Player Matchup

Nike
Nike
Cobbzfyee
Nike
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 79L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
Phonicgerm
Baron Samedi
Level 69
God Stats
4W - 2L
1,828 SR
Queue Stats
95W - 100L
1,451 Elo+
Party 1
Sol
Sol
SomethinEpic
Sol
Level 41
God Stats
36W - 28L
1,607 SR
Queue Stats
156W - 161L
1,526 Elo+
Party 2
Cernunnos
Cernunnos
SweetDrizzleOG
Cernunnos
Level 75
God Stats
4W - 2L
1,911 SR
Queue Stats
211W - 209L
1,559 Elo+
Party 2
Pele
Pele
jcollins0007
Pele
Level 116
God Stats
13W - 13L
1,349 SR
Queue Stats
219W - 190L
1,556 Elo+
Party 2
Team Averages
Level 66
1,639 SR
1,509 Elo+

VS

Team Averages
Level 56
1,422 SR
1,453 Elo+
Sol
Sol
 
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
TOGGlERINGER
Ymir
Level 17
God Stats
0W - 2L
1,308 SR
Queue Stats
29W - 44L
1,447 Elo+
Party 4
Danzaburou
Danzaburou
WARLOCK1369
Danzaburou
Level 48
God Stats
18W - 22L
1,446 SR
Queue Stats
643W - 623L
1,405 Elo+
Party 3
Sun Wukong
Sun Wukong
jokerFett
Sun Wukong
Level 49
God Stats
7W - 6L
1,333 SR
Queue Stats
288W - 299L
1,475 Elo+
Party 4
Camazotz
Camazotz
tmalone13
Camazotz
Level 119
God Stats
12W - 20L
1,525 SR
Queue Stats
752W - 720L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 1 / 0
7,114
547
3,268
7,756
3,303
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Phonicgerm
Baron Samedi
10
4 / 2 / 3
6,308
485
7,047
7,733
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 1 / 3
7,229
556
10,643
6,532
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
SweetDrizzleOG
Cernunnos
13
7 / 0 / 4
8,127
625
9,949
8,176
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 1 / 3
7,585
583
4,845
8,905
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 3 / 0
6,915
532
5,600
10,216
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 1
5,554
427
2,946
10,748
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
WARLOCK1369
Danzaburou
10
1 / 7 / 0
5,633
433
4,101
10,233
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
jokerFett
Sun Wukong
13
2 / 0 / 0
7,140
549
4,638
8,531
4,278
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Camazotz
tmalone13
Camazotz
9
0 / 3 / 0
5,882
452
1,551
9,410
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
18
Kills
5
5
Deaths
18
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
0
0.67
W
Nike
0
1
0
0
W
Baron Samedi
Phonicgerm
Baron Samedi
4
2
3
2.75
W
4
1
3
5.5
W
Cernunnos
SweetDrizzleOG
Cernunnos
7
0
4
9
L
0
5
1
0.1
L
Danzaburou
WARLOCK1369
Danzaburou
1
7
0
0.14
W
3
1
3
4.5
L
Sun Wukong
jokerFett
Sun Wukong
2
0
0
2
L
Camazotz
tmalone13
Camazotz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,752
Damage
18,836
39,102
Taken
49,138
14,042
Mitigated
17,908
21,264
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,600
1,641
0
4,458
10,216
3,148
0
6,121
3,581
39,348
0
W
Nike
3,268
374
0
3,158
7,756
3,303
176
0
7,756
0
41,351
W
Baron Samedi
Phonicgerm
Baron Samedi
7,047
191
245
3,508
7,733
2,811
134
1,755
5,978
17,788
0
W
10,643
2,925
287
2,825
6,532
2,181
488
3,365
3,167
39,483
0
W
Cernunnos
SweetDrizzleOG
Cernunnos
9,949
5,601
0
5,721
8,176
2,679
754
2,240
5,936
0
50,900
L
2,946
640
0
1,612
10,748
4,918
306
3,617
6,738
12,870
0
L
Danzaburou
WARLOCK1369
Danzaburou
4,101
1,737
0
1,983
10,233
3,132
968
3,177
6,659
0
31,110
W
4,845
1,141
0
5,520
8,905
3,068
470
1,186
7,719
0
50,960
L
Sun Wukong
jokerFett
Sun Wukong
4,638
627
0
3,198
8,531
4,278
0
1,217
7,192
0
35,161
L
Camazotz
tmalone13
Camazotz
1,551
374
0
1,690
9,410
2,432
0
1,992
7,278
0
29,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
31,124
388
Minions Killed
279
0
Camps Cleared
0
1,316,989
Distance Traveled
1,204,746
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,915
532
89
7
0
248,988
1
W
Nike
7,114
547
94
7
0
260,883
1
W
Baron Samedi
6,308
485
24
2
0
267,651
1
W
Sol
7,229
556
72
6
0
270,441
4
W
Cernunnos
8,127
625
93
7
0
233,965
3
L
Ymir
5,554
427
17
1
0
247,819
1
L
Danzaburou
5,633
433
50
4
0
215,167
1
W
Pele
7,585
583
105
8
0
284,049
3
L
Sun Wukong
7,140
549
64
5
0
248,225
7
L
Camazotz
5,882
452
59
5
0
244,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role