Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Contrived5
Fenrir
Level 7
God Stats
13W - 9L
1,719 SR
Queue Stats
48W - 34L
1,775 Elo+
Party 3
Eset
Eset
Giothefearless
Eset
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 74L
1,722 Elo+
Solo
Nemesis
Nemesis
chatsnicely
Nemesis
Level 29
God Stats
5W - 4L
1,469 SR
Queue Stats
46W - 30L
1,643 Elo+
Party 3
Raijin
Raijin
iAxessor
Raijin
Level 29
God Stats
1W - 3L
1,242 SR
Queue Stats
109W - 85L
1,592 Elo+
Party 3
Team Averages
Level 44
1,486 SR
1,646 Elo+

VS

Team Averages
Level 47
1,677 SR
1,591 Elo+
Skadi
Skadi
DoctorFate0118
Skadi
Level 29
God Stats
1W - 1L
1,793 SR
Queue Stats
2W - 3L
1,665 Elo+
Party 2
Guan Yu
Guan Yu
PRRY
Guan Yu
Level 10
God Stats
1W - 1L
1,743 SR
Queue Stats
12W - 14L
1,524 Elo+
Party 1
Thor
Thor
Scoudth
Thor
Level 143
God Stats
5W - 2L
1,848 SR
Queue Stats
130W - 161L
1,515 Elo+
Party 1
Ares
Ares
Shadowlion0131
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,665 Elo+
Party 2
Eset
Eset
xStraps
Eset
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 24L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
10 / 1 / 3
10,721
715
18,088
12,207
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Contrived5
Fenrir
12
3 / 4 / 8
8,283
552
4,472
9,791
4,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 2 / 3
10,564
704
11,538
11,565
7,442
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
chatsnicely
Nemesis
14
4 / 0 / 4
8,691
579
3,895
8,382
2,746
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
iAxessor
Raijin
15
2 / 3 / 6
8,698
580
4,599
6,839
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
5,793
386
6,126
10,784
3,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
PRRY
Guan Yu
10
1 / 7 / 1
6,051
403
1,543
9,587
5,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Scoudth
Thor
13
3 / 5 / 5
7,955
530
7,815
11,807
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 4 / 1
6,912
461
3,639
14,302
9,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
xStraps
Eset
14
5 / 6 / 1
8,600
573
8,015
10,179
3,729
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
30
Kills
10
10
Deaths
30
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
10
1
3
11.5
W
Fenrir
Contrived5
Fenrir
3
4
8
1.75
L
0
8
1
0.06
W
11
2
3
6.25
L
Guan Yu
PRRY
Guan Yu
1
7
1
0.21
L
Thor
Scoudth
Thor
3
5
5
1.1
L
1
4
1
0.38
W
Nemesis
chatsnicely
Nemesis
4
0
4
6
W
Raijin
iAxessor
Raijin
2
3
6
1.67
L
Eset
xStraps
Eset
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,592
Damage
27,138
48,784
Taken
56,659
21,439
Mitigated
25,693
16,362
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
18,088
14,241
0
7,419
12,207
4,693
380
3,047
9,160
0
89,619
W
Fenrir
Contrived5
Fenrir
4,472
1,048
0
1,472
9,791
4,204
339
2,263
7,528
0
14,282
L
6,126
3,604
0
1,073
10,784
3,115
0
0
10,579
0
35,207
W
11,538
2,045
0
6,214
11,565
7,442
705
1,589
9,976
68,590
0
L
Guan Yu
PRRY
Guan Yu
1,543
309
0
349
9,587
5,603
0
6,669
2,918
0
16,577
L
Thor
Scoudth
Thor
7,815
1,125
0
2,828
11,807
4,009
23
4,323
7,320
0
47,147
L
3,639
744
0
420
14,302
9,237
0
350
13,952
18,296
0
W
Nemesis
chatsnicely
Nemesis
3,895
2,208
0
490
8,382
2,746
0
2,163
6,219
0
51,927
W
Raijin
iAxessor
Raijin
4,599
399
0
767
6,839
2,354
772
2,592
4,247
60,378
0
L
Eset
xStraps
Eset
8,015
416
961
1,456
10,179
3,729
0
4,795
5,384
51,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,957
Gold Earned
35,311
546
Minions Killed
319
0
Camps Cleared
0
1,451,325
Distance Traveled
1,291,055
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,721
715
168
11
0
286,584
2
W
Fenrir
8,283
552
22
1
0
312,204
5
L
Skadi
5,793
386
67
4
0
258,918
1
W
Eset
10,564
704
143
10
0
270,764
2
L
Guan Yu
6,051
403
30
2
0
218,424
0
L
Thor
7,955
530
89
6
0
273,996
2
L
Ares
6,912
461
21
1
0
282,264
2
W
Nemesis
8,691
579
90
6
0
312,693
0
W
Raijin
8,698
580
123
8
0
269,080
1
L
Eset
8,600
573
112
7
0
257,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role