Neith
Neith
Rabbits_Ghost
Neith
Level 96
God Stats
3W - 3L
1,718 SR
Queue Stats
304W - 313L
1,457 Elo+
Solo
Terra
Terra
StunnaqueEUMatoo
Terra
Level 156
God Stats
5W - 6L
1,718 SR
Queue Stats
415W - 289L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 1 / 1
4,712
673
1,889
2,757
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
 
Jing Wei
7
0 / 1 / 0
4,182
597
2,643
3,694
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
 
Athena
6
0 / 1 / 1
4,167
595
1,954
4,396
2,514
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 1 / 0
4,922
703
2,540
3,478
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Zick100
Loki
9
1 / 0 / 0
4,825
689
932
3,944
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 2 / 1
3,729
533
2,045
3,742
2,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
Balio
Thor
10
2 / 0 / 0
5,318
760
1,827
3,011
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 1 / 0
3,840
549
1,350
4,041
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 0 / 1
3,899
557
1,589
2,811
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 1
4,253
608
4,030
4,514
1,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
1
1
0.5
W
Jing Wei
 
Jing Wei
0
1
0
0
W
Athena
 
Athena
0
1
1
0.5
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
L
Thor
Balio
Thor
2
0
0
2
L
0
1
0
0
L
1
0
1
1.5
L
1
0
1
1.5
W
2
1
0
2
W
Loki
Zick100
Loki
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,958
Damage
10,841
18,269
Taken
18,119
6,102
Mitigated
6,141
8,249
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
1,889
100
0
858
2,757
976
0
1,490
1,267
25,875
0
W
Jing Wei
 
Jing Wei
2,643
2,296
0
1,586
3,694
863
60
1,300
2,394
0
21,005
W
Athena
 
Athena
1,954
380
135
1,528
4,396
2,514
0
2,138
2,258
9,178
0
L
Sun Wukong
 
Sun Wukong
2,045
228
0
1,389
3,742
2,180
0
2,348
1,394
0
10,641
L
Thor
Balio
Thor
1,827
156
0
1,676
3,011
896
0
424
2,587
0
25,714
L
1,350
271
0
1,001
4,041
1,021
0
1,660
2,381
14,784
0
L
1,589
822
0
2,064
2,811
601
0
800
2,011
0
12,789
L
4,030
518
61
1,681
4,514
1,443
0
1,151
3,363
13,463
0
W
2,540
938
0
1,434
3,478
769
849
0
3,178
23,965
0
W
Loki
Zick100
Loki
932
194
0
2,708
3,944
980
0
452
3,492
0
24,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,808
Gold Earned
21,039
235
Minions Killed
153
0
Camps Cleared
0
710,654
Distance Traveled
643,083
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,712
673
56
8
0
132,580
2
W
Jing Wei
4,182
597
46
7
0
139,585
2
W
Athena
4,167
595
15
2
0
147,199
3
L
Sun Wukong
3,729
533
16
2
0
84,279
1
L
Thor
5,318
760
69
10
0
166,136
3
L
Sol
3,840
549
29
4
0
124,159
2
L
Neith
3,899
557
23
3
0
110,768
1
L
Terra
4,253
608
16
2
0
157,741
2
W
Sol
4,922
703
56
8
0
132,722
1
W
Loki
4,825
689
62
9
0
158,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role