Player Matchup

Cthulhu
Cthulhu
JesusHork
Cthulhu
Level 65
God Stats
9W - 0L
1,759 SR
Queue Stats
32W - 17L
1,704 Elo+
Party 1
Odin
Odin
XxVotedChairxXx
Odin
Level 107
God Stats
1W - 0L
1,494 SR
Queue Stats
123W - 60L
1,691 Elo+
Party 1
Ratatoskr
Ratatoskr
Xx_GhostNava_12
Ratatoskr
Level 27
God Stats
2W - 0L
1,559 SR
Queue Stats
56W - 12L
1,769 Elo+
Party 1
Team Averages
Level 66
1,604 SR
1,721 Elo+

VS

Team Averages
Level 53
1,431 SR
1,394 Elo+
Sun Wukong
Sun Wukong
CrypticChaos112
Sun Wukong
Level 4
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
Gucci_TheFlash
Chiron
Level 88
God Stats
31W - 38L
1,427 SR
Queue Stats
439W - 587L
1,360 Elo+
Solo
Discordia
Discordia
RathWest
Discordia
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 253L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JesusHork
Cthulhu
14
3 / 2 / 6
11,658
614
4,969
14,242
5,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 0 / 7
13,712
722
12,310
13,743
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Xx_GhostNava_12
Ratatoskr
18
5 / 2 / 9
13,379
704
13,680
15,929
10,864
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrypticChaos112
Sun Wukong
7
0 / 5 / 1
9,376
493
1,007
5,317
2,469
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 3 / 1
11,652
613
9,931
20,356
8,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
RathWest
Discordia
16
1 / 7 / 0
11,018
580
14,049
11,975
3,916
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
3
4
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CrypticChaos112
Sun Wukong
0
5
1
0.1
L
2
3
1
0.83
W
Cthulhu
JesusHork
Cthulhu
3
2
6
3
L
Discordia
RathWest
Discordia
1
7
0
0.14
W
6
0
7
9.5
W
Ratatoskr
Xx_GhostNava_12
Ratatoskr
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,959
Damage
24,987
43,914
Taken
37,648
26,992
Mitigated
14,445
8,961
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CrypticChaos112
Sun Wukong
1,007
94
0
0
5,317
2,469
0
749
4,335
0
4,034
L
9,931
3,926
640
6,774
20,356
8,060
0
3,208
16,578
0
61,931
W
Cthulhu
JesusHork
Cthulhu
4,969
0
1,120
2,276
14,242
5,044
0
5,783
8,459
41,812
0
L
Discordia
RathWest
Discordia
14,049
748
84
734
11,975
3,916
0
1,012
10,543
56,827
0
W
12,310
2,425
0
3,637
13,743
11,084
1,784
4,091
9,652
0
58,381
W
Ratatoskr
Xx_GhostNava_12
Ratatoskr
13,680
3,466
0
1,928
15,929
10,864
245
4,175
10,648
0
58,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,749
Gold Earned
32,046
220
Minions Killed
184
0
Camps Cleared
0
1,084,713
Distance Traveled
722,149
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,376
493
12
1
0
73,201
0
L
Chiron
11,652
613
78
4
0
361,315
1
W
Cthulhu
11,658
614
63
3
0
330,088
0
L
Discordia
11,018
580
94
5
0
287,633
3
W
Odin
13,712
722
95
5
0
366,430
0
W
Ratatoskr
13,379
704
62
3
0
388,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role