Player Matchup

Bacchus
Bacchus
D0NTTR1P831
Bacchus
Level 27
God Stats
53W - 40L
1,529 SR
Queue Stats
121W - 126L
1,380 Elo+
Solo
Hercules
Hercules
Sneekss
Hercules
Level 15
God Stats
3W - 2L
1,434 SR
Queue Stats
17W - 25L
1,253 Elo+
Party 2
Arachne
Arachne
TopChemical
Arachne
Level 37
God Stats
17W - 19L
1,559 SR
Queue Stats
83W - 81L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
reverseFlash2005
Cthulhu
Level 61
God Stats
10W - 3L
1,551 SR
Queue Stats
25W - 21L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
tuggle2715
Danzaburou
Level 21
God Stats
17W - 14L
1,618 SR
Queue Stats
44W - 35L
1,522 Elo+
Party 2
Team Averages
Level 32
1,538 SR
1,425 Elo+

VS

Team Averages
Level 33
1,442 SR
1,333 Elo+
Hades
Hades
CavmainsRtrash
Hades
Level 25
God Stats
20W - 17L
1,478 SR
Queue Stats
33W - 32L
1,402 Elo+
Party 1
King Arthur
King Arthur
GarfieldsOnlyFan
King Arthur
Level 80
God Stats
119W - 109L
1,565 SR
Queue Stats
660W - 731L
1,358 Elo+
Party 1
Thor
Thor
Joemala
Thor
Level 10
God Stats
0W - 2L
1,241 SR
Queue Stats
14W - 19L
1,311 Elo+
Party 1
Anhur
Anhur
SmockingGunz
Anhur
Level 25
God Stats
7W - 8L
1,500 SR
Queue Stats
125W - 157L
1,233 Elo+
Solo
Cerberus
Cerberus
iLOSTaBABY
Cerberus
Level 25
God Stats
22W - 24L
1,427 SR
Queue Stats
69W - 67L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D0NTTR1P831
Bacchus
14
3 / 1 / 2
8,843
491
6,272
11,013
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Sneekss
Hercules
14
4 / 1 / 0
8,200
456
10,295
14,620
10,888
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
TopChemical
Arachne
16
6 / 4 / 4
9,842
547
14,261
15,526
7,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 3
9,264
515
8,381
13,229
11,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
tuggle2715
Danzaburou
15
2 / 1 / 4
8,770
487
10,028
10,225
3,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
7,865
437
8,433
10,981
5,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GarfieldsOnlyFan
King Arthur
16
5 / 3 / 0
9,366
520
12,975
22,026
12,988
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
Joemala
Thor
10
0 / 3 / 0
6,747
375
1,494
10,287
3,559
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 5 / 0
6,865
381
6,522
7,764
2,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
iLOSTaBABY
Cerberus
11
1 / 3 / 1
7,157
398
7,485
19,362
10,200
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
8
8
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Bacchus
D0NTTR1P831
Bacchus
3
1
2
4
L
King Arthur
GarfieldsOnlyFan
King Arthur
5
3
0
1.67
L
Thor
Joemala
Thor
0
3
0
0
L
2
5
0
0.4
W
Hercules
Sneekss
Hercules
4
1
0
4
W
Arachne
TopChemical
Arachne
6
4
4
2
L
Cerberus
iLOSTaBABY
Cerberus
1
3
1
0.5
W
0
1
3
1.5
W
Danzaburou
tuggle2715
Danzaburou
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,237
Damage
36,909
64,613
Taken
70,420
39,191
Mitigated
34,471
19,678
Healing
26,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,433
1,753
354
6,996
10,981
5,409
0
5,621
5,360
44,998
0
W
Bacchus
D0NTTR1P831
Bacchus
6,272
1,132
0
2,758
11,013
6,427
184
2,857
8,156
28,072
0
L
King Arthur
GarfieldsOnlyFan
King Arthur
12,975
2,298
0
7,357
22,026
12,988
0
2,684
19,342
0
60,536
L
Thor
Joemala
Thor
1,494
351
0
3,400
10,287
3,559
0
822
9,465
0
32,628
L
6,522
4,322
44
513
7,764
2,315
501
1,431
6,333
0
23,906
W
Hercules
Sneekss
Hercules
10,295
1,376
0
6,386
14,620
10,888
288
2,400
12,220
5,969
32,289
W
Arachne
TopChemical
Arachne
14,261
10,184
294
4,864
15,526
7,749
3,061
2,149
13,377
0
73,891
L
Cerberus
iLOSTaBABY
Cerberus
7,485
892
0
7,979
19,362
10,200
0
6,090
13,272
34,972
0
W
8,381
586
454
1,630
13,229
11,119
0
6,282
6,947
43,801
0
W
Danzaburou
tuggle2715
Danzaburou
10,028
4,547
713
2,579
10,225
3,008
482
2,230
7,995
0
69,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,919
Gold Earned
38,000
436
Minions Killed
381
0
Camps Cleared
0
1,755,443
Distance Traveled
1,463,735
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,865
437
85
5
0
281,658
0
W
Bacchus
8,843
491
44
2
0
345,210
6
L
King Arthur
9,366
520
114
6
0
346,720
3
L
Thor
6,747
375
74
4
0
287,327
0
L
Anhur
6,865
381
45
3
0
214,634
2
W
Hercules
8,200
456
69
4
0
371,657
0
W
Arachne
9,842
547
114
6
0
369,739
1
L
Cerberus
7,157
398
63
4
0
333,396
5
W
Cthulhu
9,264
515
93
5
0
342,696
0
W
Danzaburou
8,770
487
116
6
0
326,141
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role