Player Matchup

Kukulkan
Kukulkan
AANN0Y
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,302 Elo+
Party 1
Cerberus
Cerberus
Blindados69
Cerberus
Level 45
God Stats
9W - 9L
1,537 SR
Queue Stats
118W - 96L
1,302 Elo+
Party 1
Jing Wei
Jing Wei
El_Bobert1107
Jing Wei
Level 27
God Stats
14W - 26L
1,307 SR
Queue Stats
121W - 139L
1,315 Elo+
Party 2
Ratatoskr
Ratatoskr
HazzeSky
Ratatoskr
Level 70
God Stats
11W - 12L
1,469 SR
Queue Stats
267W - 300L
1,313 Elo+
Party 2
Neith
Neith
muckdog
Neith
Level 28
God Stats
16W - 25L
1,416 SR
Queue Stats
81W - 89L
1,217 Elo+
Party 2
Team Averages
Level 40
1,446 SR
1,290 Elo+

VS

Team Averages
Level 48
1,445 SR
1,346 Elo+
Pele
Pele
Bahaa9752
Pele
Level 18
God Stats
17W - 20L
1,354 SR
Queue Stats
24W - 36L
1,299 Elo+
Party 4
Xing Tian
Xing Tian
Hituug
Xing Tian
Level 68
God Stats
28W - 21L
1,512 SR
Queue Stats
582W - 566L
1,363 Elo+
Solo
Neith
Neith
Renomalandro
Neith
Level 45
God Stats
26W - 26L
1,338 SR
Queue Stats
360W - 404L
1,366 Elo+
Party 3
Nu Wa
Nu Wa
SuperTomato38
Nu Wa
Level 46
God Stats
8W - 10L
1,494 SR
Queue Stats
222W - 261L
1,297 Elo+
Party 4
Ravana
Ravana
keirark
Ravana
Level 63
God Stats
7W - 7L
1,526 SR
Queue Stats
536W - 538L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AANN0Y
Kukulkan
17
6 / 2 / 12
11,686
531
14,746
9,118
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Blindados69
Cerberus
16
1 / 2 / 9
10,668
485
6,531
14,622
12,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
El_Bobert1107
Jing Wei
19
4 / 0 / 8
12,089
550
11,387
14,338
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
HazzeSky
Ratatoskr
20
17 / 1 / 4
13,373
608
16,302
18,803
15,037
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
muckdog
Neith
14
2 / 4 / 7
10,052
457
9,430
9,313
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
0 / 7 / 0
9,051
411
8,198
15,685
6,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
Hituug
Xing Tian
13
3 / 4 / 3
9,191
418
11,175
23,904
25,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 1
9,564
435
10,039
12,642
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 9 / 0
8,149
370
5,918
12,541
3,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
keirark
Ravana
14
2 / 7 / 3
9,075
413
8,626
13,868
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
30
Kills
9
9
Deaths
31
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AANN0Y
Kukulkan
6
2
12
6
L
Pele
0
7
0
0
W
Cerberus
Blindados69
Cerberus
1
2
9
2.75
W
Jing Wei
El_Bobert1107
Jing Wei
4
0
8
8
W
Ratatoskr
HazzeSky
Ratatoskr
17
1
4
19
L
Xing Tian
Hituug
Xing Tian
3
4
3
1.13
L
3
4
1
0.88
L
1
9
0
0.11
L
Ravana
keirark
Ravana
2
7
3
0.5
W
Neith
muckdog
Neith
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,396
Damage
43,956
66,194
Taken
78,640
39,476
Mitigated
45,291
25,950
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AANN0Y
Kukulkan
14,746
1,576
0
2,013
9,118
3,725
525
3,067
6,051
63,451
0
L
Pele
8,198
1,444
0
716
15,685
6,133
1,060
838
14,847
0
55,942
W
Cerberus
Blindados69
Cerberus
6,531
542
0
5,674
14,622
12,440
191
4,050
10,572
32,949
0
W
Jing Wei
El_Bobert1107
Jing Wei
11,387
8,344
0
6,886
14,338
5,198
3,552
2,549
11,789
0
78,366
W
Ratatoskr
HazzeSky
Ratatoskr
16,302
6,575
0
8,357
18,803
15,037
777
3,060
15,743
0
98,877
L
Xing Tian
Hituug
Xing Tian
11,175
286
0
1,769
23,904
25,101
0
7,743
16,161
28,212
0
L
10,039
3,910
0
3,957
12,642
4,605
1,082
4,547
8,095
0
59,185
L
5,918
1,734
392
1,218
12,541
3,815
476
4,655
7,886
33,906
0
L
Ravana
keirark
Ravana
8,626
1,804
0
3,329
13,868
5,637
0
3,494
10,374
0
56,910
W
Neith
muckdog
Neith
9,430
4,340
489
2,531
9,313
3,076
3,191
4,367
4,946
0
46,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,868
Gold Earned
45,030
479
Minions Killed
402
0
Camps Cleared
0
2,026,747
Distance Traveled
1,858,804
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,686
531
89
4
0
363,774
0
L
Pele
9,051
411
109
5
0
370,878
0
W
Cerberus
10,668
485
56
3
0
387,006
4
W
Jing Wei
12,089
550
132
6
0
411,049
1
W
Ratatoskr
13,373
608
131
6
0
481,252
3
L
Xing Tian
9,191
418
24
1
0
365,031
3
L
Neith
9,564
435
121
6
0
347,348
1
L
Nu Wa
8,149
370
60
3
0
346,809
2
L
Ravana
9,075
413
88
4
0
428,738
1
W
Neith
10,052
457
71
3
0
383,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role