Player Matchup

Jing Wei
Jing Wei
Coconut_Cupcake
Jing Wei
Level 100
God Stats
3W - 2L
1,569 SR
Queue Stats
170W - 101L
1,645 Elo+
Party 1
Scylla
Scylla
I-Madae-I
Scylla
Level 107
God Stats
7W - 7L
1,562 SR
Queue Stats
434W - 433L
1,567 Elo+
Party 1
Bellona
Bellona
LiamS597
Bellona
Level 28
God Stats
2W - 2L
1,485 SR
Queue Stats
505W - 493L
1,563 Elo+
Party 1
Team Averages
Level 78
1,539 SR
1,592 Elo+

VS

Team Averages
Level 41
1,519 SR
1,446 Elo+
Ganesha
Ganesha
Heil_Bitler
Ganesha
Level 13
God Stats
3W - 1L
1,734 SR
Queue Stats
15W - 12L
1,563 Elo+
Solo
Merlin
Merlin
I_DIE_HARD_l
Merlin
Level 24
God Stats
15W - 18L
1,508 SR
Queue Stats
77W - 101L
1,412 Elo+
Solo
Da Ji
Da Ji
brandonwassom
Da Ji
Level 87
God Stats
0W - 2L
1,315 SR
Queue Stats
95W - 136L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 0 / 8
9,249
711
6,913
6,367
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
I-Madae-I
Scylla
15
7 / 0 / 4
10,266
790
8,861
6,920
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
LiamS597
Bellona
12
3 / 1 / 7
9,747
750
5,235
12,612
8,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Heil_Bitler
Ganesha
12
0 / 6 / 1
7,190
553
4,358
15,730
17,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
12
1 / 3 / 0
7,680
591
8,464
6,257
2,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

4
0 / 3 / 0
6,375
490
837
2,412
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
1
1
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
0
8
6
L
Ganesha
Heil_Bitler
Ganesha
0
6
1
0.08
W
Scylla
I-Madae-I
Scylla
7
0
4
9
L
Merlin
1
3
0
0.33
W
Bellona
LiamS597
Bellona
3
1
7
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,009
Damage
13,659
25,899
Taken
24,399
13,098
Mitigated
20,418
5,361
Healing
259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
6,913
5,011
0
3,178
6,367
2,323
2,101
4,492
1,875
0
41,235
L
Ganesha
Heil_Bitler
Ganesha
4,358
97
0
200
15,730
17,180
0
5,713
10,017
17,237
0
W
Scylla
I-Madae-I
Scylla
8,861
895
0
2,034
6,920
2,331
380
3,205
3,715
45,148
0
L
Merlin
8,464
405
0
59
6,257
2,445
0
2,424
3,833
36,165
0
W
Bellona
LiamS597
Bellona
5,235
1,455
0
149
12,612
8,444
209
5,125
7,487
0
19,014
L
837
98
0
0
2,412
793
0
724
1,688
0
2,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,262
Gold Earned
21,245
174
Minions Killed
90
0
Camps Cleared
0
729,798
Distance Traveled
455,323
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,249
711
83
6
0
225,770
0
L
Ganesha
7,190
553
5
0
0
181,270
4
W
Scylla
10,266
790
75
6
0
236,372
2
L
Merlin
7,680
591
81
6
0
226,173
2
W
Bellona
9,747
750
16
1
0
267,656
3
L
Da Ji
6,375
490
4
0
0
47,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role