Player Matchup

Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
LoveLess1
Medusa
Level 13
God Stats
12W - 15L
1,344 SR
Queue Stats
34W - 46L
1,345 Elo+
Party 1
Ymir
Ymir
Mothubus
Ymir
Level 67
God Stats
8W - 6L
1,548 SR
Queue Stats
213W - 200L
1,424 Elo+
Party 1
Osiris
Osiris
magispore
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,337 Elo+
Party 1
Baron Samedi
Baron Samedi
nyashigga
Baron Samedi
Level 14
God Stats
8W - 10L
1,658 SR
Queue Stats
46W - 45L
1,459 Elo+
Party 1
Team Averages
Level 47
1,510 SR
1,413 Elo+

VS

Team Averages
Level 11
1,541 SR
1,415 Elo+
Hel
Hel
Amdodri2359
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BakezNZ
Morgan Le Fay
Level 18
God Stats
13W - 11L
1,661 SR
Queue Stats
36W - 39L
1,483 Elo+
Solo
Bakasura
Bakasura
Bulletsz9780
Bakasura
Level 29
God Stats
46W - 39L
1,545 SR
Queue Stats
194W - 223L
1,439 Elo+
Solo
Ullr
Ullr
SanitySins
Ullr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
万神之王00
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
16 / 2 / 2
11,672
778
13,111
12,981
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
LoveLess1
Medusa
14
4 / 0 / 5
8,684
579
5,504
5,879
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
5 / 0 / 10
8,792
586
4,419
8,920
6,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
magispore
Osiris
11
4 / 5 / 3
8,098
540
4,670
10,771
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
nyashigga
Baron Samedi
14
5 / 7 / 9
9,266
618
7,834
10,871
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 6 / 2
5,304
354
961
4,338
847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
BakezNZ
Morgan Le Fay
12
2 / 7 / 4
7,123
475
5,603
9,781
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Bulletsz9780
Bakasura
15
9 / 7 / 2
9,123
608
10,133
14,117
4,675
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 3
6,985
466
5,472
8,646
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 9 / 4
7,400
493
3,204
9,868
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
34
Kills
14
14
Deaths
34
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
16
2
2
8.5
L
1
6
2
0.33
L
Morgan Le Fay
BakezNZ
Morgan Le Fay
2
7
4
0.57
L
Bakasura
Bulletsz9780
Bakasura
9
7
2
1.43
W
Medusa
LoveLess1
Medusa
4
0
5
6.5
W
Ymir
5
0
10
10
L
1
5
3
0.5
W
Osiris
magispore
Osiris
4
5
3
1.1
W
Baron Samedi
nyashigga
Baron Samedi
5
7
9
1.36
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,538
Damage
25,373
49,422
Taken
46,750
22,739
Mitigated
13,703
12,516
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,111
6,731
0
2,775
12,981
4,444
296
1,439
10,732
0
94,289
L
961
247
345
435
4,338
847
0
1,973
2,083
4,348
0
L
Morgan Le Fay
BakezNZ
Morgan Le Fay
5,603
713
0
1,153
9,781
3,037
434
3,881
5,696
35,801
0
L
Bakasura
Bulletsz9780
Bakasura
10,133
7,451
0
4,260
14,117
4,675
0
2,151
11,928
0
48,371
W
Medusa
LoveLess1
Medusa
5,504
2,485
0
1,518
5,879
1,940
1,916
0
5,622
0
45,481
W
Ymir
4,419
672
660
1,462
8,920
6,113
504
1,241
7,624
21,370
0
L
5,472
2,668
0
106
8,646
2,491
848
2,279
6,297
0
34,192
W
Osiris
magispore
Osiris
4,670
1,503
0
2,805
10,771
5,879
1,004
737
9,464
0
25,174
W
Baron Samedi
nyashigga
Baron Samedi
7,834
825
715
2,581
10,871
4,363
0
3,147
7,298
41,641
0
L
3,204
1,045
0
519
9,868
2,653
0
1,357
8,493
0
13,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,512
Gold Earned
35,935
368
Minions Killed
272
0
Camps Cleared
0
1,358,552
Distance Traveled
1,185,631
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,672
778
136
9
0
276,110
4
L
Hel
5,304
354
10
1
0
141,021
1
L
Morgan Le Fay
7,123
475
66
4
0
253,333
3
L
Bakasura
9,123
608
102
7
0
310,530
1
W
Medusa
8,684
579
74
5
0
279,400
5
W
Ymir
8,792
586
42
3
0
278,072
1
L
Ullr
6,985
466
56
4
0
251,429
1
W
Osiris
8,098
540
38
3
0
285,123
1
W
Baron Samedi
9,266
618
78
5
0
239,847
2
L
Thor
7,400
493
38
3
0
229,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role