Player Matchup

Ullr
Ullr
Alterfy
Ullr
Level 123
God Stats
11W - 6L
1,682 SR
Queue Stats
83W - 55L
1,790 Elo+
Solo
Cthulhu
Cthulhu
ToxicSnowblind
Cthulhu
Level 145
God Stats
1W - 0L
1,470 SR
Queue Stats
65W - 65L
1,659 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VxSenzx
Morgan Le Fay
Level 130
God Stats
4W - 2L
1,734 SR
Queue Stats
16W - 10L
1,688 Elo+
Solo
Team Averages
Level 133
1,629 SR
1,713 Elo+

VS

Team Averages
Level 68
1,536 SR
1,743 Elo+
Erlang Shen
Erlang Shen
DeathByStereo
Erlang Shen
Level 64
God Stats
3W - 1L
1,838 SR
Queue Stats
31W - 14L
1,761 Elo+
Party 1
Anubis
Anubis
TheMasterChief21
Anubis
Level 79
God Stats
0W - 1L
1,270 SR
Queue Stats
9W - 4L
1,731 Elo+
Party 1
Odin
Odin
XMeredithX
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Alterfy
Ullr
14
8 / 4 / 5
10,798
831
15,325
13,813
5,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 6
9,786
753
6,485
15,227
12,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
VxSenzx
Morgan Le Fay
15
5 / 1 / 5
10,083
776
11,469
8,421
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeathByStereo
Erlang Shen
12
0 / 5 / 7
9,020
694
6,174
13,459
9,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 3 / 4
9,137
703
11,879
10,409
4,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 6 / 2
8,466
651
9,868
16,011
5,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
14
Kills
8
8
Deaths
14
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
Alterfy
Ullr
8
4
5
2.63
L
Erlang Shen
DeathByStereo
Erlang Shen
0
5
7
0.7
L
4
3
4
2
W
1
3
6
1.33
W
Morgan Le Fay
VxSenzx
Morgan Le Fay
5
1
5
7.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,279
Damage
27,921
37,461
Taken
39,879
20,921
Mitigated
20,166
7,814
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Alterfy
Ullr
15,325
6,214
0
2,592
13,813
5,306
1,571
3,009
10,804
0
46,261
L
Erlang Shen
DeathByStereo
Erlang Shen
6,174
1,681
0
1,909
13,459
9,304
0
5,455
7,713
0
15,624
L
11,879
346
0
5,404
10,409
4,869
0
5,721
4,478
48,474
0
W
6,485
406
488
3,141
15,227
12,028
57
6,539
8,688
26,884
0
W
Morgan Le Fay
VxSenzx
Morgan Le Fay
11,469
1,489
0
1,593
8,421
3,587
816
2,331
6,090
33,562
0
L
9,868
3,288
315
3,159
16,011
5,993
31
5,983
9,734
0
27,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
26,623
159
Minions Killed
123
0
Camps Cleared
0
775,024
Distance Traveled
673,594
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,798
831
73
6
0
249,485
3
L
Erlang Shen
9,020
694
23
2
0
208,543
0
L
Anubis
9,137
703
68
5
0
230,004
6
W
Cthulhu
9,786
753
28
2
0
264,226
1
W
Morgan Le Fay
10,083
776
58
4
0
261,313
4
L
Odin
8,466
651
32
2
0
235,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role