Player Matchup

Thoth
Thoth
NickMX66
Thoth
Level 141
God Stats
5W - 2L
1,756 SR
Queue Stats
49W - 14L
1,699 Elo+
Party 1
Yemoja
Yemoja
SgtStickyBuns
Yemoja
Level 14
God Stats
4W - 1L
1,633 SR
Queue Stats
5W - 1L
1,883 Elo+
Party 1
Thanatos
Thanatos
zghostwhowalks
Thanatos
Level 159
God Stats
0W - 1L
1,498 SR
Queue Stats
25W - 21L
1,680 Elo+
Party 1
Team Averages
Level 105
1,629 SR
1,754 Elo+

VS

Team Averages
Level 41
1,827 SR
1,844 Elo+
Gilgamesh
Gilgamesh
REALHitmonlee
Gilgamesh
Level 6
God Stats
180W - 25L
2,023 SR
Queue Stats
458W - 192L
1,942 Elo+
Party 2
Ymir
Ymir
REALPangoro
Ymir
Level 59
God Stats
26W - 11L
1,797 SR
Queue Stats
657W - 339L
1,796 Elo+
Party 2
Terra
Terra
Senmat0258
Terra
Level 57
God Stats
23W - 12L
1,661 SR
Queue Stats
650W - 314L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NickMX66
Thoth
13
2 / 5 / 5
9,749
650
13,998
9,106
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 4
8,814
588
5,055
13,027
9,802
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
13
5 / 9 / 1
9,973
665
11,245
14,130
5,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
REALHitmonlee
Gilgamesh
14
7 / 5 / 12
11,824
788
10,263
16,906
11,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 1 / 9
11,362
757
6,232
10,052
7,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Terra
15
6 / 2 / 13
11,065
738
15,653
18,442
9,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
21
21
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thoth
NickMX66
Thoth
2
5
5
0.9
W
Gilgamesh
REALHitmonlee
Gilgamesh
7
5
12
2.6
W
8
1
9
12.5
W
Terra
6
2
13
6.25
L
1
7
4
0.43
L
Thanatos
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
32,148
36,263
Taken
45,400
17,826
Mitigated
29,427
7,932
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
NickMX66
Thoth
13,998
502
0
297
9,106
2,950
790
6,760
2,346
46,869
0
W
Gilgamesh
REALHitmonlee
Gilgamesh
10,263
3,416
0
55
16,906
11,654
1,156
5,475
11,431
0
20,171
W
6,232
1,780
741
871
10,052
7,837
963
4,512
5,540
34,092
1,505
W
Terra
15,653
976
3,857
6,683
18,442
9,936
422
9,066
9,376
47,986
0
L
5,055
987
1,449
527
13,027
9,802
286
6,781
6,246
12,821
0
L
Thanatos
11,245
1,992
0
5,659
14,130
5,074
311
8,174
5,956
0
31,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,536
Gold Earned
34,251
120
Minions Killed
145
0
Camps Cleared
0
678,834
Distance Traveled
789,273
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,749
650
70
5
0
242,758
1
W
Gilgamesh
11,824
788
20
1
0
261,884
2
W
Ymir
11,362
757
62
4
0
235,931
0
W
Terra
11,065
738
63
4
0
291,458
1
L
Yemoja
8,814
588
15
1
0
204,180
4
L
Thanatos
9,973
665
35
2
0
231,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role