Player Matchup

Chernobog
Chernobog
Kaiser Kool Aid
Chernobog
Level 102
God Stats
42W - 30L
1,607 SR
Queue Stats
188W - 174L
1,494 Elo+
Party 1
Achilles
Achilles
ShimmyTangTang
Achilles
Level 129
God Stats
2W - 3L
1,553 SR
Queue Stats
13W - 16L
1,445 Elo+
Party 1
Discordia
Discordia
So Trippy v
Discordia
Level 109
God Stats
1W - 1L
1,469 SR
Queue Stats
43W - 35L
1,570 Elo+
Party 1
Neith
Neith
WC BAW
Neith
Level 68
God Stats
2W - 2L
1,479 SR
Queue Stats
22W - 24L
1,368 Elo+
Party 1
Team Averages
Level 102
1,527 SR
1,469 Elo+

VS

Team Averages
Level 118
1,332 SR
1,326 Elo+
Osiris
Osiris
B1tezZaDusto
Osiris
Level 82
God Stats
1W - 0L
1,230 SR
Queue Stats
3W - 9L
1,166 Elo+
Party 2
Zhong Kui
Zhong Kui
DukeofHerbs
Zhong Kui
Level 89
God Stats
9W - 18L
1,403 SR
Queue Stats
17W - 26L
1,387 Elo+
Solo
Cupid
Cupid
FluffyKing91
Cupid
Level 160
God Stats
2W - 7L
1,450 SR
Queue Stats
104W - 117L
1,462 Elo+
Solo
Mercury
Mercury
RagingBahamut
Mercury
Level 141
God Stats
1W - 1L
1,246 SR
Queue Stats
5W - 12L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kaiser Kool Aid
Chernobog
20
9 / 6 / 6
18,667
812
26,319
26,613
16,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
20
2 / 5 / 9
17,204
748
9,260
28,845
51,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
So Trippy v
Discordia
20
6 / 9 / 5
16,774
729
19,362
18,087
9,686
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
WC BAW
Neith
20
3 / 7 / 7
16,686
725
18,060
20,424
11,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
3 / 5 / 10
15,954
694
8,771
22,052
17,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
DukeofHerbs
Zhong Kui
20
6 / 4 / 6
17,161
746
19,516
24,012
17,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 5 / 10
16,928
736
13,970
17,996
9,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
20
13 / 6 / 3
19,256
837
27,744
25,868
13,958
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
20
Kills
26
27
Deaths
20
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
5
10
1.6
W
Zhong Kui
DukeofHerbs
Zhong Kui
6
4
6
2.25
W
4
5
10
1.8
L
Chernobog
Kaiser Kool Aid
Chernobog
9
6
6
2
W
Mercury
13
6
3
2.42
L
Achilles
2
5
9
1.3
L
Discordia
So Trippy v
Discordia
6
9
5
0.94
L
Neith
WC BAW
Neith
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,001
Damage
70,001
93,969
Taken
89,928
88,629
Mitigated
58,991
13,542
Healing
20,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,771
2,893
0
0
22,052
17,224
2,059
7,686
13,995
1,523
41,429
W
Zhong Kui
DukeofHerbs
Zhong Kui
19,516
548
909
7,430
24,012
17,894
639
4,461
19,183
68,511
0
W
13,970
5,966
3,348
5,640
17,996
9,915
1,456
4,546
13,167
0
74,069
L
Chernobog
Kaiser Kool Aid
Chernobog
26,319
16,995
1,255
4,624
26,613
16,134
8,671
6,230
20,383
0
86,208
W
Mercury
27,744
17,501
0
3,234
25,868
13,958
1,473
3,525
22,221
0
116,812
L
Achilles
9,260
637
0
1,961
28,845
51,276
281
7,300
21,545
1,727
29,308
L
Discordia
So Trippy v
Discordia
19,362
646
0
1,571
18,087
9,686
1,485
2,058
16,029
82,801
0
L
Neith
WC BAW
Neith
18,060
9,981
531
3,600
20,424
11,533
982
4,338
16,086
0
85,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,331
Gold Earned
69,299
417
Minions Killed
426
13
Camps Cleared
16
1,498,794
Distance Traveled
1,739,116
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,954
694
65
3
2
447,463
1
W
Zhong Kui
17,161
746
94
4
4
403,353
0
W
Cupid
16,928
736
119
5
2
371,059
5
L
Chernobog
18,667
812
129
6
2
424,838
1
W
Mercury
19,256
837
148
6
8
517,241
5
L
Achilles
17,204
748
36
2
1
400,394
1
L
Discordia
16,774
729
120
5
3
329,492
0
L
Neith
16,686
725
132
6
7
344,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role