Player Matchup

Hou Yi
Hou Yi
AwilixMain
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,686 Elo+
Party 2
Chang'e
Chang'e
Bunnyshmurdaaa
Chang'e
Level 25
God Stats
2W - 2L
1,598 SR
Queue Stats
2W - 2L
1,660 Elo+
Solo
Vamana
Vamana
InsistedOnGaming
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,612 Elo+
Party 2
Nemesis
Nemesis
Pölaris
Nemesis
Level 26
God Stats
2W - 1L
1,875 SR
Queue Stats
42W - 13L
1,757 Elo+
Solo
Kukulkan
Kukulkan
ariikurniaputra
Kukulkan
Level 8
God Stats
1W - 1L
1,479 SR
Queue Stats
3W - 2L
1,692 Elo+
Solo
Team Averages
Level 18
1,590 SR
1,681 Elo+

VS

Team Averages
Level 34
1,622 SR
1,587 Elo+
Hercules
Hercules
Boomp611
Hercules
Level 29
God Stats
5W - 1L
1,719 SR
Queue Stats
144W - 92L
1,683 Elo+
Solo
Fafnir
Fafnir
FREEEZZZE
Fafnir
Level 12
God Stats
5W - 4L
1,569 SR
Queue Stats
40W - 35L
1,450 Elo+
Party 1
Chang'e
Chang'e
Iganosh
Chang'e
Level 85
God Stats
6W - 2L
1,884 SR
Queue Stats
114W - 80L
1,635 Elo+
Party 1
Skadi
Skadi
Llewdor
Skadi
Level 15
God Stats
1W - 3L
1,440 SR
Queue Stats
11W - 14L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
Yurtisuma
Gilgamesh
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 69L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AwilixMain
Hou Yi
18
3 / 6 / 4
11,527
461
10,172
16,036
5,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 11 / 0
9,651
386
2,638
16,828
4,668
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 7 / 4
11,551
462
7,578
24,375
13,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Pölaris
Nemesis
19
7 / 5 / 2
12,905
516
16,795
21,507
9,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
1 / 9 / 1
10,581
423
8,900
13,237
6,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Boomp611
Hercules
20
14 / 1 / 3
16,522
661
20,629
25,709
16,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
FREEEZZZE
Fafnir
16
2 / 4 / 18
12,637
505
5,121
19,231
21,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Iganosh
Chang'e
20
13 / 0 / 9
16,376
655
27,131
21,707
11,760
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Llewdor
Skadi
17
1 / 4 / 4
11,890
476
3,367
11,169
3,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Yurtisuma
Gilgamesh
20
8 / 4 / 8
14,219
569
11,821
26,119
13,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
12
Kills
38
38
Deaths
13
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AwilixMain
Hou Yi
3
6
4
0.83
W
Hercules
Boomp611
Hercules
14
1
3
15.5
L
0
11
0
0
W
Fafnir
FREEEZZZE
Fafnir
2
4
18
2.75
W
Chang'e
Iganosh
Chang'e
13
0
9
17.5
L
1
7
4
0.43
W
Skadi
Llewdor
Skadi
1
4
4
0.75
L
Nemesis
Pölaris
Nemesis
7
5
2
1.6
W
Gilgamesh
Yurtisuma
Gilgamesh
8
4
8
3
L
Kukulkan
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,083
Damage
68,069
91,983
Taken
103,935
39,003
Mitigated
66,929
11,588
Healing
40,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AwilixMain
Hou Yi
10,172
3,604
0
10
16,036
5,348
0
5,203
10,829
0
88,147
W
Hercules
Boomp611
Hercules
20,629
6,146
0
10,860
25,709
16,333
2,802
5,120
20,563
0
153,204
L
2,638
139
289
3,236
16,828
4,668
0
8,929
7,605
36,196
0
W
Fafnir
FREEEZZZE
Fafnir
5,121
1,602
0
2,845
19,231
21,799
662
6,213
13,018
21,576
0
W
Chang'e
Iganosh
Chang'e
27,131
1,231
5,254
13,288
21,707
11,760
2,114
3,796
17,855
125,165
0
L
7,578
3,543
0
5,966
24,375
13,076
1,405
5,633
18,676
0
62,740
W
Skadi
Llewdor
Skadi
3,367
1,343
0
3,770
11,169
3,330
4,275
2,416
8,753
0
61,262
L
Nemesis
Pölaris
Nemesis
16,795
8,920
0
1,837
21,507
9,230
0
8,166
13,163
0
96,806
W
Gilgamesh
Yurtisuma
Gilgamesh
11,821
3,752
0
4,335
26,119
13,707
1,114
6,559
19,560
0
128,562
L
Kukulkan
8,900
944
0
250
13,237
6,681
227
4,222
8,949
51,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,215
Gold Earned
71,644
554
Minions Killed
720
0
Camps Cleared
0
2,248,493
Distance Traveled
2,417,058
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,527
461
150
6
0
419,643
5
W
Hercules
16,522
661
228
9
0
531,412
5
L
Chang'e
9,651
386
68
3
0
375,541
0
W
Fafnir
12,637
505
28
1
0
451,999
6
W
Chang'e
16,376
655
228
9
0
534,451
8
L
Vamana
11,551
462
95
4
0
471,535
6
W
Skadi
11,890
476
81
3
0
406,325
4
L
Nemesis
12,905
516
132
5
0
498,275
10
W
Gilgamesh
14,219
569
155
6
0
492,871
10
L
Kukulkan
10,581
423
109
4
0
483,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role