Player Matchup

Danzaburou
Danzaburou
Oni Evolve
Danzaburou
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 87L
1,247 Elo+
Party 3
Guan Yu
Guan Yu
Oni Headshotz
Guan Yu
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
66W - 111L
1,247 Elo+
Party 3
Chang'e
Chang'e
Oni TrexWild
Chang'e
Level 27
God Stats
7W - 11L
1,569 SR
Queue Stats
31W - 87L
1,233 Elo+
Party 3
Cthulhu
Cthulhu
Oni Ursus
Cthulhu
Level 29
God Stats
19W - 45L
1,448 SR
Queue Stats
42W - 93L
1,247 Elo+
Party 3
Bakasura
Bakasura
Oni Xangeh
Bakasura
Level 45
God Stats
4W - 9L
1,519 SR
Queue Stats
41W - 94L
1,247 Elo+
Party 3
Team Averages
Level 33
1,507 SR
1,244 Elo+

VS

Team Averages
Level 35
1,445 SR
1,420 Elo+
Geb
Geb
Chomper876
Geb
Level 39
God Stats
5W - 8L
1,460 SR
Queue Stats
107W - 108L
1,382 Elo+
Party 1
Bakasura
Bakasura
Emrys3112
Bakasura
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 60L
1,348 Elo+
Party 1
Medusa
Medusa
Rafa017
Medusa
Level 18
God Stats
1W - 2L
1,538 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 2
Hel
Hel
hulkboy1357
Hel
Level 56
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Thoth
Thoth
vGrimalkin
Thoth
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 103L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Oni Evolve
Danzaburou
15
11 / 2 / 7
10,327
544
9,447
8,751
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
14
3 / 4 / 8
9,231
486
11,361
14,475
10,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Oni TrexWild
Chang'e
13
5 / 6 / 10
8,913
469
10,225
11,991
3,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Oni Ursus
Cthulhu
14
5 / 4 / 11
8,954
471
8,271
10,333
9,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Oni Xangeh
Bakasura
14
6 / 2 / 9
9,435
497
11,169
12,230
4,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
10,299
542
9,714
15,393
5,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Emrys3112
Bakasura
13
8 / 10 / 8
9,025
475
13,022
15,153
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Rafa017
Medusa
13
0 / 8 / 7
8,211
432
5,400
14,776
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 4 / 2
7,642
402
4,913
11,192
6,669
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
11
3 / 7 / 10
8,050
424
8,230
10,187
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
52
30
Kills
17
18
Deaths
31
45
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
2
8
4
L
Bakasura
Emrys3112
Bakasura
8
10
8
1.2
W
Danzaburou
Oni Evolve
Danzaburou
11
2
7
7.25
W
Guan Yu
3
4
8
1.75
W
Chang'e
Oni TrexWild
Chang'e
5
6
10
1.67
W
Cthulhu
Oni Ursus
Cthulhu
5
4
11
2.63
W
Bakasura
Oni Xangeh
Bakasura
6
2
9
5.25
L
Medusa
Rafa017
Medusa
0
8
7
0.44
L
2
4
2
0.75
L
Thoth
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,473
Damage
41,279
57,780
Taken
66,701
30,906
Mitigated
24,456
17,678
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,714
2,834
0
5,000
15,393
5,270
0
3,929
11,188
41,618
0
L
Bakasura
Emrys3112
Bakasura
13,022
8,025
0
1,019
15,153
4,384
0
4,070
10,584
0
25,928
W
Danzaburou
Oni Evolve
Danzaburou
9,447
3,894
1,128
2,466
8,751
2,744
1,884
5,298
3,293
0
35,177
W
Guan Yu
11,361
3,333
1,189
3,116
14,475
10,894
935
6,307
7,712
0
46,151
W
Chang'e
Oni TrexWild
Chang'e
10,225
1,532
2,362
3,140
11,991
3,852
2,798
3,211
7,870
37,805
0
W
Cthulhu
Oni Ursus
Cthulhu
8,271
1,058
371
477
10,333
9,033
1,079
3,944
5,998
37,716
0
W
Bakasura
Oni Xangeh
Bakasura
11,169
7,405
389
3,040
12,230
4,383
0
4,097
7,715
0
37,046
L
Medusa
Rafa017
Medusa
5,400
2,805
0
1,634
14,776
5,457
1,706
6,232
8,202
0
36,088
L
4,913
1,229
2,305
4,739
11,192
6,669
0
811
10,073
27,758
0
L
Thoth
8,230
535
0
1,761
10,187
2,676
0
3,454
6,602
29,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,860
Gold Earned
43,227
333
Minions Killed
251
0
Camps Cleared
0
1,730,428
Distance Traveled
1,675,379
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,299
542
54
3
0
380,673
6
L
Bakasura
9,025
475
53
3
0
407,815
0
W
Danzaburou
10,327
544
46
2
0
357,342
1
W
Guan Yu
9,231
486
80
4
0
361,050
0
W
Chang'e
8,913
469
61
3
0
300,650
5
W
Cthulhu
8,954
471
60
3
0
341,383
1
W
Bakasura
9,435
497
86
5
0
370,003
0
L
Medusa
8,211
432
60
3
0
305,975
0
L
Hel
7,642
402
38
2
0
300,339
0
L
Thoth
8,050
424
46
2
0
280,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role