Player Matchup

Ares
Ares
ArthasCf
Ares
Level 83
God Stats
63W - 55L
1,606 SR
Queue Stats
595W - 626L
1,530 Elo+
Party 4
Yemoja
Yemoja
Tucan20
Yemoja
Level 29
God Stats
1W - 2L
1,310 SR
Queue Stats
175W - 214L
1,455 Elo+
Party 4
Anubis
Anubis
joebro562
Anubis
Level 45
God Stats
5W - 2L
1,500 SR
Queue Stats
82W - 78L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
m1ketr
Kukulkan
Level 27
God Stats
29W - 25L
1,626 SR
Queue Stats
89W - 87L
1,527 Elo+
Party 2
Nox
Nox
xsawex
Nox
Level 29
God Stats
1W - 0L
1,702 SR
Queue Stats
161W - 196L
1,437 Elo+
Party 4
Team Averages
Level 43
1,549 SR
1,489 Elo+

VS

Team Averages
Level 49
1,465 SR
1,384 Elo+
Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DragonFlame_6
Morgan Le Fay
Level 15
God Stats
0W - 2L
1,313 SR
Queue Stats
27W - 51L
1,242 Elo+
Party 3
Cthulhu
Cthulhu
Ihasaxel
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 86L
1,283 Elo+
Party 3
Fenrir
Fenrir
PawbChamp
Fenrir
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 6L
1,476 Elo+
Party 1
Scylla
Scylla
TheSenel17
Scylla
Level 50
God Stats
2W - 4L
1,513 SR
Queue Stats
24W - 28L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
10 / 2 / 19
13,358
1,028
12,460
13,201
11,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Tucan20
Yemoja
20
4 / 2 / 22
13,478
1,037
8,292
11,112
12,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
joebro562
Anubis
20
22 / 3 / 17
15,862
1,220
42,653
23,634
13,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
m1ketr
Kukulkan
19
4 / 3 / 22
13,075
1,006
16,016
9,104
3,871
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
xsawex
Nox
19
2 / 2 / 25
12,162
936
8,016
10,709
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
4 / 7 / 3
12,538
964
16,387
17,661
5,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
DragonFlame_6
Morgan Le Fay
17
1 / 8 / 4
10,747
827
2,856
13,139
3,181
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Ihasaxel
Cthulhu
19
3 / 8 / 7
12,899
992
13,126
27,908
27,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
PawbChamp
Fenrir
18
1 / 14 / 8
11,725
902
14,052
25,192
9,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
TheSenel17
Scylla
18
3 / 5 / 4
12,294
946
17,273
15,091
3,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
38
42
Kills
12
12
Deaths
42
105
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
7
3
0.79
W
Ares
10
2
19
9.75
L
Morgan Le Fay
DragonFlame_6
Morgan Le Fay
1
8
4
0.38
L
Cthulhu
Ihasaxel
Cthulhu
3
8
7
0.81
L
Fenrir
PawbChamp
Fenrir
1
14
8
0.36
L
Scylla
TheSenel17
Scylla
3
5
4
1
W
Yemoja
Tucan20
Yemoja
4
2
22
7.5
W
Anubis
joebro562
Anubis
22
3
17
10.17
W
Kukulkan
m1ketr
Kukulkan
4
3
22
5
W
Nox
xsawex
Nox
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,437
Damage
63,694
67,760
Taken
98,991
46,919
Mitigated
49,541
19,441
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
16,387
10,764
0
996
17,661
5,413
0
14,343
3,318
0
31,964
W
Ares
12,460
1,551
0
438
13,201
11,069
0
7,150
5,646
18,467
0
L
Morgan Le Fay
DragonFlame_6
Morgan Le Fay
2,856
503
0
76
13,139
3,181
0
12,442
697
11,207
0
L
Cthulhu
Ihasaxel
Cthulhu
13,126
787
644
2,017
27,908
27,091
0
23,940
3,968
38,109
0
L
Fenrir
PawbChamp
Fenrir
14,052
6,005
0
1,119
25,192
9,890
0
23,456
1,736
0
24,360
L
Scylla
TheSenel17
Scylla
17,273
1,104
0
19
15,091
3,966
0
13,256
1,835
47,414
0
W
Yemoja
Tucan20
Yemoja
8,292
2,775
4,727
1,316
11,112
12,954
0
3,668
6,494
25,682
0
W
Anubis
joebro562
Anubis
42,653
1,235
0
12,960
23,634
13,879
0
12,890
9,274
72,583
0
W
Kukulkan
m1ketr
Kukulkan
16,016
1,043
0
0
9,104
3,871
0
4,558
4,266
55,741
0
W
Nox
xsawex
Nox
8,016
1,752
0
0
10,709
5,146
0
4,989
5,445
17,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,935
Gold Earned
60,203
254
Minions Killed
230
3
Camps Cleared
7
1,051,497
Distance Traveled
1,094,504
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,538
964
59
5
4
271,234
0
W
Ares
13,358
1,028
12
1
0
234,489
0
L
Morgan Le Fay
10,747
827
10
1
1
156,148
0
L
Cthulhu
12,899
992
56
4
0
222,069
0
L
Fenrir
11,725
902
32
2
1
217,660
0
L
Scylla
12,294
946
73
6
1
227,393
0
W
Yemoja
13,478
1,037
50
4
2
196,637
1
W
Anubis
15,862
1,220
82
6
0
183,985
0
W
Kukulkan
13,075
1,006
93
7
0
223,089
0
W
Nox
12,162
936
17
1
1
213,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role