Player Matchup

Fenrir
Fenrir
Dustcell
Fenrir
Level 29
God Stats
2W - 3L
1,722 SR
Queue Stats
77W - 54L
1,633 Elo+
Party 1
Izanami
Izanami
HAMIN666MAIN
Izanami
Level 28
God Stats
14W - 12L
1,646 SR
Queue Stats
67W - 56L
1,576 Elo+
Party 1
Pele
Pele
MageGoBrrr
Pele
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 103L
1,574 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sle3p3rH
Morgan Le Fay
Level 23
God Stats
3W - 5L
1,444 SR
Queue Stats
25W - 24L
1,538 Elo+
Party 1
Guan Yu
Guan Yu
luisni22
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,471 Elo+
Solo
Team Averages
Level 25
1,562 SR
1,559 Elo+

VS

Team Averages
Level 22
1,558 SR
1,519 Elo+
Apollo
Apollo
 
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlfetaGamer
Kukulkan
Level 28
God Stats
7W - 2L
1,668 SR
Queue Stats
190W - 198L
1,598 Elo+
Solo
Mercury
Mercury
Brife123
Mercury
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 133L
1,543 Elo+
Solo
Cabrakan
Cabrakan
Lizzum
Cabrakan
Level 18
God Stats
2W - 1L
1,796 SR
Queue Stats
177W - 191L
1,472 Elo+
Solo
Hercules
Hercules
youthful_litter6
Hercules
Level 14
God Stats
1W - 1L
1,327 SR
Queue Stats
10W - 14L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dustcell
Fenrir
13
4 / 4 / 9
9,692
510
7,915
16,427
13,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
HAMIN666MAIN
Izanami
17
3 / 4 / 0
10,188
536
7,072
10,817
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
10 / 5 / 3
10,036
528
13,080
16,493
6,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Sle3p3rH
Morgan Le Fay
12
0 / 7 / 1
7,234
381
4,391
12,120
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
luisni22
Guan Yu
13
0 / 3 / 2
7,766
409
1,278
7,099
6,701
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 5 / 2
9,761
514
5,409
11,686
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
AlfetaGamer
Kukulkan
18
10 / 4 / 5
11,590
610
16,605
9,321
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Brife123
Mercury
15
1 / 5 / 9
9,283
489
6,302
12,931
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Lizzum
Cabrakan
15
4 / 2 / 5
9,751
513
7,252
9,187
9,078
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
6 / 1 / 12
11,620
612
8,720
12,666
10,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
17
Kills
23
23
Deaths
17
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
5
2
0.6
W
Kukulkan
AlfetaGamer
Kukulkan
10
4
5
3.13
W
Mercury
Brife123
Mercury
1
5
9
1.1
L
Fenrir
Dustcell
Fenrir
4
4
9
2.13
L
Izanami
HAMIN666MAIN
Izanami
3
4
0
0.75
W
Cabrakan
Lizzum
Cabrakan
4
2
5
3.25
L
10
5
3
2.3
L
Morgan Le Fay
Sle3p3rH
Morgan Le Fay
0
7
1
0.07
L
Guan Yu
luisni22
Guan Yu
0
3
2
0.33
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,736
Damage
44,288
62,956
Taken
55,791
35,812
Mitigated
33,993
7,729
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,409
3,060
0
4,134
11,686
5,164
2,665
0
11,686
0
65,901
W
Kukulkan
AlfetaGamer
Kukulkan
16,605
647
0
618
9,321
4,026
230
1,063
8,142
76,008
0
W
Mercury
Brife123
Mercury
6,302
2,637
0
824
12,931
4,969
0
589
12,303
0
64,654
L
Fenrir
Dustcell
Fenrir
7,915
1,876
0
1,035
16,427
13,891
0
7,893
8,534
0
23,173
L
Izanami
HAMIN666MAIN
Izanami
7,072
5,003
0
3,622
10,817
3,998
514
848
9,969
0
74,444
W
Cabrakan
Lizzum
Cabrakan
7,252
1,099
0
1,735
9,187
9,078
0
260
8,916
50,953
0
L
13,080
3,325
0
976
16,493
6,619
0
6,417
10,076
0
69,232
L
Morgan Le Fay
Sle3p3rH
Morgan Le Fay
4,391
322
0
1,210
12,120
4,603
0
5,217
6,903
35,247
0
L
Guan Yu
luisni22
Guan Yu
1,278
121
134
752
7,099
6,701
0
3,482
3,617
0
28,240
W
8,720
2,500
0
6,004
12,666
10,756
0
2,090
10,353
0
27,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,916
Gold Earned
52,005
409
Minions Killed
486
0
Camps Cleared
0
1,720,375
Distance Traveled
1,794,000
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,761
514
110
6
0
327,397
2
W
Kukulkan
11,590
610
123
6
0
370,043
4
W
Mercury
9,283
489
104
5
0
357,396
1
L
Fenrir
9,692
510
30
2
0
371,036
11
L
Izanami
10,188
536
147
8
0
342,517
6
W
Cabrakan
9,751
513
97
5
0
331,826
4
L
Pele
10,036
528
104
5
0
353,526
0
L
Morgan Le Fay
7,234
381
56
3
0
296,211
1
L
Guan Yu
7,766
409
72
4
0
357,085
4
W
Hercules
11,620
612
52
3
0
407,338
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role