Player Matchup

Yemoja
Yemoja
ChilledInu
Yemoja
Level 8
God Stats
3W - 6L
1,244 SR
Queue Stats
14W - 24L
1,304 Elo+
Solo
Cthulhu
Cthulhu
Chucky8780
Cthulhu
Level 15
God Stats
18W - 17L
1,323 SR
Queue Stats
333W - 378L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
NastyMikii
Tsukuyomi
Level 18
God Stats
0W - 3L
1,491 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TalTail065
Jing Wei
Level 29
God Stats
9W - 7L
1,158 SR
Queue Stats
142W - 153L
1,373 Elo+
Solo
Ra
Ra
fichteriastate
Ra
Level 24
God Stats
22W - 35L
1,419 SR
Queue Stats
82W - 105L
1,338 Elo+
Solo
Team Averages
Level 19
1,327 SR
1,385 Elo+

VS

Team Averages
Level 36
1,441 SR
1,363 Elo+
Pele
Pele
 
Pele
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
SHDWFLY
Skadi
Level 29
God Stats
1W - 0L
1,485 SR
Queue Stats
25W - 40L
1,302 Elo+
Solo
Izanami
Izanami
TDSbrave_rent6
Izanami
Level 17
God Stats
28W - 19L
1,460 SR
Queue Stats
82W - 73L
1,369 Elo+
Party 1
Yemoja
Yemoja
WhiskeyBiscy
Yemoja
Level 15
God Stats
8W - 6L
1,262 SR
Queue Stats
51W - 53L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lIlRADIOlIl
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChilledInu
Yemoja
15
0 / 9 / 1
9,841
410
5,021
19,216
15,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Chucky8780
Cthulhu
10
0 / 3 / 0
8,199
342
2,586
10,544
4,295
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
NastyMikii
Tsukuyomi
17
6 / 8 / 3
11,070
461
10,334
20,144
8,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
TalTail065
Jing Wei
16
1 / 6 / 1
10,160
423
6,267
19,188
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
6 / 6 / 4
11,805
492
9,565
16,548
5,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
23 / 0 / 0
17,276
720
31,474
23,370
11,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
SHDWFLY
Skadi
5
0 / 0 / 0
7,665
319
0
724
88
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
2 / 1 / 7
13,317
555
7,456
13,621
6,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
19
5 / 1 / 7
13,824
576
9,840
14,202
10,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
lIlRADIOlIl
Morgan Le Fay
17
0 / 11 / 4
11,481
478
4,199
16,576
10,651
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
13
Kills
30
32
Deaths
13
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
23
0
0
23
L
Yemoja
ChilledInu
Yemoja
0
9
1
0.06
L
Cthulhu
Chucky8780
Cthulhu
0
3
0
0
L
Tsukuyomi
NastyMikii
Tsukuyomi
6
8
3
0.94
W
Skadi
SHDWFLY
Skadi
0
0
0
0
W
2
1
7
5.5
L
Jing Wei
TalTail065
Jing Wei
1
6
1
0.25
W
Yemoja
5
1
7
8.5
L
6
6
4
1.33
W
Morgan Le Fay
lIlRADIOlIl
Morgan Le Fay
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,773
Damage
52,969
85,640
Taken
68,493
40,873
Mitigated
38,559
22,256
Healing
28,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
31,474
7,791
0
15,515
23,370
11,768
9,304
3,493
19,877
0
162,179
L
Yemoja
ChilledInu
Yemoja
5,021
1,276
1,851
2,672
19,216
15,977
0
7,649
11,468
34,023
0
L
Cthulhu
Chucky8780
Cthulhu
2,586
0
0
3,493
10,544
4,295
0
0
10,544
32,353
0
L
Tsukuyomi
NastyMikii
Tsukuyomi
10,334
2,785
0
3,456
20,144
8,887
272
696
19,448
0
62,968
W
Skadi
SHDWFLY
Skadi
0
0
0
126
724
88
0
0
724
0
2,110
W
7,456
4,967
268
5,767
13,621
6,008
4,343
4,241
9,380
0
84,531
L
Jing Wei
TalTail065
Jing Wei
6,267
4,588
0
5,569
19,188
6,067
1,812
2,580
16,502
0
77,228
W
Yemoja
9,840
1,999
629
4,894
14,202
10,044
1,500
4,482
9,720
44,262
0
L
9,565
680
473
4,742
16,548
5,647
324
3,114
12,985
73,629
0
W
Morgan Le Fay
lIlRADIOlIl
Morgan Le Fay
4,199
568
0
836
16,576
10,651
1,654
6,807
9,769
57,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,075
Gold Earned
63,563
500
Minions Killed
539
0
Camps Cleared
0
1,869,966
Distance Traveled
1,795,280
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
17,276
720
251
10
0
505,033
5
L
Yemoja
9,841
410
65
3
0
343,715
3
L
Cthulhu
8,199
342
64
3
0
234,233
1
L
Tsukuyomi
11,070
461
107
4
0
452,802
2
W
Skadi
7,665
319
6
0
0
34,298
0
W
Izanami
13,317
555
137
6
0
464,825
7
L
Jing Wei
10,160
423
132
6
0
380,758
0
W
Yemoja
13,824
576
60
3
0
475,851
7
L
Ra
11,805
492
132
6
0
458,458
2
W
Morgan Le Fay
11,481
478
85
4
0
315,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role