Player Matchup

Ganesha
Ganesha
Gonzher
Ganesha
Level 124
God Stats
5W - 0L
1,873 SR
Queue Stats
38W - 20L
1,622 Elo+
Party 2
Artemis
Artemis
Journout
Artemis
Level 107
God Stats
5W - 5L
1,644 SR
Queue Stats
51W - 43L
1,571 Elo+
Party 2
Anubis
Anubis
Torunil
Anubis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 48L
1,638 Elo+
Party 2
Team Averages
Level 127
1,672 SR
1,610 Elo+

VS

Team Averages
Level 49
1,842 SR
1,556 Elo+
Cerberus
Cerberus
AngryMango
Cerberus
Level 89
God Stats
2W - 1L
1,833 SR
Queue Stats
17W - 11L
1,637 Elo+
Party 1
Izanami
Izanami
CroissantMafia
Izanami
Level 18
God Stats
2W - 1L
1,654 SR
Queue Stats
5W - 5L
1,516 Elo+
Party 1
Erlang Shen
Erlang Shen
Shenrir
Erlang Shen
Level 41
God Stats
2W - 1L
2,039 SR
Queue Stats
5W - 5L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gonzher
Ganesha
14
0 / 4 / 13
9,243
660
5,703
9,350
9,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Journout
Artemis
15
7 / 3 / 6
11,930
852
15,864
6,602
2,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Torunil
Anubis
16
7 / 3 / 6
11,077
791
10,710
7,439
3,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AngryMango
Cerberus
14
4 / 3 / 6
10,450
746
8,843
15,686
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 7 / 5
9,200
657
2,222
9,546
2,289
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Shenrir
Erlang Shen
14
4 / 4 / 6
9,898
707
6,754
15,701
7,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
14
Kills
10
10
Deaths
14
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AngryMango
Cerberus
4
3
6
2.33
L
2
7
5
0.64
W
Ganesha
Gonzher
Ganesha
0
4
13
1.63
W
Artemis
Journout
Artemis
7
3
6
3.33
L
Erlang Shen
Shenrir
Erlang Shen
4
4
6
1.75
W
Anubis
Torunil
Anubis
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,277
Damage
17,819
23,391
Taken
40,933
15,191
Mitigated
18,545
3,510
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AngryMango
Cerberus
8,843
265
656
4,368
15,686
8,955
74
4,590
11,096
27,135
0
L
2,222
1,621
207
237
9,546
2,289
0
4,896
4,650
0
38,089
W
Ganesha
Gonzher
Ganesha
5,703
194
0
248
9,350
9,084
551
2,783
6,567
17,137
0
W
Artemis
Journout
Artemis
15,864
9,500
0
117
6,602
2,331
1,493
3,164
3,438
0
41,346
L
Erlang Shen
Shenrir
Erlang Shen
6,754
3,398
0
1,678
15,701
7,301
88
6,927
8,774
0
24,124
W
Anubis
Torunil
Anubis
10,710
621
0
3,145
7,439
3,776
1,353
2,896
4,543
52,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,250
Gold Earned
29,548
165
Minions Killed
176
0
Camps Cleared
0
711,734
Distance Traveled
693,926
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,450
746
60
4
0
232,723
1
L
Izanami
9,200
657
81
6
0
196,877
0
W
Ganesha
9,243
660
0
0
0
240,372
1
W
Artemis
11,930
852
70
5
0
261,145
3
L
Erlang Shen
9,898
707
35
3
0
264,326
0
W
Anubis
11,077
791
95
7
0
210,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role