Player Matchup

Awilix
Awilix
ImErvii
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ares
Ares
Orvadillo
Ares
Level 28
God Stats
0W - 1L
1,133 SR
Queue Stats
4W - 4L
1,238 Elo+
Party 2
Danzaburou
Danzaburou
ResoN8
Danzaburou
Level 27
God Stats
31W - 31L
1,446 SR
Queue Stats
80W - 116L
1,358 Elo+
Party 1
Discordia
Discordia
jinxje
Discordia
Level 27
God Stats
6W - 2L
1,537 SR
Queue Stats
21W - 17L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
thorh4
Baron Samedi
Level 35
God Stats
6W - 7L
1,189 SR
Queue Stats
698W - 719L
1,396 Elo+
Party 1
Team Averages
Level 37
1,361 SR
1,409 Elo+

VS

Team Averages
Level 53
1,402 SR
1,395 Elo+
Izanami
Izanami
BendoPan
Izanami
Level 103
God Stats
2W - 1L
1,716 SR
Queue Stats
159W - 215L
1,348 Elo+
Party 3
Gilgamesh
Gilgamesh
BraxxtoBombo
Gilgamesh
Level 28
God Stats
7W - 10L
1,303 SR
Queue Stats
158W - 237L
1,342 Elo+
Party 3
Scylla
Scylla
EuMesi
Scylla
Level 41
God Stats
12W - 30L
1,273 SR
Queue Stats
170W - 272L
1,349 Elo+
Party 3
Bakasura
Bakasura
Vachii
Bakasura
Level 47
God Stats
20W - 30L
1,412 SR
Queue Stats
240W - 341L
1,360 Elo+
Party 3
Hachiman
Hachiman
cmpeachey
Hachiman
Level 46
God Stats
3W - 4L
1,303 SR
Queue Stats
331W - 314L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ImErvii
Awilix
18
4 / 12 / 5
12,820
493
13,181
24,480
12,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
19
7 / 10 / 3
12,816
493
12,337
25,503
26,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ResoN8
Danzaburou
16
3 / 14 / 3
11,111
427
13,584
27,669
10,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
jinxje
Discordia
17
2 / 7 / 4
11,013
424
12,527
10,523
3,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
thorh4
Baron Samedi
19
5 / 11 / 3
12,252
471
10,003
21,963
12,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BendoPan
Izanami
20
21 / 5 / 7
16,439
632
32,599
24,550
9,945
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
BraxxtoBombo
Gilgamesh
20
3 / 3 / 5
14,100
542
8,307
20,190
17,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
EuMesi
Scylla
20
7 / 5 / 12
14,238
548
11,278
13,717
5,399
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Vachii
Bakasura
20
12 / 5 / 13
14,884
572
16,779
20,715
10,525
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
cmpeachey
Hachiman
20
11 / 4 / 11
15,554
598
23,805
26,273
10,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
21
Kills
54
54
Deaths
22
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Izanami
BendoPan
Izanami
21
5
7
4.9
W
Gilgamesh
BraxxtoBombo
Gilgamesh
3
3
5
1.83
W
Scylla
EuMesi
Scylla
7
5
12
2.6
L
Awilix
ImErvii
Awilix
4
12
5
0.54
L
Ares
7
10
3
0.85
L
Danzaburou
ResoN8
Danzaburou
3
14
3
0.32
W
Bakasura
Vachii
Bakasura
12
5
13
3.7
W
Hachiman
cmpeachey
Hachiman
11
4
11
4.13
L
Discordia
jinxje
Discordia
2
7
4
0.57
L
Baron Samedi
thorh4
Baron Samedi
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,632
Damage
92,768
110,138
Taken
105,445
65,174
Mitigated
53,539
14,985
Healing
36,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BendoPan
Izanami
32,599
22,958
0
12,169
24,550
9,945
7,646
7,834
15,704
0
135,425
W
Gilgamesh
BraxxtoBombo
Gilgamesh
8,307
2,009
252
2,353
20,190
17,260
2,019
7,871
12,233
0
80,391
W
Scylla
EuMesi
Scylla
11,278
1,014
11
3,656
13,717
5,399
2,307
5,273
8,162
76,077
0
L
Awilix
ImErvii
Awilix
13,181
6,870
0
4,074
24,480
12,005
0
2,185
21,695
0
79,004
L
Ares
12,337
429
0
817
25,503
26,477
117
1,829
23,392
35,285
0
L
Danzaburou
ResoN8
Danzaburou
13,584
7,543
0
5,444
27,669
10,156
300
814
26,718
0
64,649
W
Bakasura
Vachii
Bakasura
16,779
13,225
0
3,462
20,715
10,525
1,394
5,883
14,657
0
89,108
W
Hachiman
cmpeachey
Hachiman
23,805
16,007
0
14,956
26,273
10,410
2,639
7,329
18,904
0
137,622
L
Discordia
jinxje
Discordia
12,527
845
0
605
10,523
3,684
72
247
10,276
53,199
0
L
Baron Samedi
thorh4
Baron Samedi
10,003
1,490
1,136
2,909
21,963
12,852
0
5,572
14,964
44,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,012
Gold Earned
75,215
453
Minions Killed
771
0
Camps Cleared
0
2,020,261
Distance Traveled
2,401,555
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,439
632
209
8
0
440,050
0
W
Gilgamesh
14,100
542
152
6
0
485,816
0
W
Scylla
14,238
548
130
5
0
456,591
1
L
Awilix
12,820
493
120
5
0
448,881
0
L
Ares
12,816
493
44
2
0
465,613
0
L
Danzaburou
11,111
427
124
5
0
306,641
2
W
Bakasura
14,884
572
141
5
0
532,024
0
W
Hachiman
15,554
598
139
5
0
487,074
0
L
Discordia
11,013
424
81
3
0
451,244
9
L
Baron Samedi
12,252
471
84
3
0
347,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role