Player Matchup

Heimdallr
Heimdallr
AngowL
Heimdallr
Level 22
God Stats
3W - 6L
1,349 SR
Queue Stats
34W - 28L
1,493 Elo+
Solo
Izanami
Izanami
RDTeddyelRabioso
Izanami
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
86W - 108L
1,412 Elo+
Solo
Arachne
Arachne
RoninDukes
Arachne
Level 24
God Stats
32W - 29L
1,601 SR
Queue Stats
212W - 240L
1,302 Elo+
Party 2
Ymir
Ymir
Snappy546
Ymir
Level 27
God Stats
15W - 16L
1,601 SR
Queue Stats
127W - 109L
1,511 Elo+
Solo
Zeus
Zeus
dripzsama
Zeus
Level 26
God Stats
4W - 3L
1,591 SR
Queue Stats
365W - 396L
1,356 Elo+
Party 2
Team Averages
Level 25
1,528 SR
1,415 Elo+

VS

Team Averages
Level 21
1,693 SR
1,419 Elo+
Arachne
Arachne
Chiipo
Arachne
Level 28
God Stats
25W - 23L
1,783 SR
Queue Stats
81W - 92L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
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Morgan Le Fay
Level 28
God Stats
36W - 25L
1,736 SR
Queue Stats
79W - 88L
1,400 Elo+
Party 1
Vamana
Vamana
Joker666909
Vamana
Level 27
God Stats
5W - 3L
1,713 SR
Queue Stats
17W - 16L
1,396 Elo+
Solo
Cerberus
Cerberus
Racormaz
Cerberus
Level 5
God Stats
3W - 2L
1,836 SR
Queue Stats
4W - 6L
1,398 Elo+
Solo
Neith
Neith
TheyGroovin
Neith
Level 15
God Stats
0W - 1L
1,395 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AngowL
Heimdallr
18
8 / 4 / 4
13,102
624
10,949
10,428
4,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 6 / 7
12,918
615
9,384
19,491
8,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
RoninDukes
Arachne
19
16 / 2 / 7
13,715
653
20,091
17,824
8,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
17
5 / 1 / 9
13,215
629
8,217
18,223
18,345
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Zeus
16
6 / 7 / 12
12,173
580
15,553
16,204
5,669
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chiipo
Arachne
15
7 / 7 / 4
10,366
494
9,562
19,715
7,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
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Morgan Le Fay
13
2 / 13 / 8
8,603
410
15,506
19,266
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
7 / 10 / 5
9,905
472
12,095
22,691
12,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Racormaz
Cerberus
13
2 / 8 / 7
9,135
435
8,543
22,701
22,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

1
0 / 0 / 0
3,971
189
0
0
0

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
38
Kills
18
20
Deaths
38
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AngowL
Heimdallr
8
4
4
2.5
L
Arachne
Chiipo
Arachne
7
7
4
1.29
L
Morgan Le Fay
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Morgan Le Fay
2
13
8
0.46
L
Vamana
7
10
5
0.95
W
3
6
7
1.08
L
Cerberus
Racormaz
Cerberus
2
8
7
0.69
W
Arachne
RoninDukes
Arachne
16
2
7
9.75
W
Ymir
5
1
9
9.5
L
0
0
0
0
W
Zeus
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,194
Damage
45,706
82,170
Taken
84,373
45,388
Mitigated
49,661
23,336
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AngowL
Heimdallr
10,949
3,701
0
472
10,428
4,445
6,885
2,025
8,403
0
68,695
L
Arachne
Chiipo
Arachne
9,562
7,938
0
5,529
19,715
7,312
0
5,458
14,231
0
46,227
L
Morgan Le Fay
Hidefinitiontv
Morgan Le Fay
15,506
2,210
0
1,700
19,266
7,336
82
5,812
13,345
48,461
0
L
Vamana
12,095
5,981
0
6,275
22,691
12,990
715
6,252
16,190
0
47,694
W
9,384
6,915
0
9,121
19,491
8,097
10,042
3,942
15,549
0
86,684
L
Cerberus
Racormaz
Cerberus
8,543
314
0
4,923
22,701
22,023
171
5,837
16,825
29,562
0
W
Arachne
RoninDukes
Arachne
20,091
14,166
0
7,938
17,824
8,832
0
7,864
9,960
0
100,661
W
Ymir
8,217
1,787
0
2,016
18,223
18,345
134
4,652
13,571
44,703
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
15,553
3,528
0
3,789
16,204
5,669
29
6,016
10,188
64,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,123
Gold Earned
41,980
518
Minions Killed
280
0
Camps Cleared
0
1,822,453
Distance Traveled
1,453,511
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,102
624
117
6
0
339,187
0
L
Arachne
10,366
494
76
4
0
346,590
3
L
Morgan Le Fay
8,603
410
72
3
0
356,299
3
L
Vamana
9,905
472
69
3
0
317,451
0
W
Izanami
12,918
615
145
7
0
335,649
0
L
Cerberus
9,135
435
63
3
0
433,171
3
W
Arachne
13,715
653
119
6
0
458,905
1
W
Ymir
13,215
629
47
2
0
370,249
4
L
Neith
3,971
189
0
0
0
0
0
W
Zeus
12,173
580
90
4
0
318,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role