Player Matchup

Jormungandr
Jormungandr
Nortikka
Jormungandr
Level 83
God Stats
272W - 237L
1,560 SR
Queue Stats
431W - 419L
1,483 Elo+
Solo
Neith
Neith
RobertRRR
Neith
Level 89
God Stats
87W - 95L
1,504 SR
Queue Stats
259W - 274L
1,448 Elo+
Solo
Odin
Odin
Shootheduck
Odin
Level 159
God Stats
2W - 2L
1,918 SR
Queue Stats
191W - 181L
1,513 Elo+
Solo
Ra
Ra
YTAQwertBro
Ra
Level 68
God Stats
219W - 190L
1,555 SR
Queue Stats
378W - 381L
1,521 Elo+
Solo
Hades
Hades
iDMQ8
Hades
Level 51
God Stats
5W - 2L
1,268 SR
Queue Stats
281W - 310L
1,314 Elo+
Solo
Team Averages
Level 90
1,561 SR
1,456 Elo+

VS

Team Averages
Level 91
1,456 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
Baççhus
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 98L
1,484 Elo+
Solo
Sylvanus
Sylvanus
Hydr4z1n3
Sylvanus
Level 87
God Stats
1W - 2L
1,487 SR
Queue Stats
21W - 10L
1,565 Elo+
Solo
Heimdallr
Heimdallr
MerfinStone
Heimdallr
Level 88
God Stats
3W - 4L
1,281 SR
Queue Stats
547W - 569L
1,457 Elo+
Solo
Loki
Loki
bojasoome
Loki
Level 107
God Stats
15W - 12L
1,537 SR
Queue Stats
647W - 599L
1,528 Elo+
Party 1
Ratatoskr
Ratatoskr
nbo123
Ratatoskr
Level 65
God Stats
69W - 53L
1,476 SR
Queue Stats
569W - 563L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nortikka
Jormungandr
18
10 / 2 / 16
12,635
526
17,042
19,008
12,185
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
RobertRRR
Neith
19
8 / 5 / 14
12,764
532
18,271
19,293
7,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 3 / 8
12,475
520
14,234
22,598
16,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 5 / 15
12,473
520
18,330
19,909
9,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
iDMQ8
Hades
18
4 / 8 / 5
12,292
512
13,075
18,487
12,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Baççhus
Morgan Le Fay
17
1 / 9 / 8
10,861
453
18,222
19,933
7,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Hydr4z1n3
Sylvanus
14
1 / 11 / 10
9,621
401
6,896
24,929
20,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
MerfinStone
Heimdallr
15
3 / 9 / 6
10,373
432
8,732
20,364
6,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
18
5 / 5 / 12
11,320
472
14,167
17,903
7,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
nbo123
Ratatoskr
19
13 / 2 / 7
12,937
539
21,283
24,578
24,840
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
66
36
Kills
23
23
Deaths
36
58
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Baççhus
Morgan Le Fay
1
9
8
0.56
L
Sylvanus
Hydr4z1n3
Sylvanus
1
11
10
0.55
L
Heimdallr
MerfinStone
Heimdallr
3
9
6
0.67
W
Jormungandr
Nortikka
Jormungandr
10
2
16
9
W
Neith
RobertRRR
Neith
8
5
14
3
W
9
3
8
4.33
W
5
5
15
2.5
L
Loki
5
5
12
2.2
W
Hades
iDMQ8
Hades
4
8
5
0.81
L
Ratatoskr
nbo123
Ratatoskr
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,952
Damage
69,300
99,295
Taken
107,707
58,772
Mitigated
66,946
38,904
Healing
26,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Baççhus
Morgan Le Fay
18,222
2,628
0
2,972
19,933
7,328
920
8,660
11,273
77,044
0
L
Sylvanus
Hydr4z1n3
Sylvanus
6,896
1,570
4,377
4,430
24,929
20,905
38
12,326
12,603
17,706
0
L
Heimdallr
MerfinStone
Heimdallr
8,732
3,565
0
3,750
20,364
6,667
386
7,442
12,922
0
52,699
W
Jormungandr
Nortikka
Jormungandr
17,042
3,200
261
6,951
19,008
12,185
567
3,615
15,111
66,803
0
W
Neith
RobertRRR
Neith
18,271
9,852
0
6,788
19,293
7,837
1,216
5,287
13,768
0
100,201
W
14,234
2,464
0
5,148
22,598
16,163
703
6,327
15,827
0
89,835
W
18,330
1,391
4,610
9,495
19,909
9,708
1,429
7,158
12,219
93,917
0
L
Loki
14,167
3,566
0
2,522
17,903
7,206
66
8,089
9,814
0
83,817
W
Hades
iDMQ8
Hades
13,075
628
0
5,651
18,487
12,879
949
3,405
14,481
62,735
0
L
Ratatoskr
nbo123
Ratatoskr
21,283
4,059
0
8,508
24,578
24,840
231
13,696
10,882
0
71,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,639
Gold Earned
55,112
646
Minions Killed
465
0
Camps Cleared
0
2,166,771
Distance Traveled
2,137,010
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,861
453
138
6
0
389,825
1
L
Sylvanus
9,621
401
24
1
0
373,857
3
L
Heimdallr
10,373
432
70
3
0
396,619
3
W
Jormungandr
12,635
526
115
5
0
439,834
7
W
Neith
12,764
532
133
6
0
450,192
3
W
Odin
12,475
520
137
6
0
461,738
9
W
Ra
12,473
520
148
6
0
422,028
8
L
Loki
11,320
472
115
5
0
512,294
0
W
Hades
12,292
512
113
5
0
392,979
1
L
Ratatoskr
12,937
539
118
5
0
464,415
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role