Player Matchup

Fafnir
Fafnir
Ghost_Assassi640
Fafnir
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 46L
1,424 Elo+
Party 1
Anubis
Anubis
ItzBlako
Anubis
Level 47
God Stats
23W - 9L
1,670 SR
Queue Stats
185W - 165L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpcBrat05
Tsukuyomi
Level 44
God Stats
6W - 3L
1,586 SR
Queue Stats
28W - 29L
1,444 Elo+
Solo
Heimdallr
Heimdallr
That-MoonGuy
Heimdallr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,370 Elo+
Party 1
King Arthur
King Arthur
iiWeeepy
King Arthur
Level 43
God Stats
3W - 6L
1,399 SR
Queue Stats
10W - 17L
1,353 Elo+
Party 1
Team Averages
Level 63
1,531 SR
1,412 Elo+

VS

Team Averages
Level 51
1,561 SR
1,464 Elo+
Thor
Thor
HedgehogPro142
Thor
Level 67
God Stats
9W - 5L
1,710 SR
Queue Stats
157W - 161L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
P0TAT0Prodigy
Danzaburou
Level 28
God Stats
6W - 4L
1,726 SR
Queue Stats
117W - 97L
1,463 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WerehogofTime
Morgan Le Fay
Level 58
God Stats
2W - 5L
1,366 SR
Queue Stats
114W - 116L
1,496 Elo+
Party 2
Amaterasu
Amaterasu
Zaiko Knight
Amaterasu
Level 54
God Stats
8W - 7L
1,518 SR
Queue Stats
100W - 118L
1,410 Elo+
Party 2
Ra
Ra
darkstrider23
Ra
Level 48
God Stats
4W - 8L
1,484 SR
Queue Stats
128W - 134L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 12
12,844
558
5,639
23,405
30,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
ItzBlako
Anubis
20
15 / 3 / 2
14,056
611
18,989
14,285
7,894
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
SpcBrat05
Tsukuyomi
19
4 / 4 / 13
12,803
557
20,329
18,794
8,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
That-MoonGuy
Heimdallr
17
1 / 5 / 15
12,160
529
8,367
15,735
6,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
iiWeeepy
King Arthur
18
6 / 5 / 3
13,067
568
13,448
19,808
21,476
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
9,991
434
7,439
18,930
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
P0TAT0Prodigy
Danzaburou
17
8 / 4 / 7
11,159
485
15,602
16,473
5,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
WerehogofTime
Morgan Le Fay
16
5 / 7 / 8
11,111
483
19,190
18,594
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Zaiko Knight
Amaterasu
16
1 / 4 / 9
10,010
435
4,520
14,163
14,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 5 / 6
11,025
479
6,918
16,655
12,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
55
27
Kills
19
20
Deaths
27
45
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
2
7
6
0.71
W
Anubis
ItzBlako
Anubis
15
3
2
5.33
L
Danzaburou
P0TAT0Prodigy
Danzaburou
8
4
7
2.88
W
Tsukuyomi
SpcBrat05
Tsukuyomi
4
4
13
2.63
W
Heimdallr
That-MoonGuy
Heimdallr
1
5
15
1.7
L
Morgan Le Fay
WerehogofTime
Morgan Le Fay
5
7
8
1.29
L
Amaterasu
Zaiko Knight
Amaterasu
1
4
9
1.38
L
3
5
6
1.2
W
King Arthur
iiWeeepy
King Arthur
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,772
Damage
53,669
92,027
Taken
84,815
74,308
Mitigated
44,387
20,568
Healing
23,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,639
932
0
2,949
23,405
30,532
430
5,318
18,087
33,246
0
L
7,439
1,593
0
4,604
18,930
5,725
0
4,965
13,965
0
60,792
W
Anubis
ItzBlako
Anubis
18,989
63
0
7,312
14,285
7,894
3,218
6,453
7,832
90,911
0
L
Danzaburou
P0TAT0Prodigy
Danzaburou
15,602
9,291
0
4,262
16,473
5,709
288
5,846
10,627
0
54,582
W
Tsukuyomi
SpcBrat05
Tsukuyomi
20,329
4,054
0
945
18,794
8,131
2,886
6,600
12,194
0
88,595
W
Heimdallr
That-MoonGuy
Heimdallr
8,367
4,565
0
5,484
15,735
6,275
4,894
2,966
12,769
0
64,617
L
Morgan Le Fay
WerehogofTime
Morgan Le Fay
19,190
2,337
0
2,579
18,594
6,444
0
6,175
12,359
68,960
0
L
Amaterasu
Zaiko Knight
Amaterasu
4,520
802
0
2,428
14,163
14,227
0
915
13,248
14,296
31,509
L
6,918
655
2,797
6,639
16,655
12,282
24
6,667
9,988
56,994
0
W
King Arthur
iiWeeepy
King Arthur
13,448
1,177
0
3,878
19,808
21,476
1,546
6,412
13,396
0
68,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,930
Gold Earned
53,296
538
Minions Killed
461
0
Camps Cleared
0
2,100,545
Distance Traveled
2,209,658
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,844
558
41
2
0
422,729
11
L
Thor
9,991
434
99
4
0
410,690
3
W
Anubis
14,056
611
141
6
0
386,222
8
L
Danzaburou
11,159
485
82
4
0
440,869
5
W
Tsukuyomi
12,803
557
111
5
0
505,367
9
W
Heimdallr
12,160
529
114
5
0
403,791
0
L
Morgan Le Fay
11,111
483
103
4
0
389,366
0
L
Amaterasu
10,010
435
87
4
0
490,535
0
L
Ra
11,025
479
90
4
0
478,198
3
W
King Arthur
13,067
568
131
6
0
382,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role