Player Matchup

Ymir
Ymir
DurdyCowboy
Ymir
Level 25
God Stats
30W - 25L
1,559 SR
Queue Stats
85W - 67L
1,556 Elo+
Solo
Neith
Neith
Kjihb
Neith
Level 3
God Stats
0W - 3L
1,239 SR
Queue Stats
0W - 3L
1,062 Elo+
Party 1
Vulcan
Vulcan
RayZorck30505
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,062 Elo+
Party 1
Team Averages
Level 11
1,433 SR
1,226 Elo+

VS

Team Averages
Level 54
1,545 SR
1,369 Elo+
Odin
Odin
JOHNcryst
Odin
Level 69
God Stats
4W - 4L
1,585 SR
Queue Stats
28W - 29L
1,343 Elo+
Party 2
Nox
Nox
Lertaar
Nox
Level 85
God Stats
7W - 6L
1,551 SR
Queue Stats
354W - 444L
1,445 Elo+
Solo
Danzaburou
Danzaburou
thecurseofjack
Danzaburou
Level 9
God Stats
7W - 3L
1,500 SR
Queue Stats
21W - 19L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,916
660
5,021
8,735
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Kjihb
Neith
10
1 / 5 / 2
7,017
585
1,535
6,088
2,222
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 6 / 3
6,951
579
6,010
6,034
2,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 2 / 10
8,206
684
5,795
9,551
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nox
14
5 / 1 / 7
9,105
759
8,041
6,489
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
thecurseofjack
Danzaburou
12
7 / 0 / 5
9,333
778
3,402
6,405
2,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
2
Kills
13
13
Deaths
3
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Odin
1
2
10
3
L
Neith
Kjihb
Neith
1
5
2
0.4
W
Nox
5
1
7
8.5
L
0
6
3
0.25
W
Danzaburou
thecurseofjack
Danzaburou
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,566
Damage
17,238
20,857
Taken
22,445
10,594
Mitigated
10,966
985
Healing
6,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,021
555
0
795
8,735
6,135
0
3,378
5,357
24,211
0
W
Odin
5,795
499
0
60
9,551
6,092
45
4,804
4,747
0
23,057
L
Neith
Kjihb
Neith
1,535
174
0
190
6,088
2,222
0
2,457
3,631
0
8,458
W
Nox
8,041
299
1,207
1,499
6,489
2,577
590
3,024
3,465
36,504
0
L
6,010
1,630
0
0
6,034
2,237
0
2,206
3,828
23,417
0
W
Danzaburou
thecurseofjack
Danzaburou
3,402
858
906
3,025
6,405
2,297
1,552
3,203
3,202
0
30,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,884
Gold Earned
26,644
94
Minions Killed
149
0
Camps Cleared
0
564,019
Distance Traveled
633,606
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,916
660
38
3
0
217,122
4
W
Odin
8,206
684
30
3
0
237,444
1
L
Neith
7,017
585
18
2
0
172,226
0
W
Nox
9,105
759
75
6
0
198,909
0
L
Vulcan
6,951
579
38
3
0
174,671
2
W
Danzaburou
9,333
778
44
4
0
197,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role