Player Matchup

Gilgamesh
Gilgamesh
Diamond V
GolemvsZombie
Gilgamesh
Diamond V
Level 128
God Stats
11W - 6L
1,727 SR
Queue Stats
101W - 78L
1,935 MMR
Party 2
Chang'e
Chang'e
Platinum IV
TheEternalSpyro2
Chang'e
Platinum IV
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 78L
1,727 MMR
Party 2
Odin
Odin
Platinum IV
Veshom
Odin
Platinum IV
Level 156
God Stats
27W - 16L
1,688 SR
Queue Stats
96W - 79L
1,727 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,639 SR
1,797 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,581 SR
1,797 MMR
Heimdallr
Heimdallr
Gold IV
Arezix
Heimdallr
Gold IV
Level 116
God Stats
11W - 9L
1,622 SR
Queue Stats
45W - 50L
1,575 MMR
Party 1
Tiamat
Tiamat
Platinum I
Onikv
Tiamat
Platinum I
Level 123
God Stats
2W - 4L
1,501 SR
Queue Stats
59W - 56L
2,085 MMR
Party 1
Chaac
Chaac
Gold V
thekavs42
Chaac
Gold V
Level 87
God Stats
0W - 1L
1,618 SR
Queue Stats
16W - 23L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GolemvsZombie
Gilgamesh
18
9 / 4 / 8
13,546
713
15,640
18,952
15,200
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 2 / 11
12,826
675
6,796
11,201
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
Veshom
Odin
19
6 / 1 / 14
13,461
708
13,159
16,702
17,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
ChironPersephoneCabrakanAphroditeCthulhu

VS

Bans
SobekHou YiAthenaIzanamiSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arezix
Heimdallr
16
2 / 6 / 2
11,524
607
11,920
11,687
6,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Onikv
Tiamat
17
3 / 7 / 3
12,136
639
11,803
13,047
8,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
thekavs42
Chaac
14
2 / 7 / 4
11,657
614
11,828
17,006
25,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
7
7
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arezix
Heimdallr
2
6
2
0.5
W
Gilgamesh
GolemvsZombie
Gilgamesh
9
4
8
3.25
L
Tiamat
Onikv
Tiamat
3
7
3
0.64
W
5
2
11
5.25
W
Odin
Veshom
Odin
6
1
14
13
L
Chaac
thekavs42
Chaac
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,595
Damage
35,551
46,855
Taken
41,740
36,044
Mitigated
41,260
19,896
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arezix
Heimdallr
11,920
4,742
0
2,323
11,687
6,705
1,014
1,512
10,175
0
52,106
W
Gilgamesh
GolemvsZombie
Gilgamesh
15,640
3,992
0
2,401
18,952
15,200
1,468
5,184
13,768
1,757
49,331
L
Tiamat
Onikv
Tiamat
11,803
322
87
2,896
13,047
8,853
128
1,640
11,407
55,117
0
W
6,796
565
6,965
6,457
11,201
3,804
410
3,017
8,184
48,529
0
W
Odin
Veshom
Odin
13,159
2,864
0
4,073
16,702
17,040
984
3,602
13,100
0
64,140
L
Chaac
thekavs42
Chaac
11,828
2,372
0
3,100
17,006
25,702
0
4,255
12,751
0
38,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,833
Gold Earned
35,317
238
Minions Killed
213
0
Camps Cleared
0
1,124,447
Distance Traveled
983,690
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,524
607
89
5
0
322,952
1
W
Gilgamesh
13,546
713
58
3
0
402,098
0
L
Tiamat
12,136
639
75
4
0
325,137
2
W
Chang'e
12,826
675
79
4
0
332,142
0
W
Odin
13,461
708
101
5
0
390,207
3
L
Chaac
11,657
614
49
3
0
335,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role