Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Beleaguered
Aphrodite
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 8L
1,684 Elo+
Party 3
Artemis
Artemis
DABLISFULLWIZARD
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Solo
Ra
Ra
Ellokillo26
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,693 Elo+
Party 2
Ares
Ares
Lymphocite
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,692 Elo+
Party 3
Team Averages
Level 39
1,500 SR
1,643 Elo+

VS

Team Averages
Level 40
1,516 SR
1,532 Elo+
Ymir
Ymir
GrumpyStump
Ymir
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 23L
1,646 Elo+
Party 1
Izanami
Izanami
Sanitys Devil
Izanami
Level 127
God Stats
2W - 0L
1,943 SR
Queue Stats
20W - 23L
1,473 Elo+
Party 1
Ullr
Ullr
StoneX
Ullr
Level 17
God Stats
1W - 1L
1,310 SR
Queue Stats
8W - 4L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
TomboyLover69
Ao Kuang
Level 8
God Stats
4W - 1L
1,598 SR
Queue Stats
50W - 27L
1,797 Elo+
Party 1
Zhong Kui
Zhong Kui
WhyEvenGetMad
Zhong Kui
Level 18
God Stats
4W - 4L
1,228 SR
Queue Stats
94W - 80L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
6 / 4 / 2
6,993
636
6,048
9,832
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Beleaguered
Aphrodite
7
1 / 3 / 2
4,671
425
2,597
4,691
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 7 / 3
5,717
520
2,398
7,055
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 7 / 5
5,261
478
3,862
6,390
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 7 / 2
4,520
411
4,321
9,639
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 9
6,490
590
3,162
6,814
2,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
12
3 / 1 / 1
7,462
678
1,420
5,383
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
StoneX
Ullr
11
3 / 3 / 9
6,706
610
6,819
8,114
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
TomboyLover69
Ao Kuang
12
7 / 1 / 8
7,495
681
9,820
8,567
4,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
WhyEvenGetMad
Zhong Kui
11
12 / 3 / 7
7,484
680
9,754
6,823
4,113
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
10
Kills
28
28
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
6
4
2
1.75
L
Aphrodite
Beleaguered
Aphrodite
1
3
2
0.67
L
1
7
3
0.36
L
1
7
5
0.5
W
3
2
9
3.75
L
1
7
2
0.29
W
Izanami
3
1
1
3.5
W
Ullr
StoneX
Ullr
3
3
9
2.5
W
Ao Kuang
TomboyLover69
Ao Kuang
7
1
8
11
W
Zhong Kui
WhyEvenGetMad
Zhong Kui
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,226
Damage
30,975
37,607
Taken
35,701
14,551
Mitigated
16,102
5,454
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,048
2,238
0
2,140
9,832
3,136
0
4,913
4,919
0
22,883
L
Aphrodite
Beleaguered
Aphrodite
2,597
561
589
1,358
4,691
2,036
0
2,264
2,427
11,068
0
L
2,398
1,576
0
0
7,055
2,048
0
4,525
2,530
0
10,442
L
3,862
1,100
770
428
6,390
2,132
168
4,489
1,901
16,988
0
W
3,162
284
0
135
6,814
2,916
280
3,331
3,341
12,165
0
L
4,321
901
0
169
9,639
5,199
0
6,545
3,094
9,274
0
W
Izanami
1,420
1,008
0
1,410
5,383
1,655
3,952
686
4,618
0
44,197
W
Ullr
StoneX
Ullr
6,819
2,801
0
500
8,114
2,468
535
1,552
6,522
0
39,994
W
Ao Kuang
TomboyLover69
Ao Kuang
9,820
2,482
0
5,352
8,567
4,950
533
2,579
5,944
38,474
0
W
Zhong Kui
WhyEvenGetMad
Zhong Kui
9,754
1,093
330
2,848
6,823
4,113
622
2,265
4,496
26,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,162
Gold Earned
35,637
121
Minions Killed
282
0
Camps Cleared
0
958,875
Distance Traveled
947,820
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,993
636
48
4
0
194,383
0
L
Aphrodite
4,671
425
22
2
0
184,166
5
L
Artemis
5,717
520
16
1
0
209,335
0
L
Ra
5,261
478
22
2
0
174,359
0
W
Ymir
6,490
590
15
1
0
199,274
4
L
Ares
4,520
411
13
1
0
196,632
0
W
Izanami
7,462
678
100
9
0
173,166
0
W
Ullr
6,706
610
69
6
0
191,896
2
W
Ao Kuang
7,495
681
63
6
0
193,661
4
W
Zhong Kui
7,484
680
35
3
0
189,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role