Player Matchup

Medusa
Medusa
BenisLov3r420
Medusa
Level 118
God Stats
27W - 13L
1,619 SR
Queue Stats
466W - 351L
1,571 Elo+
Party 2
Chang'e
Chang'e
EdibleSoftware
Chang'e
Level 127
God Stats
2W - 1L
1,607 SR
Queue Stats
51W - 30L
1,791 Elo+
Party 2
Cthulhu
Cthulhu
WeeWoo1815
Cthulhu
Level 156
God Stats
24W - 18L
1,681 SR
Queue Stats
130W - 107L
1,609 Elo+
Party 2
Team Averages
Level 134
1,636 SR
1,657 Elo+

VS

Team Averages
Level 66
1,567 SR
1,568 Elo+
Anhur
Anhur
A5stargeneral1
Anhur
Level 58
God Stats
0W - 4L
1,442 SR
Queue Stats
32W - 17L
1,664 Elo+
Party 1
Tiamat
Tiamat
RandalThuVandal
Tiamat
Level 117
God Stats
7W - 3L
1,514 SR
Queue Stats
54W - 54L
1,541 Elo+
Party 1
King Arthur
King Arthur
Shargoccus
King Arthur
Level 23
God Stats
0W - 2L
1,747 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
7,690
769
9,273
6,409
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 8
7,180
718
4,460
4,888
1,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
WeeWoo1815
Cthulhu
12
5 / 0 / 7
8,262
826
8,107
8,145
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,511
651
4,169
7,366
2,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 2
5,921
592
5,731
7,079
3,602
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Shargoccus
King Arthur
8
2 / 5 / 0
6,217
622
4,519
10,155
4,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
3
3
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
5
1
4
7
W
3
2
8
3.5
L
0
4
2
0.25
L
King Arthur
Shargoccus
King Arthur
2
5
0
0.4
W
Cthulhu
WeeWoo1815
Cthulhu
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,840
Damage
14,419
19,442
Taken
24,600
8,911
Mitigated
10,786
9,886
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,169
2,338
0
1,594
7,366
2,521
0
3,750
3,616
0
27,061
W
9,273
3,989
0
2,186
6,409
2,567
69
1,196
4,987
0
33,744
W
4,460
517
3,534
1,703
4,888
1,216
150
1,270
3,430
12,645
0
L
5,731
296
0
1,054
7,079
3,602
0
3,801
3,278
15,189
0
L
King Arthur
Shargoccus
King Arthur
4,519
696
0
2,328
10,155
4,663
0
5,016
5,139
0
6,468
W
Cthulhu
WeeWoo1815
Cthulhu
8,107
430
222
2,241
8,145
5,128
0
2,709
5,294
28,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,132
Gold Earned
18,649
126
Minions Killed
89
0
Camps Cleared
0
586,221
Distance Traveled
469,935
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,511
651
57
6
0
161,567
2
W
Medusa
7,690
769
43
4
0
186,129
1
W
Chang'e
7,180
718
22
2
0
186,025
2
L
Tiamat
5,921
592
28
3
0
149,160
2
L
King Arthur
6,217
622
4
0
0
159,208
0
W
Cthulhu
8,262
826
61
6
0
214,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role