Player Matchup

Danzaburou
Danzaburou
Gold V
Bôôm
Danzaburou
Gold V
Level 42
God Stats
2W - 5L
1,606 SR
Queue Stats
17W - 18L
1,612 MMR
Party 3
King Arthur
King Arthur
Bronze III
Foot Licker4697
King Arthur
Bronze III
Level 31
God Stats
1W - 4L
1,538 SR
Queue Stats
61W - 62L
1,500 MMR
Party 3
Sobek
Sobek
Gold IV
KSI_tessflare
Sobek
Gold IV
Level 101
God Stats
1W - 2L
1,351 SR
Queue Stats
33W - 38L
1,536 MMR
Solo
Pele
Pele
Silver I
PePe-Tasty
Pele
Silver I
Level 146
God Stats
0W - 1L
1,551 SR
Queue Stats
103W - 92L
1,547 MMR
Solo
Agni
Agni
Silver I
Proxyz King 32
Agni
Silver I
Level 141
God Stats
3W - 1L
1,751 SR
Queue Stats
124W - 110L
1,583 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,560 SR
1,555 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,595 SR
1,556 MMR
Hachiman
Hachiman
Gold II
God Honda
Hachiman
Gold II
Level 159
God Stats
1W - 0L
1,446 SR
Queue Stats
53W - 44L
1,722 MMR
Party 2
Yemoja
Yemoja
Bronze III
HastyBadge88308
Yemoja
Bronze III
Level 129
God Stats
3W - 3L
1,597 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Chaac
Chaac
Gold V
InViK Fusion
Chaac
Gold V
Level 145
God Stats
11W - 4L
1,725 SR
Queue Stats
31W - 31L
1,467 MMR
Party 2
Persephone
Persephone
Silver II
Metosin
Persephone
Silver II
Level 145
God Stats
1W - 0L
1,491 SR
Queue Stats
3W - 2L
1,505 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
Sosukei
Tsukuyomi
Silver I
Level 67
God Stats
2W - 0L
1,714 SR
Queue Stats
3W - 0L
1,586 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bôôm
Danzaburou
20
6 / 9 / 7
15,441
498
18,791
29,684
14,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Foot Licker4697
King Arthur
20
2 / 4 / 1
14,489
467
15,651
38,693
43,934
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 8 / 9
12,877
415
8,258
35,851
53,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 3 / 5
16,542
534
20,183
36,795
35,068
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
5 / 10 / 4
14,231
459
32,837
26,327
11,351
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
TiamatDiscordiaSetAphroditeGilgamesh

VS

Bans
ScyllaHeraKhepriAthenaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
God Honda
Hachiman
20
13 / 5 / 9
17,189
554
31,637
26,697
10,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 7 / 17
14,490
467
14,051
30,160
24,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 0 / 12
15,651
505
26,899
33,402
37,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
Metosin
Persephone
20
5 / 3 / 14
17,044
550
17,769
22,320
8,285
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tsukuyomi
Sosukei
Tsukuyomi
20
9 / 7 / 11
17,288
558
34,707
28,866
16,712
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
97
21
Kills
34
34
Deaths
22
26
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bôôm
Danzaburou
6
9
7
1.06
L
King Arthur
Foot Licker4697
King Arthur
2
4
1
0.63
W
Hachiman
God Honda
Hachiman
13
5
9
3.5
W
3
7
17
1.64
W
4
0
12
10
L
3
8
9
0.94
W
Persephone
Metosin
Persephone
5
3
14
4
L
5
3
5
2.5
L
5
10
4
0.7
W
Tsukuyomi
Sosukei
Tsukuyomi
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,720
Damage
125,063
167,350
Taken
141,445
158,701
Mitigated
97,387
49,657
Healing
58,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bôôm
Danzaburou
18,791
8,246
0
6,921
29,684
14,806
1,088
7,644
22,040
0
120,218
L
King Arthur
Foot Licker4697
King Arthur
15,651
1,007
0
14,422
38,693
43,934
90
9,917
28,776
0
97,483
W
Hachiman
God Honda
Hachiman
31,637
15,278
0
7,057
26,697
10,370
8,734
6,783
19,290
0
133,391
W
14,051
2,276
11,748
9,895
30,160
24,549
1,158
8,744
20,922
62,480
0
W
26,899
4,011
0
17,264
33,402
37,471
1,071
10,015
22,944
10,843
98,932
L
8,258
649
0
6,160
35,851
53,542
0
7,657
28,194
40,076
0
W
Persephone
Metosin
Persephone
17,769
1,123
652
9,871
22,320
8,285
1,541
10,246
11,825
115,487
0
L
20,183
2,813
0
17,923
36,795
35,068
664
5,312
31,483
0
149,014
L
32,837
960
0
4,231
26,327
11,351
882
5,621
20,706
118,553
0
W
Tsukuyomi
Sosukei
Tsukuyomi
34,707
6,905
0
2,463
28,866
16,712
2,140
9,111
19,372
0
160,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,580
Gold Earned
81,662
808
Minions Killed
769
0
Camps Cleared
0
2,750,897
Distance Traveled
2,967,363
45
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,441
498
156
5
0
500,735
11
L
King Arthur
14,489
467
199
6
0
604,317
12
W
Hachiman
17,189
554
147
5
0
547,880
5
W
Yemoja
14,490
467
99
3
0
561,480
1
W
Chaac
15,651
505
166
5
0
649,962
6
L
Sobek
12,877
415
45
1
0
509,276
10
W
Persephone
17,044
550
156
5
0
607,951
10
L
Pele
16,542
534
223
7
0
636,447
2
L
Agni
14,231
459
185
6
0
500,122
10
W
Tsukuyomi
17,288
558
201
6
0
600,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role