Player Matchup

King Arthur
King Arthur
Bodhi98-
King Arthur
Level 13
God Stats
20W - 19L
1,305 SR
Queue Stats
347W - 330L
1,491 Elo+
Solo
Izanami
Izanami
Lilxcee4297
Izanami
Level 29
God Stats
22W - 23L
1,452 SR
Queue Stats
96W - 111L
1,485 Elo+
Solo
Bakasura
Bakasura
Myth-Orpheus
Bakasura
Level 27
God Stats
14W - 9L
1,564 SR
Queue Stats
167W - 190L
1,352 Elo+
Solo
Merlin
Merlin
side_ghost2
Merlin
Level 8
God Stats
5W - 2L
1,562 SR
Queue Stats
30W - 26L
1,262 Elo+
Party 2
Cerberus
Cerberus
xXTronysXx
Cerberus
Level 16
God Stats
10W - 8L
1,507 SR
Queue Stats
46W - 37L
1,325 Elo+
Party 2
Team Averages
Level 19
1,478 SR
1,383 Elo+

VS

Team Averages
Level 13
1,432 SR
1,400 Elo+
Artio
Artio
DODOWOLF32
Artio
Level 11
God Stats
1W - 3L
1,317 SR
Queue Stats
6W - 12L
1,400 Elo+
Solo
Artemis
Artemis
Hyllo671
Artemis
Level 13
God Stats
4W - 2L
1,696 SR
Queue Stats
22W - 18L
1,429 Elo+
Solo
Arachne
Arachne
SGCOthemadstermu
Arachne
Level 28
God Stats
2W - 3L
1,211 SR
Queue Stats
9W - 8L
1,489 Elo+
Solo
Thor
Thor
amp0gi623
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,347 Elo+
Party 1
Nemesis
Nemesis
oliviaflower69
Nemesis
Level 7
God Stats
2W - 5L
1,437 SR
Queue Stats
18W - 19L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bodhi98-
King Arthur
20
13 / 0 / 11
13,761
655
25,450
20,476
23,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Lilxcee4297
Izanami
20
12 / 2 / 6
12,868
613
11,021
9,549
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Myth-Orpheus
Bakasura
20
7 / 3 / 5
13,273
632
9,192
17,029
8,564
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
15
8 / 4 / 7
11,079
528
13,520
7,075
2,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
xXTronysXx
Cerberus
16
9 / 4 / 11
10,955
522
13,129
18,663
11,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 11 / 0
7,047
336
2,261
16,542
5,510
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Hyllo671
Artemis
15
3 / 8 / 1
8,644
412
9,797
18,779
5,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 5 / 4
10,818
515
11,445
19,578
8,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
9
0 / 21 / 2
6,790
323
3,581
21,698
6,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 6 / 2
10,515
501
11,326
22,616
10,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
49
Kills
12
13
Deaths
51
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bodhi98-
King Arthur
13
0
11
18.5
L
Artio
0
11
0
0
L
Artemis
Hyllo671
Artemis
3
8
1
0.44
W
Izanami
Lilxcee4297
Izanami
12
2
6
7.5
W
Bakasura
Myth-Orpheus
Bakasura
7
3
5
3.17
L
4
5
4
1.2
L
Thor
0
21
2
0.05
L
5
6
2
1
W
Merlin
8
4
7
2.88
W
Cerberus
xXTronysXx
Cerberus
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,312
Damage
38,410
72,792
Taken
99,213
49,883
Mitigated
36,358
23,387
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bodhi98-
King Arthur
25,450
3,138
0
5,967
20,476
23,552
165
1,250
19,226
113
110,615
L
Artio
2,261
188
213
1,103
16,542
5,510
0
1,655
13,787
24,020
0
L
Artemis
Hyllo671
Artemis
9,797
6,011
0
3,207
18,779
5,625
0
8,353
10,096
0
47,319
W
Izanami
Lilxcee4297
Izanami
11,021
7,532
0
3,432
9,549
3,883
7,901
0
9,549
0
92,323
W
Bakasura
Myth-Orpheus
Bakasura
9,192
7,411
0
9,239
17,029
8,564
1,898
1,011
16,018
0
83,985
L
11,445
7,854
0
4,800
19,578
8,908
0
4,589
14,861
0
77,243
L
Thor
3,581
1,148
0
40
21,698
6,289
94
6,946
14,363
0
15,092
L
11,326
6,299
0
5,230
22,616
10,026
60
4,392
17,896
0
60,121
W
Merlin
13,520
713
0
127
7,075
2,717
1,357
0
7,075
59,049
0
W
Cerberus
xXTronysXx
Cerberus
13,129
1,289
0
4,622
18,663
11,167
1,176
0
18,663
39,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,936
Gold Earned
43,814
723
Minions Killed
354
0
Camps Cleared
0
1,963,814
Distance Traveled
1,779,220
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,761
655
200
10
0
417,633
0
L
Artio
7,047
336
35
2
0
263,784
1
L
Artemis
8,644
412
72
3
0
324,189
0
W
Izanami
12,868
613
172
8
0
379,557
4
W
Bakasura
13,273
632
166
8
0
425,501
0
L
Arachne
10,818
515
114
5
0
453,628
1
L
Thor
6,790
323
25
1
0
369,618
1
L
Nemesis
10,515
501
108
5
0
368,001
0
W
Merlin
11,079
528
103
5
0
365,887
0
W
Cerberus
10,955
522
82
4
0
375,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role