Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
famunot
Pele
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 111L
1,419 Elo+
Party 1
Izanami
Izanami
iGlazizZ
Izanami
Level 124
God Stats
5W - 3L
1,507 SR
Queue Stats
211W - 208L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
madeenlima
Gilgamesh
Level 25
God Stats
13W - 7L
1,640 SR
Queue Stats
82W - 85L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
renzod123
Kukulkan
Level 5
God Stats
6W - 11L
1,343 SR
Queue Stats
51W - 56L
1,154 Elo+
Party 1
Team Averages
Level 61
1,498 SR
1,373 Elo+

VS

Team Averages
Level 65
1,497 SR
1,478 Elo+
Scylla
Scylla
Byprepp
Scylla
Level 88
God Stats
4W - 3L
1,307 SR
Queue Stats
55W - 45L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
Cristian_Crak11
Sun Wukong
Level 36
God Stats
3W - 5L
1,339 SR
Queue Stats
214W - 214L
1,274 Elo+
Solo
Fafnir
Fafnir
ImGreymonNow
Fafnir
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 44L
1,526 Elo+
Party 2
Hou Yi
Hou Yi
ShapingChaos
Hou Yi
Level 49
God Stats
5W - 3L
1,840 SR
Queue Stats
54W - 44L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
Strokelahoma
Gilgamesh
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 44L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 0 / 1
5,282
528
3,060
5,719
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
famunot
Pele
10
3 / 1 / 0
5,667
567
2,590
6,429
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
iGlazizZ
Izanami
8
0 / 0 / 1
4,943
494
2,471
2,890
785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
madeenlima
Gilgamesh
9
0 / 0 / 1
5,126
513
3,169
4,306
1,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
renzod123
Kukulkan
9
0 / 1 / 0
4,885
489
915
3,137
945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Byprepp
Scylla
9
0 / 0 / 1
5,149
515
3,917
2,856
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Cristian_Crak11
Sun Wukong
7
1 / 1 / 0
4,543
454
2,279
4,238
1,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
6
0 / 1 / 1
4,627
463
951
5,241
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
6
0 / 1 / 0
4,224
422
2,822
4,483
1,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Gilgamesh
Strokelahoma
Gilgamesh
10
1 / 1 / 0
5,633
563
2,270
6,411
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Scylla
Byprepp
Scylla
0
0
1
0.5
L
Sun Wukong
Cristian_Crak11
Sun Wukong
1
1
0
1
L
Fafnir
0
1
1
0.5
L
Hou Yi
0
1
0
0
L
Gilgamesh
Strokelahoma
Gilgamesh
1
1
0
1
W
Pele
famunot
Pele
3
1
0
3
W
Izanami
iGlazizZ
Izanami
0
0
1
0.5
W
Gilgamesh
madeenlima
Gilgamesh
0
0
1
0.5
W
Kukulkan
renzod123
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,205
Damage
12,239
22,481
Taken
23,229
8,086
Mitigated
9,050
4,931
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,060
244
0
1,829
5,719
2,680
0
1,505
4,214
16,651
0
L
Scylla
Byprepp
Scylla
3,917
361
0
1,090
2,856
781
0
480
2,376
27,516
0
L
Sun Wukong
Cristian_Crak11
Sun Wukong
2,279
296
182
871
4,238
1,568
0
1,593
2,645
0
12,165
L
Fafnir
951
73
0
1,544
5,241
3,077
0
868
4,373
7,275
0
L
Hou Yi
2,822
1,021
0
1,159
4,483
1,264
0
962
3,521
0
17,384
L
Gilgamesh
Strokelahoma
Gilgamesh
2,270
370
0
719
6,411
2,360
260
72
6,339
0
33,490
W
Pele
famunot
Pele
2,590
793
0
943
6,429
1,827
0
1,093
5,336
0
29,417
W
Izanami
iGlazizZ
Izanami
2,471
1,585
0
736
2,890
785
0
126
2,764
0
25,801
W
Gilgamesh
madeenlima
Gilgamesh
3,169
752
0
1,423
4,306
1,849
172
1,115
3,191
0
22,290
W
Kukulkan
renzod123
Kukulkan
915
0
0
0
3,137
945
0
1,029
2,108
18,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
24,176
234
Minions Killed
207
0
Camps Cleared
0
1,021,321
Distance Traveled
928,956
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,282
528
36
4
0
206,027
3
L
Scylla
5,149
515
62
6
0
190,090
4
L
Sun Wukong
4,543
454
18
2
0
185,864
1
L
Fafnir
4,627
463
19
2
0
192,829
3
L
Hou Yi
4,224
422
30
3
0
151,249
0
L
Gilgamesh
5,633
563
78
8
0
208,924
1
W
Pele
5,667
567
62
6
0
220,587
0
W
Izanami
4,943
494
51
5
0
180,144
1
W
Gilgamesh
5,126
513
52
5
0
201,808
1
W
Kukulkan
4,885
489
33
3
0
212,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role