Player Matchup

Khepri
Khepri
AfuzzyCTHULHU
Khepri
Level 91
God Stats
6W - 5L
1,632 SR
Queue Stats
116W - 110L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FrickImAlive
Morgan Le Fay
Level 91
God Stats
15W - 6L
1,285 SR
Queue Stats
83W - 80L
1,460 Elo+
Party 1
Eset
Eset
Inhumatus
Eset
Level 49
God Stats
0W - 2L
1,331 SR
Queue Stats
110W - 115L
1,456 Elo+
Party 2
Ra
Ra
Keosa
Ra
Level 87
God Stats
14W - 15L
1,574 SR
Queue Stats
152W - 168L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
LUC1PH3R_666
Sun Wukong
Level 40
God Stats
3W - 4L
1,532 SR
Queue Stats
131W - 146L
1,406 Elo+
Party 2
Team Averages
Level 72
1,471 SR
1,437 Elo+

VS

Team Averages
Level 53
1,546 SR
1,472 Elo+
Sol
Sol
AFKayd
Sol
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ArthasCf
Ah Muzen Cab
Level 83
God Stats
12W - 12L
1,644 SR
Queue Stats
595W - 626L
1,522 Elo+
Party 3
Gilgamesh
Gilgamesh
Kyttikay
Gilgamesh
Level 65
God Stats
6W - 9L
1,613 SR
Queue Stats
765W - 828L
1,455 Elo+
Solo
Aphrodite
Aphrodite
Tucan20
Aphrodite
Level 29
God Stats
12W - 9L
1,472 SR
Queue Stats
175W - 214L
1,444 Elo+
Party 3
Heimdallr
Heimdallr
xsawex
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 196L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 26
16,102
1,006
15,673
35,158
51,843
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
FrickImAlive
Morgan Le Fay
20
17 / 5 / 16
18,352
1,147
52,806
31,745
28,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
20
11 / 5 / 17
17,299
1,081
31,331
21,295
13,051
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
20
4 / 13 / 24
15,194
950
27,190
33,468
18,578
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
LUC1PH3R_666
Sun Wukong
20
6 / 7 / 26
16,395
1,025
19,361
29,895
44,703
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AFKayd
Sol
20
8 / 7 / 15
16,088
1,006
34,836
22,336
8,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
ArthasCf
Ah Muzen Cab
20
7 / 5 / 17
15,815
988
38,550
28,442
10,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Kyttikay
Gilgamesh
20
9 / 12 / 12
17,105
1,069
27,421
46,905
31,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Tucan20
Aphrodite
20
2 / 8 / 15
14,541
909
13,345
27,135
19,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
xsawex
Heimdallr
20
5 / 8 / 19
15,501
969
29,424
28,734
11,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
109
39
Kills
31
31
Deaths
40
109
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Sol
AFKayd
Sol
8
7
15
2.21
L
1
1
26
14
W
Ah Muzen Cab
ArthasCf
Ah Muzen Cab
7
5
17
3.1
L
Morgan Le Fay
FrickImAlive
Morgan Le Fay
17
5
16
5
L
Eset
11
5
17
3.9
L
Ra
4
13
24
1.23
W
Gilgamesh
Kyttikay
Gilgamesh
9
12
12
1.25
L
Sun Wukong
LUC1PH3R_666
Sun Wukong
6
7
26
2.71
W
Aphrodite
Tucan20
Aphrodite
2
8
15
1.19
W
Heimdallr
xsawex
Heimdallr
5
8
19
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,361
Damage
143,576
151,561
Taken
153,552
156,439
Mitigated
80,695
35,898
Healing
33,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AFKayd
Sol
34,836
8,669
0
5,111
22,336
8,128
0
19,292
3,044
73,317
0
L
15,673
1,096
0
4,184
35,158
51,843
0
9,145
25,483
35,349
0
W
Ah Muzen Cab
ArthasCf
Ah Muzen Cab
38,550
18,778
1,763
4,406
28,442
10,420
0
24,940
3,502
0
62,643
L
Morgan Le Fay
FrickImAlive
Morgan Le Fay
52,806
4,272
3,022
8,479
31,745
28,264
0
10,807
20,938
72,945
0
L
Eset
31,331
900
4,329
2,975
21,295
13,051
0
6,474
14,657
64,387
0
L
Ra
27,190
1,927
5,664
6,587
33,468
18,578
0
12,122
21,346
55,888
0
W
Gilgamesh
Kyttikay
Gilgamesh
27,421
7,370
0
3,830
46,905
31,153
0
37,595
9,310
1,137
49,114
L
Sun Wukong
LUC1PH3R_666
Sun Wukong
19,361
4,269
0
658
29,895
44,703
0
9,913
19,981
0
36,259
W
Aphrodite
Tucan20
Aphrodite
13,345
1,674
8,461
10,086
27,135
19,811
0
22,110
5,025
44,169
0
W
Heimdallr
xsawex
Heimdallr
29,424
18,758
0
161
28,734
11,183
0
23,063
5,671
0
49,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,342
Gold Earned
79,050
283
Minions Killed
287
6
Camps Cleared
8
1,607,124
Distance Traveled
1,473,135
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,088
1,006
82
5
4
290,895
0
L
Khepri
16,102
1,006
21
1
1
320,109
0
W
Ah Muzen Cab
15,815
988
40
3
0
313,801
0
L
Morgan Le Fay
18,352
1,147
59
4
2
307,129
0
L
Eset
17,299
1,081
74
5
0
381,152
0
L
Ra
15,194
950
68
4
0
284,269
0
W
Gilgamesh
17,105
1,069
45
3
1
291,535
3
L
Sun Wukong
16,395
1,025
61
4
3
314,465
1
W
Aphrodite
14,541
909
78
5
0
288,161
0
W
Heimdallr
15,501
969
42
3
3
288,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role