Player Matchup

Kukulkan
Kukulkan
Dbringer111
Kukulkan
Level 71
God Stats
4W - 6L
1,375 SR
Queue Stats
81W - 73L
1,499 Elo+
Party 2
Hercules
Hercules
ghsthvn
Hercules
Level 25
God Stats
7W - 2L
1,937 SR
Queue Stats
172W - 128L
1,567 Elo+
Solo
Fenrir
Fenrir
jordanwwwww
Fenrir
Level 28
God Stats
17W - 26L
1,401 SR
Queue Stats
48W - 57L
1,403 Elo+
Party 2
Team Averages
Level 41
1,571 SR
1,490 Elo+

VS

Team Averages
Level 67
1,471 SR
1,511 Elo+
Hachiman
Hachiman
Jardtrolol 4
Hachiman
Level 29
God Stats
1W - 2L
1,479 SR
Queue Stats
44W - 35L
1,538 Elo+
Party 1
Janus
Janus
LikeMrGoodBar
Janus
Level 87
God Stats
2W - 6L
1,435 SR
Queue Stats
150W - 170L
1,514 Elo+
Solo
Nike
Nike
Tickle Bunny 12
Nike
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dbringer111
Kukulkan
18
11 / 2 / 13
12,629
842
16,000
8,080
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ghsthvn
Hercules
17
7 / 1 / 15
12,620
841
14,481
20,371
20,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
15
10 / 10 / 10
12,071
805
11,978
14,088
7,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jardtrolol 4
Hachiman
15
4 / 8 / 5
10,955
730
7,681
15,297
5,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 10 / 6
10,888
726
10,622
12,590
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 10 / 6
10,434
696
12,752
21,356
13,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
28
Kills
13
13
Deaths
28
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dbringer111
Kukulkan
11
2
13
8.75
L
Hachiman
Jardtrolol 4
Hachiman
4
8
5
0.81
L
4
10
6
0.7
L
5
10
6
0.8
W
Hercules
ghsthvn
Hercules
7
1
15
14.5
W
Fenrir
10
10
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,459
Damage
31,055
42,539
Taken
49,243
31,432
Mitigated
23,392
9,581
Healing
3,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dbringer111
Kukulkan
16,000
851
0
0
8,080
3,335
1,281
3,145
4,695
67,154
0
L
Hachiman
Jardtrolol 4
Hachiman
7,681
5,143
0
1,309
15,297
5,983
0
7,097
8,200
0
35,422
L
10,622
733
0
689
12,590
3,663
0
3,076
9,514
35,931
0
L
12,752
3,336
219
1,234
21,356
13,746
0
5,827
15,529
0
32,234
W
Hercules
ghsthvn
Hercules
14,481
4,728
0
7,976
20,371
20,540
406
3,154
16,571
0
39,463
W
Fenrir
11,978
1,612
489
1,116
14,088
7,557
1,250
3,639
9,786
0
19,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,320
Gold Earned
32,277
168
Minions Killed
151
0
Camps Cleared
0
835,423
Distance Traveled
757,649
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,629
842
112
7
0
266,445
0
L
Hachiman
10,955
730
46
3
0
234,900
4
L
Janus
10,888
726
74
5
0
270,825
4
L
Nike
10,434
696
31
2
0
251,924
5
W
Hercules
12,620
841
42
3
0
320,847
2
W
Fenrir
12,071
805
14
1
0
248,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role