Player Matchup

Artemis
Artemis
Cutie__Piiie
Artemis
Level 26
God Stats
16W - 14L
1,467 SR
Queue Stats
93W - 103L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Richie117
Morgan Le Fay
Level 16
God Stats
19W - 19L
1,427 SR
Queue Stats
87W - 79L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
Rumbler4AM
Cthulhu
Level 12
God Stats
0W - 2L
1,242 SR
Queue Stats
19W - 16L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
Truce Vortex
Gilgamesh
Level 28
God Stats
16W - 19L
1,533 SR
Queue Stats
493W - 506L
1,399 Elo+
Solo
Ne Zha
Ne Zha
bolala
Ne Zha
Level 18
God Stats
4W - 6L
1,517 SR
Queue Stats
95W - 91L
1,382 Elo+
Party 1
Team Averages
Level 20
1,437 SR
1,391 Elo+

VS

Team Averages
Level 23
1,535 SR
1,342 Elo+
Yemoja
Yemoja
BluvsD
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,377 Elo+
Solo
Athena
Athena
CapnCucumber1421
Athena
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 61L
1,223 Elo+
Solo
Neith
Neith
Dead_Vodka2
Neith
Level 16
God Stats
3W - 0L
1,595 SR
Queue Stats
3W - 9L
1,285 Elo+
Solo
Fenrir
Fenrir
KaTo12_KYZ
Fenrir
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
164W - 159L
1,420 Elo+
Solo
Hades
Hades
ReVo Dub
Hades
Level 24
God Stats
32W - 19L
1,578 SR
Queue Stats
390W - 401L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cutie__Piiie
Artemis
19
4 / 9 / 2
13,461
464
14,667
20,624
8,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Richie117
Morgan Le Fay
20
2 / 4 / 3
13,549
467
14,794
17,229
8,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Rumbler4AM
Cthulhu
19
5 / 4 / 4
13,145
453
17,229
25,643
24,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Truce Vortex
Gilgamesh
20
6 / 10 / 1
13,554
467
16,255
27,728
16,354
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
bolala
Ne Zha
20
3 / 5 / 1
14,209
490
11,642
23,141
10,887
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BluvsD
Yemoja
20
4 / 1 / 12
13,557
467
11,719
15,786
14,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 5 / 9
11,500
397
6,927
27,330
28,760
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 5 / 10
12,092
417
12,829
16,025
6,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
KaTo12_KYZ
Fenrir
20
15 / 7 / 5
15,971
551
21,860
26,050
13,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
ReVo Dub
Hades
20
8 / 2 / 7
14,868
513
16,638
22,016
20,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
20
Kills
32
32
Deaths
20
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BluvsD
Yemoja
4
1
12
10
W
1
5
9
1.1
L
Artemis
Cutie__Piiie
Artemis
4
9
2
0.56
W
4
5
10
1.8
W
Fenrir
KaTo12_KYZ
Fenrir
15
7
5
2.5
W
Hades
ReVo Dub
Hades
8
2
7
5.75
L
Morgan Le Fay
Richie117
Morgan Le Fay
2
4
3
0.88
L
Cthulhu
Rumbler4AM
Cthulhu
5
4
4
1.75
L
Gilgamesh
Truce Vortex
Gilgamesh
6
10
1
0.65
L
Ne Zha
bolala
Ne Zha
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,587
Damage
69,973
114,365
Taken
107,207
68,304
Mitigated
82,948
31,627
Healing
33,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BluvsD
Yemoja
11,719
2,868
5,291
5,416
15,786
14,232
124
6,649
8,477
59,914
0
W
6,927
1,935
0
710
27,330
28,760
1,123
9,860
17,410
39,926
0
L
Artemis
Cutie__Piiie
Artemis
14,667
7,209
0
5,452
20,624
8,796
1,874
4,722
15,902
0
102,023
W
12,829
5,653
0
3,214
16,025
6,185
72
6,794
8,871
0
58,782
W
Fenrir
KaTo12_KYZ
Fenrir
21,860
9,505
0
7,419
26,050
13,050
1,391
4,347
21,493
0
103,264
W
Hades
ReVo Dub
Hades
16,638
1,028
742
10,485
22,016
20,721
1,298
2,996
18,933
116,375
0
L
Morgan Le Fay
Richie117
Morgan Le Fay
14,794
1,151
0
4,940
17,229
8,208
1,000
9,696
7,533
75,333
0
L
Cthulhu
Rumbler4AM
Cthulhu
17,229
1,792
212
9,251
25,643
24,059
802
4,704
20,939
60,098
0
L
Gilgamesh
Truce Vortex
Gilgamesh
16,255
7,607
0
2,673
27,728
16,354
163
11,986
15,742
0
95,230
L
Ne Zha
bolala
Ne Zha
11,642
4,810
111
8,988
23,141
10,887
47
4,176
18,965
0
138,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,918
Gold Earned
67,988
645
Minions Killed
567
0
Camps Cleared
0
2,495,933
Distance Traveled
2,611,310
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,557
467
90
3
0
527,010
0
W
Athena
11,500
397
67
2
0
458,097
5
L
Artemis
13,461
464
116
4
0
418,918
7
W
Neith
12,092
417
90
3
0
505,302
0
W
Fenrir
15,971
551
127
4
0
586,620
4
W
Hades
14,868
513
193
7
0
534,281
1
L
Morgan Le Fay
13,549
467
149
5
0
508,359
2
L
Cthulhu
13,145
453
82
3
0
534,165
0
L
Gilgamesh
13,554
467
124
4
0
514,615
0
L
Ne Zha
14,209
490
174
6
0
519,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role