Player Matchup

Vamana
Vamana
SmallChog
Vamana
Level 10
God Stats
19W - 20L
1,640 SR
Queue Stats
86W - 126L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
THEHOMIEFREE
Sylvanus
Level 13
God Stats
4W - 3L
1,351 SR
Queue Stats
57W - 55L
1,546 Elo+
Solo
Izanami
Izanami
gore hours
Izanami
Level 81
God Stats
23W - 23L
1,518 SR
Queue Stats
180W - 184L
1,496 Elo+
Party 1
Mercury
Mercury
jkimmy8762
Mercury
Level 18
God Stats
0W - 1L
1,308 SR
Queue Stats
24W - 24L
1,630 Elo+
Solo
Zeus
Zeus
yPendragon y
Zeus
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 36L
1,831 Elo+
Solo
Team Averages
Level 25
1,463 SR
1,614 Elo+

VS

Team Averages
Level 25
1,604 SR
1,517 Elo+
Heimdallr
Heimdallr
Donkey_Punch1990
Heimdallr
Level 26
God Stats
5W - 4L
1,425 SR
Queue Stats
36W - 40L
1,402 Elo+
Solo
Ares
Ares
Im A Minor1477
Ares
Level 27
God Stats
15W - 7L
1,568 SR
Queue Stats
144W - 140L
1,555 Elo+
Solo
Bakasura
Bakasura
RichardBurnish
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,469 Elo+
Party 2
Ah Puch
Ah Puch
bigchungas22
Ah Puch
Level 39
God Stats
11W - 9L
1,724 SR
Queue Stats
192W - 230L
1,439 Elo+
Party 2
King Arthur
King Arthur
lDuDu Supsl
King Arthur
Level 14
God Stats
5W - 1L
1,803 SR
Queue Stats
24W - 9L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SmallChog
Vamana
15
0 / 9 / 1
9,664
387
3,240
20,518
18,117
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
THEHOMIEFREE
Sylvanus
15
1 / 11 / 6
10,025
401
6,481
19,707
9,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
gore hours
Izanami
17
1 / 8 / 9
11,280
451
13,245
20,537
7,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
jkimmy8762
Mercury
20
14 / 5 / 1
13,529
541
18,126
20,522
8,136
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
5 / 11 / 4
10,469
419
19,884
18,126
6,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
4 / 7 / 11
11,977
479
6,433
15,278
6,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 4 / 20
14,028
561
13,410
24,395
28,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
20
14 / 3 / 11
16,200
648
23,858
24,498
12,503
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
bigchungas22
Ah Puch
18
6 / 7 / 16
12,555
502
12,500
13,361
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
lDuDu Supsl
King Arthur
20
12 / 0 / 14
14,657
586
22,182
26,457
28,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
116
21
Kills
44
44
Deaths
21
21
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
4
7
11
1.36
W
8
4
20
4.5
W
Bakasura
14
3
11
6.5
L
Vamana
SmallChog
Vamana
0
9
1
0.06
L
Sylvanus
THEHOMIEFREE
Sylvanus
1
11
6
0.36
W
Ah Puch
bigchungas22
Ah Puch
6
7
16
2
L
Izanami
gore hours
Izanami
1
8
9
0.69
L
Mercury
jkimmy8762
Mercury
14
5
1
2.9
W
King Arthur
lDuDu Supsl
King Arthur
12
0
14
19
L
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,976
Damage
78,383
99,410
Taken
103,989
49,407
Mitigated
80,909
14,824
Healing
39,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
6,433
2,488
932
3,390
15,278
6,421
6,803
3,507
11,652
0
43,886
W
13,410
1,204
0
6,906
24,395
28,191
872
8,023
15,965
44,263
0
W
Bakasura
23,858
17,554
0
13,199
24,498
12,503
2,901
4,692
19,664
0
120,063
L
Vamana
SmallChog
Vamana
3,240
1,857
0
4,377
20,518
18,117
265
2,323
16,118
0
37,662
L
Sylvanus
THEHOMIEFREE
Sylvanus
6,481
2,188
952
3,382
19,707
9,152
587
8,808
10,512
43,321
7,592
W
Ah Puch
bigchungas22
Ah Puch
12,500
420
0
2,110
13,361
5,781
1,734
5,893
7,104
47,567
0
L
Izanami
gore hours
Izanami
13,245
8,157
0
2,527
20,537
7,791
694
4,627
15,053
0
85,270
L
Mercury
jkimmy8762
Mercury
18,126
12,741
0
1,192
20,522
8,136
0
4,011
15,971
24
109,341
W
King Arthur
lDuDu Supsl
King Arthur
22,182
1,776
0
13,051
26,457
28,013
720
4,845
21,401
0
108,755
L
19,884
392
0
2,394
18,126
6,211
0
6,837
10,702
55,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,967
Gold Earned
69,417
526
Minions Killed
612
0
Camps Cleared
0
2,076,148
Distance Traveled
2,389,418
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,977
479
105
4
0
402,951
0
W
Ares
14,028
561
34
1
0
481,000
1
W
Bakasura
16,200
648
202
8
0
571,557
1
L
Vamana
9,664
387
76
3
0
432,959
0
L
Sylvanus
10,025
401
76
3
0
329,816
3
W
Ah Puch
12,555
502
87
3
0
456,921
0
L
Izanami
11,280
451
127
5
0
463,981
2
L
Mercury
13,529
541
157
6
0
529,017
0
W
King Arthur
14,657
586
184
7
0
476,989
4
L
Zeus
10,469
419
90
4
0
320,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role