Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CobnorSutra
Izanami
Level 11
God Stats
11W - 8L
1,606 SR
Queue Stats
11W - 9L
1,541 Elo+
Party 2
Discordia
Discordia
anemicdude
Discordia
Level 6
God Stats
3W - 0L
1,730 SR
Queue Stats
6W - 7L
1,398 Elo+
Solo
Odin
Odin
theedirtydingo
Odin
Level 26
God Stats
16W - 6L
1,675 SR
Queue Stats
50W - 47L
1,467 Elo+
Party 2
Achilles
Achilles
zcrisafulli
Achilles
Level 43
God Stats
5W - 3L
1,461 SR
Queue Stats
46W - 40L
1,481 Elo+
Party 2
Team Averages
Level 22
1,594 SR
1,477 Elo+

VS

Team Averages
Level 28
1,288 SR
1,398 Elo+
Danzaburou
Danzaburou
DatboiSting
Danzaburou
Level 42
God Stats
0W - 1L
1,059 SR
Queue Stats
2W - 6L
1,193 Elo+
Party 1
Ares
Ares
Elder Reinhardt
Ares
Level 7
God Stats
0W - 1L
1,259 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Izeyna
Aphrodite
Level 25
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 1
Set
Set
KicknDaNut
Set
Level 48
God Stats
2W - 1L
1,226 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
XLizSakuraX
Chang'e
Level 16
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 2 / 28
10,393
472
10,030
13,251
14,875
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
CobnorSutra
Izanami
18
15 / 0 / 16
12,627
574
17,049
11,421
4,693
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
anemicdude
Discordia
20
27 / 0 / 9
14,738
670
24,881
9,900
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
9 / 2 / 15
11,942
543
6,630
13,698
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
zcrisafulli
Achilles
16
4 / 2 / 12
11,154
507
5,036
11,104
8,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatboiSting
Danzaburou
13
1 / 12 / 3
8,666
394
5,224
18,542
6,113
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 10 / 3
7,463
339
4,157
15,172
10,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Izeyna
Aphrodite
12
1 / 14 / 2
8,026
365
5,708
14,867
10,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 11 / 2
9,320
424
7,488
22,519
9,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
XLizSakuraX
Chang'e
12
0 / 11 / 1
7,987
363
2,495
13,511
6,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
16
57
Kills
5
6
Deaths
58
80
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
28
8
W
Izanami
CobnorSutra
Izanami
15
0
16
23
L
Danzaburou
DatboiSting
Danzaburou
1
12
3
0.21
L
0
10
3
0.15
L
Aphrodite
Izeyna
Aphrodite
1
14
2
0.14
L
3
11
2
0.36
L
Chang'e
XLizSakuraX
Chang'e
0
11
1
0.05
W
Discordia
anemicdude
Discordia
27
0
9
31.5
W
9
2
15
8.25
W
Achilles
zcrisafulli
Achilles
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,626
Damage
25,072
59,374
Taken
84,611
39,231
Mitigated
43,123
12,753
Healing
14,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,030
915
1,881
1,912
13,251
14,875
222
2,594
10,657
21,343
0
W
Izanami
CobnorSutra
Izanami
17,049
13,314
0
2,261
11,421
4,693
6,957
1,568
9,853
0
81,409
L
Danzaburou
DatboiSting
Danzaburou
5,224
3,046
0
2,734
18,542
6,113
0
8,924
9,452
0
37,445
L
4,157
464
0
0
15,172
10,711
155
6,676
8,334
20,935
0
L
Aphrodite
Izeyna
Aphrodite
5,708
930
1,549
2,400
14,867
10,064
195
5,821
8,936
24,172
0
L
7,488
3,119
63
6,258
22,519
9,282
0
7,776
14,553
0
49,797
L
Chang'e
XLizSakuraX
Chang'e
2,495
555
0
1,773
13,511
6,953
10
4,877
8,425
36,983
0
W
Discordia
anemicdude
Discordia
24,881
2,779
0
512
9,900
4,389
1,453
1,380
8,520
116,409
0
W
6,630
938
0
2,513
13,698
6,292
676
1,842
11,856
0
62,633
W
Achilles
zcrisafulli
Achilles
5,036
1,182
0
3,674
11,104
8,982
388
4,976
6,128
0
45,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,854
Gold Earned
41,462
510
Minions Killed
298
0
Camps Cleared
0
2,029,004
Distance Traveled
1,782,866
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,393
472
18
1
0
413,417
5
W
Izanami
12,627
574
136
6
0
383,315
2
L
Danzaburou
8,666
394
68
3
0
311,684
0
L
Ares
7,463
339
29
1
0
420,069
4
L
Aphrodite
8,026
365
41
2
0
371,311
0
L
Set
9,320
424
85
4
0
332,607
2
L
Chang'e
7,987
363
75
3
0
347,195
7
W
Discordia
14,738
670
170
8
0
431,130
0
W
Odin
11,942
543
103
5
0
410,462
12
W
Achilles
11,154
507
83
4
0
390,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role